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PRIMA
®
OFFICIAL GAME GUIDE
TIPS
STRATEGIES
Visit us online at primagames.com
This game has received the
following rating from the ESRB
PRIMA OFFICIAL GAME GUIDE
GREG KRAMER
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
1-800-733-3000
www.primagames.com
The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States
and other countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States.
© 2004 by Prima Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or by
any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval
system without written permission from Prima Games. Prima Games is a division of Random House, Inc.
Associate Product Manager: Mario De Govia
Senior Project Editor: Brooke N. Hall
© 2004 Massive Entertainment. All rights reserved. Ground Control, Massive Entertainment and the Massive
Entertainment logo are registered trademarks of Massive Entertainment AB in the U.S. and/or other countries. Published
by Vivendi Universal Games International. Sierra and the Sierra logo are registered trademarks or trademarks of Sierra
Entertainment, Inc. in the U.S. and/or other countries. The ratings icon is a registered trademark of the Entertainment
Software Association. All other trademarks are property of their respective owners.
All products and characters mentioned in this book are trademarks of their respective companies.
Please be advised that the ESRB rating icons, “EC, “K-A, “E, “T, “M, “AO” and “RP” are copyrighted works and
certification marks owned by the Entertainment Software Association and the Entertainment Software Rating Board and
may only be used with their permission and authority. Under no circumstances may the rating icons be self-applied or
used in connection with any product that has not been rated by the ESRB. For information regarding whether a product
has been rated by the ESRB, please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For information regarding
licensing issues, please call the ESA at (212) 223-8936. Please note that ESRB ratings only apply to the content of the
game itself and does NOT apply to the content of this book.
Important:
Prima Games has made every effort to determine that the information contained in this book is accurate. However, the
publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the
material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may
result from using the information in this book. The publisher cannot provide information regarding game play, hints and
strategies, or problems with hardware or software. Questions should be directed to the support numbers provided by
the game and device manufacturers in their documentation. Some game tricks require precise timing and may require
repeated attempts before the desired result is achieved.
ISBN: 0-7615-4526-3
Library of Congress Catalog Card Number: 2004105009
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PRIMAGAMES.COM
TABLE OF CONTENTS
INTRODUCTION
A NOTE ON THE GAME MANUAL . . . . . . . . . . . . . . . .1
CHAPTER 6: DROPSHIPS . . . . . . . . . . . . . . . . . . . . . .31
Dropship Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
Default Landing Zones . . . . . . . . . . . . . . . . . . . . . . . .31
Dropship Returns . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Dropship Refueling . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Losing a Dropship . . . . . . . . . . . . . . . . . . . . . . . . . . . .33
Ordering Reinforcements . . . . . . . . . . . . . . . . . . . . . .33
Dropship Repairs . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Upgrades . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
Dropship Statistics . . . . . . . . . . . . . . . . . . . . . . . . . . .37
Confidence and Timing . . . . . . . . . . . . . . . . . . . . . . .38
A NOTE ON DIFFICULTY LEVEL . . . . . . . . . . . . . . . . . .1
PART 1: WARFARE AND TACTICS . . . . . . . . . . . . 2
CHAPTER 1: DIFFICULTY LEVELS,
GAME CONTROLS, AND USING THE CAMERA . . . . . 3
Difficulty Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Gameplay Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Game Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Using the Minimap . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
CHAPTER 7: SUPPORT WEAPONS . . . . . . . . . . . . . .39
General Functionality . . . . . . . . . . . . . . . . . . . . . . . . .39
Support Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Defending Against Support Weapons . . . . . . . . . . .43
CHAPTER 2: LANDING ZONES, VICTORY
LOCATIONS, AND ACQUISITION POINTS . . . . . . . . . 6
Landing Zones (“LZs”) . . . . . . . . . . . . . . . . . . . . . . . . . 6
Victory Locations (“VLs”) . . . . . . . . . . . . . . . . . . . . . . 7
Acquisition Points (“AP”) . . . . . . . . . . . . . . . . . . . . . . 8
PART 2: UNITS . . . . . . . . . . . . . . . . . . . . . . . .44
CHAPTER 8: NSA UNITS . . . . . . . . . . . . . . . . . . . . . . .47
CHAPTER 3: TACTICAL BASICS . . . . . . . . . . . . . . . . 10
Creating Squads . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Line of Sight, View Range, and Perception . . . . . . 12
Unit Facing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Stacked Orders and Waypoints . . . . . . . . . . . . . . . . 16
Follow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Formations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Entering Buildings and Vehicles . . . . . . . . . . . . . . . 18
Unit Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
CHAPTER 9: VIRON UNITS . . . . . . . . . . . . . . . . . . . . .60
CHAPTER 10: TERRAN UNITS AND STATIONARY
WEAPONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
PART 3: NSA CAMPAIGN . . . . . . . . . . . . . . . . .88
CHAPTER 11: RAT CATCHER . . . . . . . . . . . . . . . . . . . .89
CHAPTER 12: CALLING THE SHOTS . . . . . . . . . . . . . .94
CHAPTER 4: WEAPONS AND ARMOR . . . . . . . . . . . .20
Damage Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Armor Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Weapon Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
CHAPTER 13: SMELLS LIKE VICTORY . . . . . . . . . . .100
CHAPTER 14: FALLING DOWN . . . . . . . . . . . . . . . . .108
CHAPTER 15: ALL THAT IS DEAR . . . . . . . . . . . . . . .115
CHAPTER 5: DAMAGE CALCULATION AND
ADVANCED TACTICS . . . . . . . . . . . . . . . . . . . . . . . . . 27
The Damage Calculation . . . . . . . . . . . . . . . . . . . . . 27
Advanced Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
CHAPTER 16: SILENT WOLF . . . . . . . . . . . . . . . . . . .122
CHAPTER 17: RAW DEAL . . . . . . . . . . . . . . . . . . . . .128
CHAPTER 18: SNOW DRIFT . . . . . . . . . . . . . . . . . . .135
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CHAPTER 19: ERRAND BOY . . . . . . . . . . . . . . . . . . .140
CHAPTER 20: STEALING BEAUTY . . . . . . . . . . . . . .147
CHAPTER 21: SHE SELLS SANCTUARY . . . . . . . . . .152
CHAPTER 22: PUSH . . . . . . . . . . . . . . . . . . . . . . . . . .158
PART 4: VIRON CAMPAIGN . . . . . . . . . . . . . .166
CHAPTER 23: INVERTED MOMENTUM . . . . . . . . . .167
CHAPTER 24: ASPHYXIATION . . . . . . . . . . . . . . . . .171
CHAPTER 25: AIMING FOR THE TEETH . . . . . . . . . .176
CHAPTER 26: IT CAME FROM THE SWAMPS . . . . .183
CHAPTER 27: LONG DISTANCE CALL . . . . . . . . . . .189
CHAPTER 28: ENDING PURSUIT . . . . . . . . . . . . . . .194
CHAPTER 29: CARVED IN SAND . . . . . . . . . . . . . . .199
CHAPTER 30: DEAD BUT DREAMING . . . . . . . . . . .206
CHAPTER 31: HEAD ON THE DOOR . . . . . . . . . . . . .213
CHAPTER 32: REPTILE HOUSE . . . . . . . . . . . . . . . . .217
CHAPTER 33: UNLOCKING THE SKY . . . . . . . . . . . .224
CHAPTER 34: NOTHING LEFT TO BURN . . . . . . . . .231
PART 5: MULTIPLAYER . . . . . . . . . . . . . . . . . .238
CHAPTER 35: MULTIPLAYER BASICS . . . . . . . . . . .239
Multiplayer Modes . . . . . . . . . . . . . . . . . . . . . . . . . .239
Multiplayer Strategies . . . . . . . . . . . . . . . . . . . . . . .240
Combat Tips and Tactics . . . . . . . . . . . . . . . . . . . . .244
CHAPTER 36: MULTIPLAYER MAPS . . . . . . . . . . . . .246
Canyon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .246
Cromwell Stone . . . . . . . . . . . . . . . . . . . . . . . . . . . .246
Dust City . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .247
River Rats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .248
Snow Dragon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .248
Fort Nimrod . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .249
Humiliation Boulevard . . . . . . . . . . . . . . . . . . . . . . .249
Silent Hills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .250
Signum Valley . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .251
Frontline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .251
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PRIMAGAMES.COM
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INTRODUCTION
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