1-1changes.rtf

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BFP 1.1 Changes

 

features:

* added a bfp_server.cfg file, which lets server ops control:

- flight cost, boost cost, ki regen, and ki charge regen.

* aura color is now forced to red or blue in team games depending on team.

* new console.

* tweaked attack shaders for lighting values.

* new fingerblast look and sound.

* lighter versions of the maps gptourney1 and gpctf1.

 

balance:

* lowered boost cost significantly

* upped ki regen rate so that flying at max pl costs nothing.

* fixed the extra knockback on attacks that use that feature.  tornado blast uses this.

* rebalance of most attacks.

 

bugs:

* fixed the 1v1 server crash.  1v1 servers should be as stable as the other game types now.

* fixed handling of plugin player models on clients that don't have the model.

* fixed a "weapon number out of range" message followed by a crash when playing with bots.

* fixed the appearance of explosion spawn attacks (homing special multi-beam bug).

* made suicide take away a kill.

* fixed losses being assigned to the wrong player in 1v1 games.

* ctf servers show up in 1.0 as lms servers.  fixed.

* survival servers show up in 1.0 as single player servers.  fixed.

* gametype in 1.0 gets cut off in the servers list.  fixed.

* fixed missing friend shader for team games.

* added dummy player sounds for tetsedah, ryuujin, and pyrate to get rid of some warning messages.

* fixed the small own aura setting.

* switched the missile dlights of the two razor disks.

* fixed tornado blast catching attacks that have higher priority.

* fixed ki use toggle.

* fixed position of sparks in power struggles.

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