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Beginning iOS
Storyboarding with
Xcode
Easily Design and Develop Your App, from Concept
and Vision to Code
■ ■ ■
Rory Lewis
Yulia McCarthy
Stephen M. Moraco
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Beginning iOS Storyboarding with Xcode
Copyright © 2012 by Rory Lewis, Yulia McCarthy, and Stephen M. Moraco
All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means,
electronic or mechanical, including photocopying, recording, or by any information storage or retrieval
system, without the prior written permission of the copyright owner and the publisher.
ISBN-13 (pbk): 978-1-4302-4272-7
ISBN-13 (electronic): 978-1-4302-4273-4
Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol
with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in
an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the
trademark.
The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are
not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject
to proprietary rights.
President and Publisher: Paul Manning
Lead Editor: Matthew Moodie
Technical Reviewer: Matthew Knott
Editorial Board: Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Morgan Ertel,
Jonathan Gennick, Jonathan Hassell, Robert Hutchinson, Michelle Lowman, Matthew Moodie,
Jeff Olson, Jeffrey Pepper, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Gwenan
Spearing, Matt Wade, Tom Welsh
Coordinating Editor: Brigid Duffy
Copy Editor: Corbin Collins
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Cover Designer: Anna Ishchenko
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The source code for this book is available to readers at www.apress.com .
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To my mother, Adeline. Thank you for those 13 hours! Love you.
—Rory
To my amazing mom—the most caring and supportive person I’ve ever known.
Thank you for your endless love!
—Yulia
To Donna, my wife of 31 years, my best friend and travelling companion through this life and
around this beautiful planet. Without your support and encouragement, many of my efforts
throughout our time together would not have been possible, nor nearly as enjoyable. I look
forward to our upcoming years together.
To my son Steve, for sharing in our many endeavors together, for your graphics contribution to
our first joint iOS app, 9CardGolf in the App Store, but most importantly for being a shining
example to me, and I hope to others, of constant self-motivation and constant learning, and for
maintaining a youthful passion for learning about the universe in which we live. I look forward
to seeing where you go with your photography passion and the life ahead of you.
—Stephen
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Contents at a Glance
Foreword: About the Authors.......................................................................viii
About the Contributing Author......................................................................xii
About the Technical Reviewer......................................................................xiii
Introduction..................................................................................................xiv
Chapter 1: Preliminaries.................................................................................1
Chapter 2: Fundamentals..............................................................................27
Chapter 3: Storyboarding with MapView......................................................91
Chapter 4: Building a Utility Application.....................................................159
Chapter 5: Storyboarding a Page-Based App..............................................211
Chapter 6: Mastering Table Views with Storyboarding: Core Data….........273
Chapter 7: Mastering Table Views with Storyboarding: Designing….........305
Chapter 8: Mastering Table Views with Storyboarding: Coding…..............383
Chapter 9: Single View ##: wanderBoard Part I…......................................477
Chapter 10: Single View #3: wanderBoard Part II.......................................503
Chapter 11: Single View #3: wanderBoard Part III.....................................569
Chapter 12: How Far You’ve Come..............................................................609
Index...........................................................................................................613
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Contents
Foreword: About the Authors.......................................................................viii
About the Contributing Author......................................................................xii
About the Technical Reviewer......................................................................xiii
Introduction..................................................................................................xiv
Chapter 1: Preliminaries.................................................................................1
Necessities and Accessories.........................................................................................1
Getting a Mac.........................................................................................................................................................2
Getting OS X............................................................................................................................................................4
Become a Developer...............................................................................................................................................6
Getting Ready for Your First iPhone/iPad Project.........................................................17
Installing DemoMonkey................................................................................................21
Chapter 2: Fundamentals..............................................................................27
helloAlien: A Quick Example Application......................................................................35
Preliminaries........................................................................................................................................................36
Step1: Create a Button That Segues to a Secondary View...................................................................................38
Step 2: Pass Information Back from a Secondary View (Alien View) to the Main View........................................47
Step 3: Send Information Out to the Secondary View (Alien View).......................................................................70
Step 4: Custom Segue..........................................................................................................................................83
Chapter 3: Storyboarding with MapView......................................................91
flickrPhotoMap: A Single View App..............................................................................92
Preliminaries........................................................................................................................................................93
Step 1: Setting Up the Data Connection and Displaying Geotagged Photos on a Map.........................................94
Step 2: Making a Transition to a Secondary Scene from Annotation Callouts...................................................121
Step 3: Creating a Modal Scene that Allows the User to Rate Your Photos........................................................140
Chapter 4: Building a Utility Application.....................................................159
utilityScales: A Utility App..........................................................................................160
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