Errata EN Dark Elves.pdf

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WARHAMMER ARMIES:
DARK ELVES
Official Update (July 2010)
Although we strive to ensure that our army books are perfect,
sometimes mistakes do creep in. In addition, we occasionally
print new versions of our rules that require amendments to be
made in older versions of our army books. When such issues
arise we feel that it is important to deal with them as promptly
as we can and we therefore produce regular updates for all of
our army books.
Page 43 – Eternal Hatred
Change “[...]Dark Elves may[...]” to [...]models with this
rule[...]” Ignore the last sentence.
Page 45 – Slavers
Add “Against opponents that have Swiftstride, the Dark Elf
player may force the opponent to re-roll the highest of the 3D6
they roll, before it is decided which two dice will be used.”
Each update is split into three sections: Errata, Amendments,
and ‘Frequently Asked Questions’. The Errata corrects any
mistakes in the book, while the Amendments bring the book up
to date with the latest version of the rules. The Frequently
Asked Questions (or ‘FAQ’) section answers commonly asked
questions about the rules. Although you can mark corrections
directly in your army book, this is by no means necessary – just
keep a copy of the update with your army book.
Page 45 – Repeater Handbow
Ingnore the second paragraph. Instead the Rules for the
Repeater Handbow should read: “Rules: 2x Multiple Shots (4x
Multiple Shots if used as a pair), Quick To Fire.”
Page 51 – Cauldron of Blood
Replace the rules for the Cauldron of Blood with the following:
ERRATA
Page 64 and Page 90 – Malekith, Special Rules
Add “Druchii Sorcery”.
MWSBS S
T W
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A Ld
Cauldron of Blood
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Hag Crew
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Death Hag
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Page 92 – Lokhir Fellheart, Equipment
Add “Heavy Armour”.
Unit Type: War Machine
Page 93 – Battle Standard Bearer’s box-out
Add “The Battle Standard Bearer may not be the army’s
general.”
Crew: The Cauldron has a crew consisting of a Death Hag and
two Hags.
Special Rules
Khainite, Ward Save (4+)
Page 101 – Caledor’s Bane.
Change the first sentence to “Lance. +3 Strength on the
charge instead of +2.”
Cauldron of Blood: The Cauldron receives two attacks for each
Hag crew, and three attacks for the Death Hag, instead of one
attack per crew model as would normally be the case for a war
machine. Add +1 to the number of attacks received by each
crew model as long as they are Frenzied. All attacks are
Poisoned Attacks. Use the best armour and ward saving throw
available to any surviving member of the crew against all
wounds that are suffered by the Cauldron. Remove one Hag
model when the first wound is inflicted on the Cauldron of
Blood, the second Hag when the second wound is inflicted, but
only remove the Death Hag when the fourth wound is
inflicted.
AMENDMENTS
Troop Type
Note that older versions of our army books do not list the
Troop Type for each model. If this is the case with your army
book, then you can find the model’s Troop Type in the
reference section at the back of the Warhammer rulebook.
Page 89 – Army List entry
Ignore this page and use the rules for “Choosing Your Army”
in the Warhammer rulebook.
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WARHAMMER ARMIES: DARK ELVES
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The Blessings of Khaine and Altar of Khaine special rules are
used unchanged.
Page 99 – Rending Stars
Replace “Thrown weapon” with “Quick To Fire”.
Page 55 – Harpy
Change “Flying Unit” to “Fly”.
Page 99 – Witchbrew
Change second sentence to “Enemy units cannot claim combat
resolution bonuses for flank or rear attacks, or higher ground if
they are only fighting a unit affected by Witchbrew.”
Page 58 – War Hydra, Special Rules
Change the Beastmasters special rule to “Beastmasters: The
bulk of the War Hydra makes a great shield for the
Beastmasters that drive it, protecting them from missile fire
and close combat attacks. Wounds that would normally be
randomised between the War Hydra and its handlers are
instead all applied against the War Hydra.”
Page 100 – Common Magic Items.
Note that if a Magic Item is listed in both an army book and
the Warhammer rulebook, use the points value given in the
Army Book, with the rule printed in the Warhammer rulebook.
Page 101 – Executioner’s Axe
Change “Strikes last” to “Always Strikes Last”.
Page 58 – Beastmaster’s Scourge
Change the second paragraph to “The Beastmaster’s Scourge is
a special close combat weapon with the following profile:
Page 102 – Null Talisman
Change the second sentence to “Models may carry multiple
Null Talismans, and their effects are cumulative.”
Name
Range
Strength
Special Rules
Beastmaster
Combat
As user
Extra Attack;
Scourge
Armour piercing”
Page 102 – Ring of Hotek
Change to “Any Wizard (friend or foe) attempting to cast a
spell within 12" of the wearer must roll on the Miscast table on
any roll of a double, but will only cast a spell with irresistible
force on a roll of double 6.”
Page 62 – Druchii Sorcery
Change to “Druchii Sorcery: Dark Elf Wizards may use any
number of power dice to cast spells, they are not limited to a
maximum of six power dice like other Wizards.”
Page 103 – Darkstar Cloak
Change to “The cloak gives the Sorceress +1 power dice in
each Magic phase. The extra dice counts against the power
limit, but may only be used by the Sorceress. You may want to
use a different coloured dice, so it is easy to spot.”
Page 63 – The Lore of Dark Magic
Ignore “If you roll the same spell twice, roll again.”
Page 64 – Circlet of Iron
Change to “Malekith gains one extra power dice in the Dark
Elves’ Magic phase and one extra dispel dice in the opponent’s
Magic phase. These extra dice count against the power/dispel
limit, but may only be used by Malekith. You may want to use
a different coloured dice, so that they are easy to spot.”
FAQs
Q. Do the Hags accompanying the Cauldron of Blood count as
champions and thus can they declare and accept challenges? (p51)
A. No.
Q. Can the blessings from the Cauldron of Blood be used on a
Hydra? (p51)
A. Yes.
Page 67 – Malus Darkblade, Equipment
Add “Sea Dragon Cloak”.
Page 91 – Character Mounts
Ignore the following sentence: “A model mounted on a Black
Dragon (including Malekith) or a Master (but not a
Dreadlord) mounted on a Manticore takes up one additional
Hero ‘choice’ you are allowed to make.”
Q. Does a unit affetced by multiple Black Dragons' Noxious Breath
attacks have to pass multiple Ld checks to charge? (p57)
A. Yes, take one test per Breath attack that inflicts casualties.
Q. Does an Assassin that is revealed in a round of close combat that
is not the first get to re-roll his attacks due to Hatred? (p61)
A. No.
Page 95 – Dark Elf Assassin
Replace “Assassins are characters but do not fill any character
or Core selections in your army.” with “Assassins are character
units. Their points are included in the total points value of the
army, but do not count towards the minimum or maximum
number of points allowed for any category of unit (Lords,
Heroes, Core, Special or Rare).”
Q. What happens to models that are displaced by an Assassin? (p61)
A. They are moved to the back rank of the unit.
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Q. Do attacks made by a Bladewind spell benefit from special rules
that apply to the caster (Hatred, for example)? (p63)
A. No.
the effects of the brew. If the Death Hag or Hellebron are not
deployed in a unit, the brew will only affect them. If Hellebron is
deployed on her Manticore, both are affected by the brew, along
with any unit they are with at deployment.
Q. Do the extra dice generated by Power of Darkness count against
the number of dice in the dice pool? (p63)
A. Yes.
Q. Can an un-revealed Assassin use his Cloak of Twilight to teleport
another character? (p99)
A. No.
Q. If Power of Darkness dice are lost as a result of a miscast, or
because the dice pool has reacched its limit, and are not used to cast a
spell, inflict S4 hits? (p63)
A. No.
Q. When is The Guiding Eye used? (p100)
A. Declare that you will use it after the character and any unit
he has joined rolls to hit, but before rolling to wound.
Q. Can a Dark Elf Sorceress use a dice from the Power of
Darkness spell to cast a spell where she cannot possibly succeed, to
avoid damage from the leftover dice when the phase ends? (p63)
A. Yes.
Q. How are the attacks generated by Hydra's Teeth and Bladewind
allocated? (p100)
A. Roll for the number of attacks and then allocate the ones
you are allowed against characters or champions. Any
remaining attacks are allocated by the attacker against models
in the unit that are not characters or champions.
Q. Does Morathi's Enchanting Beauty special rule affect friendly
Dark Elf models as well as the enemy? (p65)
A. Yes.
Q. Does Lifetaker get the Armour Piercing special rule as per other
Dark Elf repeater crossbows? (p101)
A. No.
Q. Shadowblade has both Poisoned Attacks and Dark Venom in his
entry. Does Dark Venom replace the effects of Poisoned Attacks, as per
a normal Assassin? (p68)
A. The Poisoned Attacks rule is there to cover Shadowblade's
rending stars. His hand weapons use the Dark Venom rule.
Q. Do attacks from Lifetaker count as magical attacks? (p101)
A. Yes.
Q. Do area of effect spells miscast on a double if they affect any model
within 12" of the Ring of Hotek? (p102)
A. Yes.
Q. If a unit destroyed by Lokhir Fellheart is worth some extra bonus
points, are those points doubled too? (p69)
A. No.
Q. Does the Pendant of Kaeleth automatically fail on a 1? (p102)
A. No.
Q. Is a Death Hag allowed to choose items from the Temple of
Khaine marked as Hags Only? (p93)
A. Yes.
Q. Does the Pendant of Kaeleth work on attacks without a Strength
value, or that are reflected by magic items? (p102)
A. No.
Q. Can Tullaris or Kouran be chosen on their own? (p96-97)
A. No.
Q. Can only one model in the army have a Null Talisman? (p102)
A. Yes, but he may carry more than one.
Q. In combining Manbane and Rending Stars, which ability happens
first, the +1 Strength from the Stars or the raising of the basic
Strength to +1 above the target's Toughness? (p99)
A. Manbane raises the model’s own Strength, then any other
modifiers are applied.
Q. Can a Focus Familiar be placed in a building? If so, does the
Sorceress count as if she herself were inside? (p103)
A. Yes to both questions.
Q. If a model suffers more than one wound from the Venom Sword in
one combat round, does it have to roll just once to see if it takes extra
wounds or once per wound? (p99)
A. Once per wound.
Q. How long does the marker for a Focus Familiar remain? (p103)
A. Until the beginning of the owner’s next Magic phase.
Last updated 10th July 2010
Q. If Hellebron or a Death Hag with Witchbrew move from one
unit to another during the game, do the effects of the Witchbrew ‘stick’
to the unit they leave and also spread to the new unit they join, or do
they affect only the unit the character is in at the moment? (p99)
A. Only the unit the Hag is with after deployment benefits from
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