Rifts - Conversion Book 1 - Rifts Conversion Book.pdf

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Warning!
Violence and the Supernatural.
This book may be inappropriate for young readers.
The fictional world of Rifts® is violent, deadly, and filled with supernatural monsters. Other-dimen-
sional beings, often referred to as "demons," torment, stalk, and prey on humans. Other alien life forms,
monsters, gods, and demi-gods, as well as magic, insanity and the supernatural are all elements in this book.
Some parents may find the violence and supernatural elements of the game inappropriate for young
readers/players. We suggest parental discretion.
Note that Rifts and the Rifts Conversion Book are works of fiction! NONE of the monsters,
characters, magic, powers or depictions are real. None of us at Palladium Books condone nor encourage
the occult, the practice of magic, the use of drugs, or violence.
Conversion Book
A supplement for Rifts.
Conversions for Beyond the Supernatural , Palladium RPG , Heroes Un-
limited , Teenage Mutant Ninja Turtles (mutant animals). Ninjas &
Superspies and others in the Palladium Megaverse.
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Dedicated to Erick Wujcik who's making the conversion from freelance writer-supreme to publisher.
Congratulations on the Amber RPG and Phage Press.
First Printing — November 1991
Copyright © 1981, 1983, 1984, 1985, 1988, 1990, 1991 by Kevin Siembieda.
Palladium Books®, Rifts®, After the Bomb®, The Mechanoids®, The Mechanoid Invasion®, Megaverse®, RECON* are registered trademarks
owned and licensed by Kevin Siembieda. Heroes Unlimited™, Beyond the Supernatural™, Ninjas & Superspies™, and other titles are also
trademarks owned by Kevin Siembieda.
Teenage Mutant Ninja Turtles® is a registered trademark owned and licensed by Mirage Studios Inc.
Robotech™ is a trademark owned and licensed by Harmony Gold USA, Inc.
Superhero(s) and Superpowers are registered trademarks held jointly by DC Comics, Inc. and Marvel Comics Group, Inc. Its use in this
text is solely as a descriptive term and is in no way meant to infringe upon said trademark.
Copyright © 1991 by Kevin Siembieda. All rights reserved under the Universal Copyright Convention. No part of this book may be
reproduced in part or whole, in any form or by any means, without permission from the publisher, except for brief quotes for use in reviews.
All incidents, situations, institutions, governments and people are fictional and any similarity, without satiric intent, of characters or persons
living or dead, is strictly coincidental.
Rifts Conversion Book™ is published by Palladium Books® Inc., 5926 Lonyo Ave., Detroit, MI 48210.
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Palladium Books Presents ...
Rifts Conversion Book
Written By: Kevin Siembieda
Editors: Alex Marciniszyn
Thomas Bartold
Cover Art: Kevin Long
Interior Art: Michael Gustovich
Additional Art: Kevin Long
Kevin Siembieda
Art Direction & Layout: Siembieda
Tones & Enhancement: Siembieda
Typography: Maryann Siembieda
A supplement for the Rifts®role-playing game.
Includes over a 100 monsters, over 30 optional player races, more magic, super-powers, specific
conversions and conversion rules.
Special Thanks to Mike Gustovich who knocked out some of his best art in years and pitched in to do
more when needed. Julius for ideas and support. Steve the punster, Alex, Kev, Maryann, Larry and the
usual gang of Palladium madmen.
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Contents
Sowki
Werebeasts
Beings Who Would be Gods
Elemental Intelligences
Elementals
Spirits of Light
Alien Intelligences
Creating a Supernatural Intelligence
Supernatural Possession
Old Ones
Demon Hoards of Hades
Another Hoard of Demons
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Clarifications on Weapon Proficiencies (WPs)
The Aimed Shot
Firing Bursts
Shooting Wild
Combat Example
Optional: Knockdown
Optional: Robot Combat Damage
New WP: Snapshooting
SDC & Combat
Point Blank Damage (SDC)
Random Hit Location Tables (MDC)
Converting Characters
General Rules for Converting Monsters & Supernatural
Supernatural Strength & Damage
SDC to MDC
Culture Shock for Monsters
General Rules for Converting Humans & Humanoids
Physical Strength & Other Attributes
Robot Strength & Damage
Attacks Per Melee
Occupational Character Classes
Acquiring New Rifts' Skills
Other Races (adapting to Rifts)
Game Master Notes
Converting Non-Palladium RPGs
Hate the Mega-Damage System? — How to change it
Specific RPG Conversions
Palladium RPG & Low Tech Societies
Mechanoids, Robotech & High Tech Societies
Average 20th Century Characters
Beyond the Supernatural
TMNT & After the Bomb
Heroes Unlimited
Heroes Unlimited: Select Super-Powers
Ninjas & Superspies
Palladium RPG: Diabolist & Summoner OCCs
Palladium RPG: Additional Spells
Palladium RPG: Magic items & Rune Weapons
Witchery OCC
Demon Familiar
Warlock OCC
Air Spells
Earth Spells
Fire Spells
Water
Player Characters & Monsters Races from the Palladium RPG
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Quick Find Tables
Beyond the Supernatural Conversions
Beyond the Supernatural Monsters
General Player Character Conversions
Heroes Unlimited Conversions
Heroes Unlimited Super-Abilities
Magic: Faerie Food & Drink
Magic: Items & Rune Weapons
Magic: Maxpary Mushrooms
Magic: Spells (additions to Rifts)
Magic: Witchery & Powers
Magic: Warlock Spells
Ninjas & Superspies Conversions
Palladium RPG: Diabolist OCC
Palladium RPG: Summoner OCC
Palladium RPG: Warlock OCC
Palladium & BTS RPG: Witch OCC
Palladium RPG: Player Races
Palladium RPG: Monsters
Possession
Random Acquisition of Energy Weapons (Tables)
Robotech Conversion
Spirits of Light
Strength: Humans & Borgs
Strength: Robot
Strength: Supernatural
Optional Player Races
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Bearman
Bug Bear
Canine: Wolfen
Canine: Coyle
Canine: Kankoran
Centaur
Changeling
Cyber-Horsemen
Dragon Wolf
Dwarf
Elf
Eandroth
Emerin
Faerie Folk: Bogie
Faerie Folk: Brownie
Faerie Folk: Common Faerie
Faerie Folk: Other Faeries
Faerie Folk: Leprechaun
Faerie Folk: Nymph
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Elf
True Giants
Faerie Folk
Monsters from Monsters & Animals
Adult Dragons
Great Horned Dragon
Thunder Lizard Dragon
Monsters from Beyond the Supernatural
Gargoyles
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Faerie Folk: Pixies
Faerie Folk: Puck
Faerie Folk: Spriggan
Faerie Folk: Sprites
Faerie Folk: Toadstool
Gargoyle & Gurgoyle
Gargoyle Lord
Gargoyle Mage
Gargoylite
Giant: Algor
Giant: Cyclops
Giant: Jotan
Giant: Gigantes
Giant: Nimro
Goblin
Grimbor
Gromek
Hytril
Kilin
Kinnie Ger
Lizard Men
Minotaur
Ore
Ogre
Rahu-men
Ratling
Sphinx
Spirits of Light
Sowki
Troll
Werebear
Werejaguar
Werepanther
Weretiger
Werewolf
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Kinnie Ger
Lizard Men
Lizard Mage
Loogaroo
Manticore
Maxpary
Maxpary Shambler
Melech
Minotaur
Owl Thing
Pegasus
Peryton
Rahu-Men
Ratling
Scarecrow
Scorpion Devil
Silonar
Spectre
Spirits of Light
Sphinx
Syvan
Unicorn
Waternix
Wing Tips
Worms of Taut
Worms: Blow Worm
Worms: Fire Worm
Worms: Nippers
Worms: Serpent Beast
Worms: Tomb Worms
Worms: Tri-Fang
Yema
Za
Zavor
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Monsters From Palladium
Monsters From Beyond
Adult Dragons
Beast Dragon
Boogie-Man
Bug Bear
Centaur
Cyber-Horsemen
Chimera
Devil Digger
Drakin
Dragondactyl
Dragon Wolf
Eandroth
Emerin
Eye Killer
Feathered Death
Grimbor
Grunnor
Gromek
Gryphon
Harpies
Hytril
Kelpie
Kilin
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Banshee
Boschala
Dybbuk (Ghoul)
Dimensional Ghoul
Dar'ota (Succubus)
Elementals
Entity: Poltergeist
Entity: Haunting
Entity: Possessing
Entity: Syphon
Entity: Tectonic
Gargoyles & Kin
Goqua
Grave Ghouls
Gremlins
Hell Hounds
Intelligences: Elemental
Intelligences: Alien & Demonic
Malignous
Mindolar
Sowki
Spider Demon
Werebeasts
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