readme.txt

(16 KB) Pobierz
Pocket Tanks (Shareware and Deluxe Editions)
-------------------
version 1.00a
November 29th, 2001


Copyright 2001 BlitWise Productions, LLC

written by: Michael P. Welch
e-mail: mike@blitwise.com
website: www.blitwise.com

music by: Eliran Ben-Ishai (DNA-Groove)
e-mail: webmaster@ambrosia.org.il
website: www.dna-groove.com


Requirements:

Windows 95/98/NT/2000/XP
DirectX 3 or greater  (DirectX 8 with latest video card drivers recommended)
233Mhz CPU
32 megs of memory
video card that support 16/24/32 bit color depths (32-bit suggested)


Technical Support:

If you run into any trouble, visit my support page first:
http://www.blitwise.com/support.html

If you find any bugs in the game, report them to:
e-mail: support@blitwise.com
Please include what version of Windows you're running on.  Thanks.


Shareware Edition:

I would encourage you to share Pocket Tanks Shareware with everyone you know.
It's a free game, and who doesn't want to play a high quality game that's free?

Pocket Tanks is a shareware game in that you have all the gameplay, options, 
and weapons you need to enjoy a great game of artillery.  However, if you truly
like the game, I hope that you would support our efforts by purchasing
Pocket Tanks Deluxe.  Buying the Deluxe edition not only gets you new weapons, 
but you will also help us keep the ship afloat.  

The shareware version of Pocket Tanks can be freely distributed by end-users
and vendors through web sites, on-line services, shareware disk vendors,
CD-ROM vendors, and bulletin board systems.  However, Pocket Tanks Shareware
is not to be represented as a stand-alone commercial product that is sold 
for profit.  Authorization from BlitWise Productions LLC is not required to
distribute Pocket Tanks Shareware by vendors for legitimate shareware and
freeware uses.  If you have any questions, feel free to email 
mike@blitwise.com.

Pocket Tanks Deluxe is the registered version of the game and 
is NOT freely distributable.  Doing so would be considered piracy, and would 
hurt my ability to write you more games.



-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

  Pocket Tanks Deluxe

Upgrade today and receive:

- 30 brand new weapons, which brings you up to 60 weapons total
- Many of the Deluxe weapons are very 'big', and much more exciting
- You'll also get the ability to use weapon expansion packs, which will
  be released in the future.  
- Download and use 'freebie' weapons that I'll release at www.blitwise.com.
  I already have plans for a "Nuke" pack, for those that simply must have
  'nuclear' weapons with huge explosions like everyone's favorite, 
  the Mega Nuke!  Only available to owners of Pocket Tanks Deluxe.

All for only $15.99

Purchase it online today!  Visit:
http://www.blitwise.com/ptanks.html

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------




*********************
* Game Instructions *
*********************



The basics:
-----------

This is a simple artillery game:  two tanks, one hill, and a whole bunch of
neat weapons to fire at each other.  

Select your power and angle, and fire the selected weapon.
It's just that easy!  First try the game in Target Practice mode
to get a feel for the weapons.


Hot Keys
--------

The game is played with a mouse, but there are a few keyboard
shortcuts that you can take advantage of.

ESC      = Escape key exits the scene/game etc...
F7       = toggle windowed/fullscreen
SPACEBAR = Fire
UP       = Increase power
DOWN     = Decrease power
LEFT     = Raise Angle
RIGHT    = Lower Angle
A        = Up one weapon
Z        = Down one weapon
,        = Move left
.        = Move right



1 Player Game:
--------------

The first player is human, the other will be computer controlled.  The 'CPU' player
has a difficulty rating from 1-easy to 10-hard.  10 is pretty darn hard, unless
you are very skilled at picking weapons or know how to trick the AI.  :)


2 Player Game:
--------------

Both players are human.  This is the only mode where high scores are recorded.


Options:
--------

Music - Toggles music on/off
Terrain Type - Hill is default, but Valley, Cliff, Flats, and Random are available
Explosion Size - Turn up the explosion size for extra fun
Explosion Kick - You can really make tanks fly!  :)
Turret Orientation - Absolute is default, and it means the angle of the turret 
                     is relative to the world.  Relative To Tank means
                     as the tank rotates, so does the turret angle.  This is 
                     a lot more fun for advanced players, because if the tank
                     moves, chances are the angle is changed thus throwing off their
                     lock on the target.  
Wind Speed - Turns on wind and changes wind speeds, which effects bullet movement.
             If wind is turned on, you'll see a wind indicator in the upper 
             right-hand side of the panel
Wind Variability - Alters how much the wind speed changes at a time
Wind Change - Alters how often the wind changes speed/direction
Default Options - Restores the default Pocket Tanks options   


The Weapon Shop:
----------------

In 1 and 2 player games, both human and CPU players get to choose their weapons
in a way similar to picking teams in a game of kickball.  Player 1 picks,
player 2 picks, etc... until all 20 weapons are selected.  If at any point you 
get bored with picking weapons, click the 'random' button and the computer
will finish off the weapon selecting for both players.


During the Game:
----------------

Each game has 10 volleys.  A volley is when player 1 gets a chance to shoot, and
player 2 has the opportunity to return a shot.  Each player starts out with 
10 weapons, and they are used up as the game continues.  To exit the game at any 
point, hit the ESC 'Escape' key.  

Buttons:
Move - Move the tank a small distance, only 4 moves per game, you still get to
       shoot after moving
Angle - Click on the dome and a crosshair will appear over the tank.  Moving the
        mouse left and right will change the angle to fire in.  Clicking the
        mouse again will select that angle.
Power - Click the red power bar and move the mouse left and right to change the
        amount of power that will be used to launch the bullet.
Weapon - Click on the weapon name for a weapon selection pop-up.  Moving the 
         mouse up and down with change the selected weapon, which will be flashing
         yellow.
Fire - Fires the weapon based on the angle and power that were selected.  Some 
       specialty weapons like the Dirt Mover, Well Digger, Laser, etc... only use
       angle, power, or neither, so be aware that there are exceptions to the 
       rule.


Winning the Game:
-----------------

The game is over when all the weapons have been fired (10 volleys).  The player
with the most points wins.  Points are awarded based on accuracy of the 
shot and the damage potential of the weapon.  Most weapons use explosions to
cause damage... the closer the tank is to the center of an explosion, the more
points you get.  If you shoot the other tank, you receive points.  If you shoot 
yourself with a weapon, you lose points from your score.


Strategy:
---------

Strategy is key to winning.  It's one thing to hit you opponent on a turn-by-turn
basis, but it pays to think ahead.  You can get an 'incredible' amount of points
if you first hit them with a Pile Driver to put them is a hole, shoot the sides of
the hole with Bouncy Dirt, then hitting them with a Fission Bomb.  :)

Dirt weapons are another handy strategy.  If you bury a tank and they have no
'dirt removal' weapons, they will have no choice but to blast themselves out, 
and take a lot of points off their own score in the process.

Finally, knowing which weapons do the most damage is very handy.  Often the weapons
that give you the most points have the smallest explosions, and getting close
doesn't count.  For instance, you can only get 30 points max from a Big Shot which 
has a nice sized explosion radius.  But, you get 100 points for hitting a tank
dead-on with a Sniper Rifle.  If you don't hit the tank exactly, you get no points.
Other useful strategies is making sure the tank is 'downhill' or in a hole.  When 
it comes to weapons like Napalm, Hail Storm, Color Bomb, and even the cruiser and 
roller weapons, having the opponents tank downhill is the difference between 
100+ points and nothing.

Special note for owners of Pocket Tanks Deluxe... Bouncy Dirt can be a lot of fun
to work with.  You can protect yourself by lining the dirt around you
with rubber which reflects the bullets instead of letting them explode.  Offensively,
you can make 'normal' non-bouncing weapons flow downhill.  Surrounding the
opponents tank with Bouncy Dirt when they are in a hole can really increase your
chances of hitting them.  Bouncy Dirt can be neutralized with a Glue Bomb, which 
also has the added feature of exploding cruiser-based weapons on contact with
the effected dirt. 



Weapon List:
------------

Single Shot - The default weapon, medium sized explosion and good points
Big Shot - Large explosion radius, but points are low
3 Shot - 3 bullet spread, medium explosion size, low points per explosion
5 Shot - 5 bullet spread, medium explosion size, very low points per explosion
Jackhammer - Bullet bounces straight up 5 times... lots of fun to use 
Heatseeker...
Zgłoś jeśli naruszono regulamin