Game Architecture and Design - Rollings, Morris - New Riders (2004).pdf

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Game Architecture and Design:
A New Edition
Contents at a Glance
I Game Design
1 First Concept 3
2 Core Design 35
3 Gameplay 59
4 Detailed Design 87
5 Game Balance 105
6 Look and Feel 141
7 Wrapping Up 171
8 The Future of Game Design 197
III Game Architecture
16 Current Development Methods 433
17 Initial Design 457
18 Use of Technology 511
19 Building Blocks 553
20 Initial Architecture Design 607
21 Development 637
22 The Run-Up to Release 687
23 Postmortem 719
24 The Future of Game Development 747
II Team Building and Management
9 Current Methods of Team Management 227
10 Roles and Divisions 245
11 The Software Factory 263
12 Milestones and Deadlines 293
13 Procedures and “Process” 327
14 Troubleshooting 367
15 The Future of the Industry 409
IV Appendixes
A Sample Game Design Documents 785
B Bibliography and References 887
Glossary 893
Index 897
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Game Architecture and Design:
A New Edition
Andrew Rollings
Dave Morris
800 East 96 th Street, 3 rd Floor, Indianapolis, Indiana 46240
An Imprint of Pearson Education
Boston • Indianapolis • London • Munich • New York • San Francisco
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Game Architecture and Design:
A New Edition
Copyright © 2004 by New Riders Publishing
Publisher
Stephanie Wall
Production Manager
Gina Kanouse
All rights reserved. No part of this book shall be reproduced,
stored in a retrieval system, or transmitted by any means—
electronic, mechanical, photocopying, recording, or otherwise—
without written permission from the publisher, except for the
inclusion of brief quotations in a review.
Senior Project Editor
Kristy Hart
Copy Editor
Chrissy Andry
International Standard Book Number: 0-7357-1363-4
Library of Congress Catalog Card Number: 2003111600
Senior Indexer
Cheryl Lenser
Printed in the United States of America
Composition
Gloria Schurick
First printing: November, 2003
08 07 06 05 04
7 6 5 4 3 2 1
Manufacturing Coordinator
Dan Uhrig
Interpretation of the printing code: The rightmost double-digit
number is the year of the book’s printing; the rightmost single-
digit number is the number of the book’s printing. For example,
the printing code 04-1 shows that the first printing of the book
occurred in 2004.
Interior Designer
Kim Scott
Cover Designer
Aren Howell
Trademarks
All terms mentioned in this book that are known to be trademarks
or service marks have been appropriately capitalized. New Riders
Publishing cannot attest to the accuracy of this information. Use of
a term in this book should not be regarded as affecting the validity
of any trademark or service mark.
Media Developer
Jay Payne
Marketing
Scott Cowlin
Tammy Detrich
Hannah Onstad Latham
Warning and Disclaimer
Every effort has been made to make this book as complete and as
accurate as possible, but no warranty of fitness is implied. The
information is provided on an as-is basis. The authors and New
Riders Publishing shall have neither liability nor responsibility to
any person or entity with respect to any loss or damages arising
from the information contained in this book.
Publicity Manager
Susan Nixon
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This book is dedicated to the memory of Ram De Silva,
respected colleague and beloved friend.
Andrew Rollings
In loving memory of my father, Victor Morris.
Dave Morris
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