The Eye 03.pdf

(6290 KB) Pobierz
706579236 UNPDF
//ROOT DIRECTORY//
Eclipse Phase vs. Mass Efect—Biotics 2
Martin Swan
Green and Black
4
Flexbots and You
6
Modiications to the Rep System
9
he First Autonomous
Odoist Habitat
11
Kiyo (Biomoph)
15
Custom Biomorph Design Rules
17
Eclipse Phase is a trademark of Posthuman Studios LLC. Used without permission. Some content copyright
Posthuman Studios LLC under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
For more details, see http://eclipsephase.com/cclicense
Costán Sequeiros
Martin Swan
Costán Sequeiros
Ivan Flis
Marc Huete
Martin Swan
706579236.015.png 706579236.016.png
Eclipse Phase vs. Mass Effect
Biotics
by Martin Swan
Psi-Biotics
ield of increased kinetic friction around their body,
greatly reducing the damage caused by high speed
kinetic weapons. At the beginning of the duration
of this sleight, the async may decide the number of
kinetic armor points they want to generate. Each
point of armor added increases the strain modiier
by +1. his armor is cumulative with any worn or
implanted armor, and does not count as an extra
layer when determining encumbrance.
Psi-biotics is handled in much the same way as
normal psi abilities, with only a few changes. First,
to be able to learn psi-biotic sleights a character
must irst have the biotic conditioning trait, which
itself has the prerequisite that the character have
psi(2). Unlike normal psi sleights which the aver-
age transhuman brain is capable of rationalizing
to prevent stress damage, psi-biotic sleights have
crossed into the alien and trigger something within
the transhuman mind that reminds them that some-
thing is wrong. Due to this, anytime an async uses
a psi-biotic sleight, observers who have not been
hardened to biotic use (as per the hardening rules
on page 214 of Eclipse Phase) sufer from 1d10/5
mental stress damage. During the conditioning
that allows a psi user to use biotics they themselves
become hardened to this stress without losing the
moxie point they normally would.
Charge (Biotic)
Psi Type: Active
Action: Quick
Range: Self
Duration: Sustained
Strain Mod: +1
Skill: None
While sustaining this sleight an async gains a noted
increase in their movement speed, moving with
unnatural agility and inesse. During the sustained
duration of this sleight the async has a movement
speed increase of +2/20, as well as a +20 modiier to
any free running and fray tests.
he conditioning biotic users go through allows
them to learn biotic sleights, however in order
to make use of them without causing substantial
physical damage to their own bodies they must be
sleeved into a biomorph implanted with special-
ist technology known as biotic implants. If they
are sleeved into a biomorph that lacks these biotic
implants they take an additional 1d10/2 strain
damage any time they use a biotic sleight, and all
skill rolls made using those sleights sufer from
a -30 modiier. he implants themselves are still
an experimental technology, and rely on a wholy
biological brain, and so they are incompatible with
pod and synth morphs.
Imbue Ammo (Biotic)
Psi Type: Active
Action: Quick
Range: Self
Duration: Sustained
Strain Mod: +0
Skill: None
2
Imbue ammo allows an async to weave a portion of
their own psi abilities into their weapons, enhanc-
ing the armor penetrating qualities when attacking
opponents with them. Whenever an async makes
an attack and hits their target while sustaining this
sleight, that attack gains an extra -5 armor piercing
that stacks with any it would normally have. his
sleight only efects melee weapons or kinetic weap-
ons ired at a target within 5m.
New Psi-Biotic Sleights
Leap (Biotic)
Psi Type: Active
Active: Automatic
Barrier (Biotic)
Psi Type: Active Action: Complex
Range: Self Duration: Sustained
Strain Mod: Special Skill: None
Range: Self
Duration: Instant
Strain Mod: +1
Skill: None
he async focuses their power below their own feet,
propelling themselves through the air with more
force than they could ever otherwise produce using
he async can use this sleight to generate a
The Eye//An Eclipse Phase Fanzine
706579236.017.png 706579236.018.png
their own strength. he async makes a jump as if
they were running, even if standing still, adding an
extra 5 meters to the distance and an extra 3 meters
to height. he async takes no falling damage from
this jump. he async can also use this sleight while
falling to reduce the damage taken by 2d10.
B-Implant Level 2
Of better quality than the Level 1 biotic implant,
this newly developed model has performed admi-
rably in control tests, and users have reported that
the technologies used seem to relieve some of the
strain caused by using biotic sleights. When using
any sleight labeled biotic this implant reduces the
strain inlicted by 1.
Stasis (Biotic)
Psi Type: Active
Action: Complex
Range: Touch
Duration: Temp (Action
Cost: Expensive (Minimum 30,000, his
implant is not available at character generation,
Exceptionally Rare)
Turns)
Strain Mod: +1
Skill: Psi Assault
he async entangles enemies in bindings created
from their mind, restricting their opponent’s move-
ments and impeding their actions. A successful touch
attack completely immobilizes an enemy, freezing
them in place and making them unable to act during
their own action phases. Instead of acting, the target
may attempt a (SOM * 2) test to escape from these
bonds on each of their action phases, otherwise they
are trapped for the duration of this sleight.
B-Implant Level 3
he very latest of the three developed biotic
implants, the Level 3 model has only recently
been considered moderately safe for implantation
and as such is found in very few subjects. hose
experiments that have made use of it however have
reported incredible results, with users sufering
greatly reduced mental strain when making use of
their biotic sleights. When using any sleight labeled
biotic this implant reduces the strain inlicted by 3.
hrow (Biotic)
Psi Type: Active
Action: Complex
Cost: Expensive (Minimum 50,000, his
implant is not available at character generation,
Near Unique)
Range: Close
Duration: Instant
Strain Mod: +2
Skill: Psi Assault
he async may throw a target a great distance,
smashing them into walls and objects. he async
makes an opposed test against the target, rolling Psi
Assault vs. (SOM * 2), to throw the target (Implant
level per 10MoS) meters. If the target is thrown into
another object using this sleight both the target and
the object take (1d10 kinetic damage per meter) / 2.
Increase the damage by +5 if an Excellent Success is
scored on the Psi Assault roll.
New Traits
Biotic Conditioning (Ego Trait)
he characters ego has been specially conditioned
to be capable of making use of psi-biotic abili-
ties when combined with newly developed biotic
implants. Due to the severe mental strain induced
by this conditioning the character also sufers from
2 permanent mental derangements, either picked
from the list on Page 211 Core or decided upon
between the player and their GM. Unlike normal
mental derangements, which are temporary at
worst, these derangements cannot be treated by
psychosurgery without removing the biotic condi-
tioning that they stem from. NOTE: his trait is
only available to characters who have already been
infected with psi(2).
New Gear
B-Implant Level 1
he entry level biotic implant that has been used
in the majority of hypercorporate tests into the
emergent ield of Psi manipulation, this particular
implant only gives the async access to their mental
conditioning, ofering little other protection against
the mental strain caused by using any advanced
biotic sleights.
3
Cost: 15 CP/Expensive (Minimum 100,000)
during play.
Cost: Expensive (Rare)
www.irewall-darkcast.com
706579236.001.png 706579236.002.png 706579236.003.png 706579236.004.png 706579236.005.png 706579236.006.png
Green and Black
by Costán Sequeiros
You open your eyes and all is black. he stink of ater-
birth and oil hangs on the air. Before you, a green
triangle forms, loating in the air, shining with the
letters ‘RGC’ at its apex; the symbol of the Re-Gen
Corporation. Your eyes hurt as they adapt to the
dark, but the meaning is clear: you are dead. Well,
were dead. Now you are back to life. How did you
die? Was it painful? Your thoughts refuse to form.
should get used to your new face within a few weeks.
If you would prefer, we can resleeve you as soon as
one more to your liking is available.» A lash of tiny
text lickers in the corner of your vision; the legal
disclaimer— some fees apply.
“What day is it?” You croak, though you know there
are more pressing concerns. Your voice is weak, and
your mouth feels like a dry sponge. Your tongue
feels like sandpaper.
Slowly, light ills the chamber, giving your new eyes
time to adapt. he triangle, you see, is painted on
the wall. Feels like your eyes haven’t worked in ages,
and maybe it is so. Your body feels strange all over,
as if you had been beaten, but somehow you know
the body is in perfect condition it’s just not your
body. Or maybe it is a memory trying to ind its
way back to you. You do remember the alley back in
the industrial core of Extropia, but what happened
there? Can’t focus still, maybe this body has been
mothballed too long.
«Two days ater your arrival. 27th of August, ten AF.
And it’s about six in the aternoon. Your muse will be
activated as soon as you leave the room, and she’ll ill
you in with any personal details.»
“How did I how did I end up here? I can’t remem-
ber.” You can’t say “die”, it just won’t come out.
«It’s in your contract, clause 27BO. “In the event
of catastrophic or possibly psychologically harmful
death, I request voluntary psychosurgery to delete
and repress any potentially harmful memories, at
the sole discretion of RGC. I authorize RGC to with-
draw a one-time fee for the costs of this surgery.”»
he resleeving document appears in the corner
of your vision, the relevant text highlighted and
glowing. «Your ile says this is your irst time. It’s
always hard.»
Doctor Hassan enters into your line of sight, using
an identical body to every doctor in every RGC
facility. “Corporate policy”, they call it, to make
people feel like they know where they are and over-
come the confusion easier. But your confusion is
still in place.
He transmits directly to your Augmented Reality
over the local radio traic. «Are you feeling well
Mr. Troit? Our tests conirm your morph is in
perfect health.»
“But, what if something important happened
during the time you’ve erased? How will I know if it
was an accident, or something more sinister? How
will I
You recall your life as the name hits the back of
your memory and drags it from its slumber. It’s
almost painful to have so many things come back
so sharply. You recall your two wives, Ji and Alice,
and your little Daniel which you three raise with
all your care. Your sense of touch returns in a lash
of hot needles. You realize heavy straps across your
chest, arms and legs hold you against the bed. he
bed rotates slowly to face a mirror: but what you
see isn’t you.
4
he doctor’s irm, Arabic voice interrupts. «hat’s
in police hands, Mr. Troit. Don’t worry. hey have
a copy of those memories for their investigation.
I see you have full security and protection cover-
age. I’m sure they will investigate any discrepan-
cies fully and report their indings. Please, try to
stand.» he straps pop loose and swing out in
the microgravity.
«We try to match clients with morphs as
closely as possible to their previous bodies. You
You roll out of the bed with diiculty and take a
step forward, still trying to digest everything. But
The Eye//An Eclipse Phase Fanzine
706579236.007.png 706579236.008.png
your feet don’t work as they should and you are
launched across the room in the low gravity. his
body is strange. It doesn’t react as you’re used to and
it feels uncomfortable to even think. You bounce
roughly of the “ceiling” of the room, catch yourself
against a handle and try to compose yourself. he
dizziness only lasts a few seconds, but the urge to
vomit lingers. he world spins, as though you were
drunk, or as if your feet were way too big for you.
Uncomfortable questions about your own identity
rise in you, as you realize how far this body is from
the one you were born into. he one you always
had. he one that was you.
been updated with a diagnostics program, and will
be monitoring and reporting your health. Give your-
self two weeks before you are fully returned to health.
Until then, avoid any strenuous exercise, manually
operating vehicles or heavy machinery, and using
any narcoalgorithms.»
You nod, content to leave the details to Erika.
«Well, if all is correct, Mr. Troit, could you please sign
to conirm that services were rendered as expected?»
Erika displays a digital form hovering before you.
A ghostly white, as you have conigured all mesh
objects, it loats before you waiting for your digital
signature. Erika conirms that all is correct with a
small revision by her lawyer programs and you sign
it without a second glance. Dr Hassan nods as he
receives the signed version back.
Dr. Hassan must have noticed something in you, or
maybe everybody thinks the same questions. «You
are doing well. Follow along please, at your own
pace.» He leaves into the next room with a strange
smile. You follow the best you can, handhold by
handhold, struggling against this alien body. You
enter a clean, white chamber with the characteristic
smells of a resleeving facility; cold lesh, denatured
alcohol and glycol.
«If you want some advice, Mr. Troit, don’t give it too
much thought. It’s always disorienting the irst time.
Just go and live your life, meet your friends, and
throw a party to introduce your new body. And in a
couple of nights, you will wake up and feel like every-
thing is in place. his is just the adjustment time, all
of us have gone through it. It’s normal, and nothing
to worry about.»
::Hey Eddie! It’s been a while!:: he cheerful voice of
Erika, your muse, ills your head as you cross the
threshold and she instantly returns to life.
::Erika, you don’t know how good it is to hear you.::
Just hearing her voice in your head seems to wash
the pressure away. It feels like returning home ater
a long day’s work. It feels safe. You hadn’t noticed
until now how heavy the silence had weighed until
now that it is broken again. Dear Erika, your best
friend without a doubt, the one that knows it all
and has always been there with you. With renewed
energy, you pull yourself down to the loor, still
holding onto the door frame for support.
Dr. Hassan’s smile widens, but doesn’t bring much
comfort. Maybe he’s just too tired, but it seems a
bit forced. You leave uneasy and head back into the
bustling tubes of Extropia, your city for many years
now. A few days in this state?
And then your visual range starts to ill with the
news elements and social posts you’ve missed out
on, all sorted, iltered and summarized, care of
Erika, while the irst notes of ‘Graceful in the Stars’
ills your mind. Low, but powerful, they gather
momentum as the song advances in your head. An
old favorite, it always calms you. And, slowly, you
sink back into the day-to-day, with so much to do
and so little time to think.
5
«You are doing better, Mr. Troit. Do you have any
further questions?»
“No. No, thank you, doctor.”
«Excellent. I have posted my card to you, if you have
any questions or issues whatsoever. Your muse has
www.irewall-darkcast.com
706579236.009.png 706579236.010.png 706579236.011.png 706579236.012.png 706579236.013.png 706579236.014.png
Zgłoś jeśli naruszono regulamin