m530559a_LA_Valkyrie.pdf

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VALKYRIE
Entire infantry regiments can
be embarked from their
forward bases and transported
for hundreds of leagues.
TM
The elite of the Imperial Guard’s airborne assault formations
armoured flyer used primarily by the
Imperial Guard to launch massive air
assaults upon the enemy. Entire infantry
regiments can be embarked from their
forward bases and transported for
hundreds of leagues, the exact range
limited only by the availability of refueling
facilities. As the formations close on the
target, the carriers swoop in low so as to
attain maximum surprise. At the last
moment, the Valkyries slow to a virtual
stop, engaging their wing-mounted jets to
hover over the target area so that the
infantry may leap from the rear ramp or
rappel from the side hatches.
Valkyries are also capable of
atmospheric insertion, being launched
from Imperial Navy carriers in low orbit.
Such formations are at great risk from
interception by enemy fighters during these
operations, for the Valkyrie is much less
manoeuvrable in space.
As such, assault formations are often
accompanied by Imperial Navy fighter
squadrons in order to defend them against
enemy fighters.
Organisationally, most Valkyrie
formations are part of the Imperial Navy,
and based on naval assault carriers. They
are called on to transport infantry
regiments, and rarely serve alongside a
ground-based army beyond the scope of a
single campaign. However, there are some
Valkyrie formations that have proved
particularly successful fighting alongside
individual regiments and have therefore
been assigned to them on a more
permanent basis. In such cases, the
Valkyrie crews and the infantry they carry
become comrades-in-arms, experts in
specialist combined operations.
One such combined unit is the
Catachan 22nd Airborne Assault Group.
The assault group consists of around 150
Valkyries formally of the 1139th Orbital
Attack Group of the Imperial Navy’s Ultima
Segmentum command. The group was
attached to the Catachan 22nd throughout
the course of the second, third and fifth
pacifications of Joogunda Prime,
a protracted series of wars that saw the
Valkyrie crews and the Catachan infantry
become proficient in combined assault
missions. The conflict was concluded in
disastrous fashion amidst the nucleonic
fires of Joogunda’s capital city, and the
22nd were one of the few Imperial Guard
units to emerge relatively intact, thanks in
no small part to their mobility and the skills
of the pilots. In recognition of the unit’s
specialist skills, the aircrews were inducted
into the regiment permanently and a
number of the Jungle Fighters cross-trained
as crew chiefs. A few, including the 22nd’s
commanding officer, Colonel Paseski, even
trained as pilots, ensuring the two units
were fully integrated and shared a common
heritage. This was a great honour indeed,
as Catachans are an insular lot and
notoriously hard for outsiders to impress.
The integration went so far that many
pilots, whatever their background, wear the
red bandana of the jungle fighters.
The newly restructured regiment went
on to earn a plethora of battle honours
under the leadership of its daring
commander. These victories include the
capture of the elusive rebel high command
at the Battle of Groxtown, the evacuation
of Lord High General Xa’chan, the
destruction of the recidivists’ orbital
defence silo during the invasion of Alat,
and the spearheading of Operation Scarlet
Wasp. So successful was the regiment at
airborne assaults that a number of similar
units have been formed along the same
lines – around a hundred of these are
currently believed to be active in Ultima
Segmentum alone.
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T he Valkyrie is a twin-engined,
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‘BELLEROPHON’ PATTERN
AIRBORNE ASSAULT GROUP
POINTS: 150 + MODELS
RED FLIGHT, CATACHAN 12TH AIRBORNE ASSAULT GROUP
Shown below is Red Flight of the Catachan 12th Airborne Assault Group, demonstrating
the organisation of a typical Airborne Assault Group
REGIMENTAL ATTACHMENTS:
- Scout (Vulture Gunship)
- Fire Support
(Vendetta Gunship Squadron)
- Search and Rescue (Valkyrie)
- Navy Liason (Valkyrie)
- Supply Squadron (Valkyrie)
The Bellerophon pattern airborne assault group is the
codename by which the formation first used by the
Catachan 22nd has come to be known. The formation has
yet to be widely utilised, due in no small part to the high
level of coordination and cross-training required between
the infantry and the aircrews. The nature of the Imperial
Guard makes the training and logistical support of such
units hard to maintain in all but the most exceptional of
circumstances. As a result, those assault groups that are in
active service are composed of veteran units and their
services are frequently requested by commanders needing
to insert large numbers of troopers into an enemy held
area. But, with the success of formations such as the
Catachan 22nd, Cadian 172nd and the Valhallan Grey
Devils airmobile assault groups, commanders are viewing
such tactics with increasing interest.
1
2
Flight Commander (Major or Captain)
Flight 2nd in Command (Captain of Senior Lieutenant)
Airborne Assault Group
Steel Eagle
You’ll notice that we’ve given the Valkyries here the
Flyers and Hover Mode special rules. This is to
represent their use in the larger battles represented
using the Apocalypse scenario. If you plan on using
Valkyries and Vendettas from Codex: Imperial Guard
in your games of Apocalypse then counting them as
flyers is entirely appropriate, and is the perfect role for
these great models.
A1
B1
C1
A Squadron Commander (Senior Lieutenant)
B Squadron Commander (Lieutenant)
C Squadron Commander (Lieutenant)
A2
B2
C2
Squadron Commander
A Squadron 2nd in Command (Master Sergeant)
B Squadron 2nd in Command (Master Sergeant)
C Squadron 2nd in Command (Master Sergeant)
A3
B3
C3
Squadron 2nd in Command
Squadron Number 3
A Squadron Number Three (Sergeant)
B Squadron Number Three (Sergeant)
C Squadron Number Three (Sergeant)
FORMATION:
1 Command Flyer (Valkyrie or Vendetta, or Steel Eagle – see overleaf)
1+ Valkyrie Assault Carrier Squadrons (see Codex: Imperial Guard)
Any number of Vendetta Gunship Squadrons (see Codex: Imperial Guard)
SPECIAL RULES:
the purposes of reserve rolls, deployment and so on. All
carriers in the formation must enter the table within 12" of
the point entered by the command flyer.
: All Valkyries and Vendettas in the
formation are Flyers and have the Hover Mode special rule.
e: The airborne assault group is used to transport
infantry units. Infantry units and carriers are assigned to one
another before the game begins, and the group and all the
units assigned to its carriers count as a single formation for
: The assault group’s final approach on
a target is often screened by a coordinated blind barrage.
The formation grants the Blind Barrage strategic asset, the
target point for which must be visible to the command flyer.
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‘STEEL EAGLE’
COLONEL PASESKI’S COMMAND VALKYRIE
Colonel Paseski started his military career as a lieutenant of
the 22nd Catachan Jungle Fighters, and by the time of the
fifth pacification of Joogunda Prime had risen to command
the regiment’s Delta Company. It was following the death
of the commanding officers of both the Catachan 22nd
and the 1139th Orbital Assault Group, during the abortive
evacuation of Joogunda Prime’s capital that Paseski took
command of both units. He soon demonstrated to sector
command that a permanently combined force was not only
viable, but could be highly successful in specialist mass
airborne assault missions.
POINTS: 200
MARKINGS OF STEEL EAGLE
A
around the massed rapid deployment, support and
extraction of airmobile infantry. Colonel Paseski has a
reputation as a daring leader and is well respected by the
officers and men under his command. Although a
dedicated Imperial servant, the Colonel demonstrates the
rare quality of giving a damn about his troopers, a trait that
has earned him the enmity of his peers but the loyalty of
those brave men who follow him into battle. He has
gathered an elite aircrew, who accompany him on every
mission. His crew always includes a pair of twins, Kade and
Hauser Bruga, infamous as the regiment’s champion
marksmen. These two snipers continuously compete with
one another, whether they are firing in the regimental trials
or from the side doors of their Colonel’s circling Valkyrie.
Over the next few years, Colonel Paseski and his staff
perfected the formation’s airborne tactics, which revolved
Chad used spare heads from the Catachan
Command frame instead of the normal pilot
heads. The crew of Steel Eagle have either been
inducted into the Catachan regiment, or are
drawn from the death world itself.
Whilst Steel Eagle’s searchlight could be
represented by the sensors on the edge of the
cockpit, Chad wanted to make it a feature of the
Valkyrie. He added a searchlight from the tank
accessory frame to the nose of the Valkyrie.
Chad used the Spray Gun to basecoat the
Valkyrie Dark Angels Green, and then
drybrushed it with Catachan Green. He masked
off areas with adhesive putty and sprayed the
camouflage pattern with Tausept Ochre.
Colon el Paseski
Instead of a pair of heavy bolters mounted in the side doors, Colonel Paseski employs a pair of
champion sharpshooters to pick off targets of opportunity as Steel Eagle circles the battlefield. Chad left
the heavy bolters and mounts off when assembling the kit, and instead added a couple of Catachans
armed with sniper rifles taken from the Catachan Command Squad frame. To emphasise the fact that
the snipers are twins, Chad assembled them both from identical components.
Chad added some directional weathering to
the Valkyrie by drybrushing on Boltgun Metal.
Chad also added claw marks onto the wings,
representing a run in with a Catachan skyborne
predator or a winged Tyranid beast.
ARMOUR
BS FRONT SIDE
SPECIAL RULES:
REAR
5
12
12
10
e: All friendly Valkyries, Vendettas and Vultures within 24"
of Steel Eagle may re-roll Immobilised results on the damage tables.
UNIT: Steel Eagle
TYPE: Vehicle, Flyer
r: Instead of door gunners armed with heavy bolters, Colonel Paseski’s
crew includes a pair of master snipers. Each is armed with a sniper rifle, and one
fires from each side door. The sniper rifles may always fire, even if not normally
allowed to, and may engage any enemy unit they can see, not only ones fired at
by Steel Eagle’s other weapons. Once per game, you may declare a single,
‘champion’ shot to be fired by each sniper. This rolls to hit as normal, but is at
Strength 10 and AP1, and rolls 2D6 armour penetration if fired at a vehicle. The
snipers may be lost as a result of weapon destroyed results (one per result).
WEAPONS AND EQUIPMENT:
- 1 lascannon
- 2 multiple rocket pods
- Searchlight
- Extra armour
s : Steel Eagler is a Supreme Headquarters, as described in
the Strategic Assets section of the Apocalypse rulebook.
Chad achieved the scorched effect on the
exhausts by first applying a wash of Asurmen
Blue over the Boltgun Metal. He then
drybrushed the end with Bestial Brown,
and overbrushed them with Chaos Black.
The squadron markings have been taken from
the Imperial Guard tank transfer sheet. The skull
denotes that the squadron is the command
squadron, the number that Steel Eagle is the first
vehicle in the squadron.
Similarly, the Catachan regimental name has
been taken from the transfer sheet. For a Valkyrie
to be adopted into a regiment is a great honour.
The stripes have been painted on freehand, and
denote that it belongs to the HQ flight.
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