Black Crusade - Core Rulebook.pdf

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® ®
TM
® ®
CORE RULEBOOK
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ROLEPLAYING IN THE GRIM DARKNESS
OF THE 41ST MILLENIUM
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CREDITS
B LACK C RUSADE D ESIGNED B Y
Sam Stewart
with additional concepts by Jay Little, Mack Martin, and
Ross Watson
Managing Art Director
Andrew Navaro
Art Direction
Kyle Hough
Lead Developer
Sam Stewart
Production Management
Eric Knight
Written and Developed By
Owen Barnes, Andy Chambers, Nathan Dowdell, John
Dunn, Tim Flanders, Andrew Fischer, Andy Hoare, Tim
Huckelbery, Jason Marker, Mack Martin, Kevin Rubitsky,
Rex Vogen, and Ross Watson
Licensing and Development Coordinator
Deb Beck
Executive Game Designer
Corey Konieczka
Based on Dark Heresy, Designed By
Owen Barnes, Kate Flack, and Mike Mason
Executive Game Producer
Michael Hurley
Editing and Proofreading
Alex Davy, David Johnson, Richard Nicholson,
and Mark Pollard
Publisher
Christian T. Petersen
Graphic Design
Adam Taubenheim with additional work by Brian Schomburg
G AMES W ORKSHOP
Licensing Manager
Owen Rees
Cover Art
Matt Bradbury
Head of Licensing
Andy Jones
Interior Art
Even Mehl Amundsen, Amy Ashbaugh, Jacob Atienza, Cristi
Balanescu, Dimitri Bielak, John Blanche, Lin Bo, Yoann
Boissonnet, Alberto Bontempi, João Bosco, Alex Boyd,
Matt Bradbury, Christopher Burdett, Dmitry Burmak, West
Clendinning, Paul Dainton, Alex Drummond, Ioan Dumi,
Ame En, Dave Gallagher, Miko Granlund. Zachary Graves,
Alex Iglesias, Jason Juta, Timo Karhula, Igor Kieryluk, Julian
Kok, Karl Kopinski, Adam Lane, Ian Miller, David Nash,
Germán Nóbile, Hector Ortiz, Tikos Péter, Arkady Roytman,
Adrian Smith, David Sondered, Florian Stitz, Nikolay
Stoyanov, Frank Walls, Anslem Zielonka
Head of Intellectual Property
Alan Merrett
Special Thanks to the Playtesters
Fantasy Flight Games
1975 West County Road B2
Roseville, MN 55113
USA
FANTASY
FLIGHT
GAMES
Copyright © Game Workshop Limited 2011. Games Workshop, Warhammer 40,000, Warhammer 40,000 Role Play, Black Crusade,
the foregoing marks’ respective logos, Black Crusade, and all associated marks, logos, places, names, creatures, races and race insignia/
devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer
40,000 universe and the Black Crusade game setting are either ®, ™, and/or © Games Workshop Ltd 2000–2011, variably registered
in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights
reserved to their respective owners. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any
form by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the publishers.
ISBN: 978-1-61661-143-9 Product Code: BC01 Print ID: 1075JUN11
Printed in China
For more information about the B LACK C RUSADE line, free downloads, answers to rule queries, or just to pass on
greetings, visit us online at
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Contents
It is the 41st Millennium... ....................................................7
Embrace the Power of Chaos ................................................8
What is a Roleplaying Game? ...............................................8
What’s in this book? ...............................................................9
The Realm of Chaos ............................................................10
Nurgle ....................................................................................12
Khorne...................................................................................14
Slaanesh .................................................................................16
Tzeentch ................................................................................18
The Age of the Imperium ...................................................20
Origins of the Imperium .....................................................24
The Great Crusade ...............................................................25
The Horus Heresy ................................................................26
The Imperium at War ..........................................................29
The Servants of Chaos ........................................................30
Game Dice ............................................................................34
Characteristics ......................................................................34
Characteristics and Characteristic Bonuses.......................35
Tests .......................................................................................35
The Core Mechanic .............................................................35
Skill Tests ..............................................................................36
Degrees of Success and Failure ..........................................36
Extended Tests......................................................................37
Opposed Tests ......................................................................37
Test Diffi culty .......................................................................38
Movement .............................................................................38
Structured and Narrative Time ...........................................39
Climbing ...............................................................................40
Jumping and Leaping ..........................................................40
Swimming .............................................................................41
Carrying, Lifting, and Pushing Objects ............................41
Lighting .................................................................................42
Flying.....................................................................................43
The Effects of Gravity .........................................................43
Glory, Goals, and Epic Destinies ........................................44
Epic Destinies .......................................................................44
Creating a Heretic ................................................................46
Stage 1: Choose a Race .......................................................48
Stage 2: Generate Characteristics .......................................51
Stage 3: Select an Archetype ..............................................53
Champion .............................................................................54
Chosen...................................................................................56
Forsaken ................................................................................58
Sorcerer .................................................................................60
Apostate .................................................................................62
Heretek ..................................................................................64
Renegade ...............................................................................66
Psyker ....................................................................................68
Stage 4: Explore the Passions ............................................70
Stage 5: Spend Experience Points ......................................74
Stage 6: Equipment and Corruption ..................................82
Stage 7: Embrace the Dark Gods .......................................83
Using Skills ...........................................................................90
Skill Tests ..............................................................................90
Specialist Skills .....................................................................91
Skill Descriptors ...................................................................91
Gaining Skills .......................................................................92
Skill Ranks ............................................................................93
Skill Descriptions .................................................................93
Using Talents ......................................................................114
Gaining Talents ..................................................................114
Talent Descriptions ............................................................118
Minions ...............................................................................135
Creating Minions ...............................................................135
Examples of Minions .........................................................139
Traits ....................................................................................139
Trait Descriptions ...............................................................139
Acquiring Equipment ........................................................146
Craftsmanship .....................................................................146
Weapons ..............................................................................147
Weapon Special Qualities ..................................................148
Las Weapons .......................................................................153
Solid Projectile Weapons ..................................................153
Bolt Weapons ......................................................................156
Melta Weapons ...................................................................157
Plasma Weapons .................................................................158
Flame Weapons ...................................................................158
Launchers ............................................................................159
Grenades and Missiles .......................................................159
Test Diffi culty
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Exotic Weapons ..................................................................160
Chain Weapons ..................................................................162
Power Weapons ..................................................................162
Exotic Melee Weapons ......................................................165
Force Weapons....................................................................167
Shock Weapons ..................................................................167
Primary Weapons ...............................................................167
Modifying Weapons ..........................................................168
Weapon Upgrades ..............................................................169
Weapon Downgrades ........................................................170
Standard Ammunition .......................................................172
Special Ammunition ...........................................................172
Armour ................................................................................173
Armour Upgrades ...............................................................177
Force Fields .........................................................................178
Gear .....................................................................................179
Clothing and Worn Gear ..................................................179
Drugs and Consumables....................................................181
Tools ....................................................................................184
Wargear ...............................................................................187
Cybernetics .........................................................................188
Bionics Replacement Limbs and Body Parts ..................189
Implant Systems .................................................................189
Daemon Weapons ..............................................................194
Using Daemon Weapons ...................................................194
Daemon Weapon Attributes ..............................................195
Creating Daemon Weapons ..............................................199
Example Daemon Weapons ..............................................201
Psykers in the 41st Millennium .......................................204
Psychic Powers in Black Crusade ....................................205
Psy Ratings .........................................................................205
Using Psychic Powers ........................................................206
Psychic Strength .................................................................206
Focus Power Test ................................................................208
Psychic Bolts .......................................................................209
Corruption ..........................................................................209
Psychic Phenomena ...........................................................209
Unaligned Powers ..............................................................213
Nurgle Powers ....................................................................215
Slaanesh Powers .................................................................217
Tzeentch Powers ................................................................218
Exalted Powers ...................................................................220
Telepathy .............................................................................223
Telekinesis ...........................................................................225
Divination ...........................................................................226
Rites and Rituals ................................................................228
Performing Chaos Rituals .................................................228
Using Rituals in Games .....................................................229
The Daemonic Mastery Test .............................................229
Example Chaos Rituals .....................................................229
Narrative Time vs. Structured Time .................................232
Narrative Time ....................................................................232
Structured Time ..................................................................232
Combat Overview ..............................................................232
Using Actions .....................................................................234
The Attack ..........................................................................240
Unarmed Combat ...............................................................243
Two-Weapon Fighting ......................................................243
Combat Circumstances ......................................................245
Injury ...................................................................................247
Wounds ................................................................................247
Fatigue .................................................................................256
Characteristic Damage .......................................................256
Critical Hit Charts .............................................................248
Conditions and Special Damage ......................................256
Fire .......................................................................................257
Falling ..................................................................................257
Stunned ...............................................................................257
Suffocation ..........................................................................256
Unconsciousness .................................................................256
Vacuum ................................................................................256
Healing ................................................................................258
The Role of the GM ..........................................................260
The Basics ...........................................................................261
Embracing Chaos: Evoking the Setting ..........................262
Themes in B LACK C RUSADE ..............................................262
How to Run a B LACK C RUSADE Campaign.....................263
Styles of Play ......................................................................263
Non-Player Characters ......................................................264
Rewards ...............................................................................266
Experience Points ...............................................................266
Infamy .................................................................................266
An Epic Destiny .................................................................267
Motivations .........................................................................267
Ultimate Destiny: Lead a Black Crusade.........................268
Compacts ............................................................................269
Compacts Overview ..........................................................270
Preparing a Compact .........................................................270
Execution of a Compact ....................................................272
Objectives............................................................................272
Complications .....................................................................273
Completing a Compact .....................................................274
Balance in the Game ..........................................................274
Interaction ...........................................................................276
Interaction Skills ................................................................276
Terror and Madness ...........................................................277
Fear ......................................................................................277
Insanity ................................................................................278
Using B LACK C RUSADE with other Games ......................280
Corruption ..........................................................................288
Corruption Points ..............................................................288
The Corruption Track .......................................................289
Services to Chaos ...............................................................289
The Price of Failure ...........................................................290
Gifts of the Gods ................................................................290
Rewards of Slaanesh ..........................................................299
Rewards of Nurgle .............................................................300
Rewards of Khorne ............................................................301
Rewards of Tzeentch .........................................................302
Infamy .................................................................................304
Gaining Infamy .................................................................304
Benefi ts of Infamy ..............................................................304
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