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An Adventure for Lost Souls
By Joe Williams & Kathleen Williams
Copyright © 1993, 2007 by Joe Williams
Email me at: freeRPGs@comcast.net
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The Promise Ring
Central Character
“Your father was a brilliant scholar, in his way.
His specialty was in the area of urban legends,
folklore, and the occult. His problem was that he
was just too naive -- he’d believe anything he
heard, and that made him the laughingstock of the
scientific community.
“Anyway, your father moved us to Baycroft
when you were quite young in order to write a
book. It had something to do with the history of the
area. I really didn’t get involved. Unlike his other
projects, he kept this one very quiet. He kept saying
that this book would open up a whole new epoch in
psychic research. I thought he’d gone crazy, so I
wrote to some of his old colleagues to try to talk
him out of his delusion. Professor Boris Banner, his
old history teacher, came to visit, and spent an
entire night talking to him in the study about his
theories. But Raymond just wouldn’t listen to
reason. After Banner left, Raymond got worse. He
began to make veiled references to a conspiracy
and how his life was in danger. He even accused me
of working against him!
“When he completed his book, he was so
worried that someone would steal it, he insisted
the printing be done here in town where he could
supervise every detail. It was a small run, only a
hundred copies, which he intended to send to his
cronies. When the first book came off the press,
your father scooped it up and told the printer he
would be back in just a few minutes, after he had
hidden the book in a safe place. He never returned.
On his way back to the printer, he was killed by a
hit an run driver.”
She sobbed quietly. “They never caught the
man who killed your father. Maybe he did have
psychic powers, for he was right, I did betray him!”
Bewildered, you asked her what she meant.
After a few moments, she went on. “All his life your
father was laughed at, and I didn’t want you to
grow up with that kind of stigma. The same day he
died, I had every copy of his book burned, and the
plates destroyed. The only copy I couldn’t find is
the one he hid before he died.
This adventure requires the central player to
be an Arcane Scholar whose cause of death was:
“Swallowed unknown elixir to see what would
happen.” His unfinished business is: “Unable to
finish book you just checked out from the library.”
The other players can take any characters they
choose. The central player receives a copy of the
following background story.
Cbdlhspvoe!Tupsz!
Life always seemed uncomplicated to you. An
only child, your mother doted upon you after your
father was killed in a hit-and-run accident. Since
you barely remember him, the loss was not such a
tragedy. Perhaps your mother was a little over
protective while you were growing up, but
nonetheless, you were happy within the small
seaside town of Baycroft.
One day was pretty much like another until
just a few months ago when you graduated from
Baycroft High School. Your mom cried at your
valedictorian speech. That made you proud, since
you were a little unsure about the part concerning
the aliens from outer space and the lessons we
could learn from them. Afterwards, you had a pizza
party with your friends. You decided to live a little,
so you didn’t get home until after midnight, the
smell of lemonade and pepperoni still on your
breath. Sneaking into the darkened house, you
were surprised to hear your mother’s soft voice
beckoning you from the darkness.
A nearby lamp illuminated your mother and a
small ratty cardboard box. “I’ve never spoken
much about your father,” she began slowly, “since
his life’s work always embarrassed me and kept us
poor. But after listening to your speech tonight I
realize that you are truly his child, and it would be
wrong to keep his legacy from you.
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The Promise Ring
“But who knows? Maybe his life’s work was
something great, something really important. Now
all that is left is this box of notes. I want you to
have it.”
You opened the musty old box and discovered
a bunch of loose papers. Picking up a few you begin
to read. It seemed to be written in some sort of
code, with a few scribbled notes here and there.
Excitement coursed through your veins. Maybe
your father did unlock the secrets of the universe!
You started pawing through the box a little more
frantically, and your hand brushed against
something cold and hard. Pulling it toward you,
you discovered a small ring set with a crystal. A
chain was threaded through it to form a necklace.
Noticing your interest, your mother said, “That was
your father’s. He called it his lucky charm and wore
it around his neck. He said it was his inspiration to
write the book. I don’t know why he liked it so
much. It couldn’t be very valuable. He bought it for
only a few dollars in one of the local antique
shops.”
You decided to wear the chain to inspire you.
Maybe it would help you follow in your father’s
footsteps.
After a sleepless night, you started your
research, but your father’s notes made little sense
to you. One page listed residents of Baycroft,
mostly fishermen, but they had all since passed
away. Another listed historical sites in the area.
You found yourself spending more time in the
Baycroft library than on the sunny beach. You read
so much about the occult, mysterious creatures,
and other dimensions, that your head began to
swim. Miss Gertrude, the librarian was
sympathetic. “I used to work with your father,” she
said in her whispery voice. “And I know what his
work meant to him. I’ll help you in any way I can.”
Weeks went by, and you were no closer to
interpreting your father’s notes. You decided to try
a new tact. You wrote Professor Banner, the last
man to talk to your father about his theories.
Banner was more than eager to talk to you. He
arrived in town the next day, and you told him the
story your mother had related. He suggested you
try to find the one book that had been spared. Since
it hadn’t been found at the scene of the accident,
your father must have deposited some place safe,
and since he had only been gone a few minutes, it
must still be in Baycroft.
Professor Banner wasn’t able to enlighten you
any further on what your father was working on.
However, he and your mother hit it off fabulously.
He swept her off her feet, and after a whirlwind
courtship, married her in the little chapel on the
beach. You were a little worried about this sudden
romance, but mom seemed happy so you promised
to give your new stepfather a fair shake. It was a
little weird having a veritable stranger in the
house, but you got used to it. Sort of.
In any case, there was little time to worry
about your mother, so consumed were you in your
search for your father’s book. You posted wanted
signs on nearly every telephone pole in Baycroft,
but to no avail. Finally, just as you were about to
give up, Miss Gertrude called. “I found it! Your
father must have thought the book would be safest
surrounded by other books. It’s been in the stacks
all these years.” In a twinkling, you jumped on your
bicycle and pedaled to Baycroft Library. Sure
enough it was your father’s book: Mysteries of the
Past Explained Today. Flipping through it, your
eyes fell upon this sentence: “ . . . and so, the most
important secret of the occult world was revealed
to me on Peach Tree Island.” Suddenly you
remembered vacationing on nearby Peach Tree
Island with your family when you were quite
young. You and your father used to comb the beach
looking for . . . what?
Thanking Miss Gertrude, you hurried home,
the book clutched to your breast. Your thoughts
were far away when Boris interrupted them.
“Congratulations!” he boomed heartily. “I see you
found your prize. This calls for a celebration. Come
into my study, and let me give you a little
something.” Although you desperately wanted to
read the book, you went into the room with Boris.
It wouldn’t hurt to be nice to the guy.
“I know you are unlike most youngsters, and
never indulge in a drink,” Boris went on. “But I
really would like you to partake in a toast with me.
After all, you are eighteen, and legally able to have
a drink now and then, hmm?” Boris poured a
strange green liquor into two small glasses. He
handed one to you, and you noticed the glass
seemed very warm to the touch.
“I propose a toast to you and your future,”
Boris went on, raising his glass. “May you find
exactly what your father found.” And with that he
drank. You looked down at the drink in your hand.
What could it hurt? In one gulp you downed the
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The Promise Ring
drink. Instantly, your throat burned and your
stomach heaved. As you slumped to the floor, the
last thing you saw was Boris ripping open your
backpack and extracting your father’s book,
laughing maniacally all the while.
the refrigerator. It reads: “Dear Peggy, Mrs. Banner
is so distraught over the recent death of her son
I’ve decided to take her away for a few weeks.
Please continue your chores and forward our mail
to The Windswept House, Peach Tree Island. The
number is 555-1313, but please call only in case of
emergency. Boris Banner.”
The central character’s room is mostly intact,
but his father’s book, notes, and necklace-ring are
all missing.
The phone is still in working condition, so if
the characters wish to use a supernatural power to
call, they may. If the caller is successful, he will
contact Boris. Tipping Boris off at this time could
prove disastrous, allowing him to prepare for the
character’s pursuit.
A pile of letters is scattered under the mail
slot. The name “Miss Gertrude Pickles” is barely
visible in the upper corner of the bottom most
letter. To extract and open it, the characters will
have to use a supernatural power. Her letter reads:
Qpttjcmf!Wpxt!
In order to return to earth, the central player
must make a ghostly vow not to rest until
completing a task based on his backstory. Here are
some suggestions:
I will not rest until I find out why Boris
killed me.
I will not rest until I save my mother from
Boris.
I will not rest until I find out the secret of
Peach Tree Island.
I will not rest until I retrieve my father’s
book.
Dear Mrs. Banner,
I was so sorry to hear about the death in your
family. The suicide of your son was a terrible thing,
but you cannot blame yourself. When I found a few
torn pages from your dear husbandÔs book in the
back of a bookcase, I knew your son must have
discovered the book I had given him was incomplete.
No doubt the strain of learning his long search had
been in vain caused him to snap. The pages make no
sense to me, but if youÔd like them as a lasting
remembrance of your dear husband and child, just
stop by the library any evening before seven.
Sincerely yours,
Gertrude Pickles, Librarian.
As part of his gear, the central character has
an ectoplasmic copy of the necklace-ring he was
wearing at the time of his death. Since the central
character knows Baycroft, he should be able to find
his way around the town and Peach Tree Island.
However, he does not know about the cemetery on
Lookout Mountain.
The other characters have been sitting around
Limbo, discussing the merits of rap music and
watching re-runs of The Brady Bunch, when their
mentor ushers in the central character. “We have a
new guest,” the mentor explains. “He’s looking for a
little help to fulfill a ghostly vow. Any takers?” By
the mentor’s tone, the other characters know it’s in
their best interest to agree.
If the characters wish to leave the house, they
will have to use their supernatural powers to
unlock the doors or pass through a wall. To reach
the library before it closes at 7pm, they will have to
contend with blistering sunlight outside.
The Banner Residence
The players find themselves in the living room
of the central character’s home. The sun shines
through the cracks in the firmly drawn shades. It’s
six o’clock, about two hours from sunset, on a very
sunny afternoon.
The house is utterly silent. Sheets have been
draped across the furniture and the closets are
bare. A note to the part-time maid is attached to
Baycroft Library
Baycroft Library is about 15 blocks from the
Banner home. It is a small building run solely by
Miss Pickles. If the players manage to arrive before
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The Promise Ring
closing, they may be able to slip in along with a
patron. Otherwise, they will have to use their
powers to gain entry, and Miss Pickles will not be
present to assist them.
A few minutes before 7pm, Miss Pickles
announces over the intercom, “The Library is now
closing. Thank you.” She will lock up and leave
unless prevented from doing so by a supernatural
power. Miss Pickles keeps the two pages she found
from Raymond’s book in a filing cabinet inside her
tiny office.
The office is guarded by a barghest, who sits
atop the filing cabinet. It will attack any ghost who
enters the room, or else it will try to steal the pages
if they are taken from the filing cabinet. The
barghest has been sent by Boris Banners to find the
missing pages of the book.
a set of six inch horns protruding from its forehead.
Personality: Barghests are very hostile
towards spirits of all sorts.
Motivation: To track down and drag ghosts to
the nether regions.
Combat: Barghests may attack with either
their bite or horns, but not both on a single turn.
Their bite does (Defense vs. Passable) x 4 damage.
Their horns do only (Defense vs. Poor) x 1 damage,
but if the victim takes any damage, he will also be
paralyzed for (Stamina vs. Poor) x 2 turns. The
barghest will then try to clamp his victim in his
jaws and teleport to the infernal regions. It takes
one complete turn to do this, and if the barghest
takes damage during this time it will drop the
victim and teleport alone.
Powers: Three times per day, a barghest’s
howl can summon a hell hound. The hound will
attack the barghest’s enemies to the death. See the
Lost Souls manual for information on hell hounds.
Cbshiftu!
Type: Evil entity
Consistency: Incorporeal
Defense: Good
WTL: 18
Skills: Good Strength, Poor Intelligence, Great
Alertness
Appearance: A fierce dog standing 3 feet at the
shoulder with shaggy black fur, fiery red eyes, and
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Type: Good person
Consistency: Solid
Defense: Poor
Skills: Inferior Agility, Poor Strength, Superior
Intelligence
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