SSX (Prima's Official Strategy Guide - 2004).pdf

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PRIMA’S OFFICIAL STRATEGY GUIDE
Gary Strassberg
primagames.com
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TM
Prima s Official Strategy Guide
Gary Strassberg
Prima Games
A Division of Prima Communications , Inc .
3000 Lava Ridge Court
Roseville , CA 95661
800 - 733 - 3000
www . primagames . com
What s Inside
Becoming King (or Queen) of the Mountain . . . . . . .2
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Basic Snowboarding Skills . . . . . . . . . . . . . . . . . . . . . . .3
Advanced Snowboarding Techniques . . . . . . . . . . . . . . .10
The Prima Games logo and Prima Publishing® are registered
trademarks of Prima Communications, Inc., registered in the U.S.
Patent and Trademark Office.
Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Mac . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Elise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Moby . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Kaori . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Jurgen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Hiro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
JP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Zoe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Unlockable Outfits . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Unlockable Snowboards . . . . . . . . . . . . . . . . . . . . . . .21
© 2000-2204 by Prima Publishing. All rights reserved. No part
of this book may be reproduced or transmitted in any form or by
any means, electronic or mechanical, including photocopying,
recording, or by any information storage or retrieval system with-
out written permission from Prima Publishing, except for the
inclusion of quotations in a review.
Project Editor: David Mathews
Product Manager: Lisa Daugherty
Editorial Assistant: Leah Studer
Special thanks to Otis Perrick at EA SPORTS.
Playing the Game . . . . . . . . . . . . . . . . . . . . . . .26
Single Event Mode . . . . . . . . . . . . . . . . . . . . . . . . . . .26
World Circuit Mode . . . . . . . . . . . . . . . . . . . . . . . . . . .29
Cheat Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
©2000 Electronic Arts Inc. Electronic Arts, EA SPORTS, the EA SPORTS logo and the EA SPORTS Big
logo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other
countries. All rights reserved. EA SPORTS™ and EA SPORTS Big are Electronic Arts™ brands.
All products and characters mentioned in this book are trademarks of their respective companies.
Courses
Snowdream . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Elysium Alps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38
Merqury City Meltdown . . . . . . . . . . . . . . . . . . . . . . . .45
Mesablanca . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .53
Tokyo Megaplex . . . . . . . . . . . . . . . . . . . . . . . . . . . . .59
Aloha Ice Jam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .64
Pipedream . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
Untracked . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
Important: Prima Publishing has made every effort to determine that the information contained
in this book is accurate. However, the publisher makes no warranty, either expressed or implied,
as to the accuracy, effectiveness, or completeness of the material in this book; nor does the pub-
lisher assume liability for damages, either incidental or consequential, that may result from using
the information in this book. The publisher cannot provide information regarding game play, hints
and strategies, or problems with hardware or software. Questions should be directed to the sup-
port numbers provided by the game and device manufacturers in their documentation. Some
game tricks require precise timing and may require repeated attempts before the desired result is
achieved.
ISBN: 7615-3280-3
Library of Congress Catalog Card Number: 00-10471
Dedication
This guide is dedicated to the memory of my father, Jay, who introduced me to gaming. I’d
also like to thank the helpful guys at Chaos Production—including Derek Tam, Scott Henshaw,
Martin McQueen, Scott Murray and Darryll Hobson—as well as the talented staff at Prima
Games. Finally, special thanks to my friends at Dimension Publishing for believing in me.
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B SSX explodes onto the snowboarding scene with
gorgeous graphics, high-altitude action and plenty
of challenging, arcade-style races that set a lofty
new standard for “extreme” sports games. If
you’ve ever dreamed of
soaring down a majestic
mountainside with reck-
less abandon, get ready
for the wildest ride of your
life!
[ OR QUEEN] OF
I
THE MOUNTAIN
NTRODUCTION
Thanks to the impressive power of the
PlayStation ® 2, SSX delivers some of the
biggest and most breathtaking courses
ever created, featuring steep slopes,
stunning draw distances, insane alti-
tudes, dizzying jumps and lots of
incredibly realistic details. Plus, with an
almost endless variety of
possible routes to race
and tons of cool short-
cuts to take, these
courses give a whole
new meaning to the
word “huge.”
2
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ECOMING KING
ECOMING KING
[ OR QUEEN] OF
THE MOUNTAIN
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Players can choose from a cast of colorful, wisecracking
characters with unique ability ratings that can be improved
upon by winning. All of these characters also have an arse-
nal of wicked tricks at their disposal, and learning these
death-defying stunts as you play the game is one of the many
keys to success.
This strategy guide is designed to help you become a Snowboard Super Cross
champion by showing you the secret shortcuts and
fastest routes around each course, as well as the
best ways to score big points and reach the finish
line first. You’ll also learn how to unlock all of the
bonus tracks, extra characters, new outfits, and
additional snowboards. So, stretch out those
muscles, polish up your snowboard, put on your
mittens, and get ready to
soar!
B
ASIC SNOWBOARDING
SKILLS
The game offers two main control
configurations in the Options menu.
The Default setting is recommended
over the Pro setting because it
offers a bit more flexibility in using
either the D-pad or the left analog
stick to perform tricks.
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B
ECOMING KING [OR QUEEN]
Before the race
begins, prepare to
get a good jump on
the competition by using the left analog stick
to rock your character back and forth at the
gate. Time your movements to coincide
with the countdown so that your boarder is
moving forward on “Go” to get the best
launch and develop an early lead.
To pull off high-altitude maneu-
vers in SSX , get into a crouching
position and hold down U as far
ahead of time as possible. The
longer you hold down U to jump,
the more airtime you’ll get and the
better your trick
will be. Release U
at the very last
instant.
Another important basic technique is pre-winding, which sets you
up for spins and flips when used in conjunction with U . The
longer you hold the D-pad buttons or the left analog stick to pre-
wind before a jump, the faster your character will spin, and the
more points you can potentially score.
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OF THE MOUNTAIN
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