savage sword of conan_online.pdf

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savage sword of conan_online
A “Savage Worlds” setting
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Introduction
3
Player’s Section
4
The Age of High Adventure (Character Creation)
5
Hyborian Races
5
Name Your Character
8
Languages
9
Edges & Hindrances
10
Character Archetypes
10
Magic
11
Timeline-Atmosphere
11
Money
12
Equipment
12
A Quick History Lesson
13
Nations of the Thurian Continent
13
Of Gods and Men
19
GM’s Section
23
The Adventuring Life
24
Wenching
24
Thieving
25
Urban Encounter Table
25
Rural Encounter Table
26
Enlisting
27
Exploration
28
Random Encounter Tables
28
Vanaheim, Asgard, Nordheim
28
Hyperborea
28
Pictish Wilderness
29
Cimmeria
29
Aquilonia
30
Border Kingdom, Nemedia, Brythunia
30
Ophir, Corinithia, Koth, Khoraja, Khauran, Shem
31
Zingara, Argos
31
Zamora
32
Turan, Hyrkania, Kusan
32
Vilayet Sea
33
Stygia
33
Kush, Darfar, Keshan, Punt, Zembabwei, The Black Kingdoms 33
Iranistan (incl. Drujistan)
34
Ghulistan, Meru
35
Kosala, Vendhya, Uttara Kuru
35
Khitai, Kambuja, Lemuria
35
Western Ocean, Black Coast, Southern Sea, Eastern Ocean
36
Sea Encounters
36
Island Encounters
36
Hyborian Bestiary
37
Locales, Groups, Items, Legends and Myths
43
Hyborian Calendar
49
Travel Across the Thurian Continent
50
An Adventure: The Tower of the Elephant
51
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"Know, O prince, that between the years when the oceans drank Atlantis and the gleaming
cities, and in the years of the rise of the sons of Aryas, there was an Age undreamed of,
when shining kingdoms lay spread across the world like blue mantles beneath the stars -
Nemedia, Ophir, Brythunia, Hyperborea, Zamora with its dark-haired women and towers of
spider-haunted mystery, Zingara with its chivalry, Koth that bordered on the pastoral lands
of Shem, Stygia with its shadow-guarded tombs, Hyrkania whose riders wore steel and silk
and gold. But the proudest kingdom was Aquilonia, reigning supreme in the dreaming west.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a
slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the
Earth under his sandaled feet"
·
I have been a Conan fan since I was 13. Up until then, the only fantasy I knew was J.R.R.
Tolkien’s Middle Earth. But for Christmas that year, I got the Dungeonmaster’s Guide. At the
back was a list of recommended reading. On it was this guy named Robert E. Howard. Luckily,
my small town library had some of his stories. The first one I read was The People of the Black
Circle . I was hooked. Hungry for everything Conan, I devoured this 12-book series I got for my
birthday. I scrimped and saved for the buck-fifty the Savage Sword of Conan magazine cost me
every month. And I even managed to, at age 14, convince my Dad to take me to the R-rated
Conan movie. I didn’t care that the acting sucked; only that my hero had come to life, in 50-foot
glory.
Fast-forward to today. Still love Conan. I am still a roleplayer (albeit very infrequently), but had
never found a marriage of an RPG system and the Hyborian Age that I really liked. A couple of
years ago I walked into my local game store and told the clerk I was looking for something simple
that I could easily teach my kids. He tells me about Savage Worlds .
As soon as I saw the cover (of the first edition), it was like it was meant to be. Someone who
looked like Conan was on the front, in the background. I opened the book, started reading, then
got stopped in my tracks on page 16. It was Conan. It was then I decided I wanted to do this.
So here is my Savaging of Howard’s Hyborian Age. I hope you like it.
Conan the Barbarian and the Hyborian Age are trademarks of Conan Properties Inc. The
“Savage Sword of Conan” is a trademark of Marvel Entertainment, Inc. Savage Worlds and all
references are copyright 2004 Pinnacle Entertainment group/Great White Games. This writing
exists on a non-profit basis, solely for the personal entertainment of gamers and readers. No
infringement of copyright is intended.
/
The Nemedian Chronicles
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The Hyborian Age is a time of earth-shattering battles, daring escapes, treacherous double-
crosses, seductive sirens, foppish nobles, and twisted sorcerers Heroes are grim but valiant,
women intoxicating, and villains dark as Hades blackest pits. Choose a race, then follow the
character creation process outlined in the Savage Worlds rulebook.
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Since all Hyborians are human, all races get a bonus edge. Each also has various strengths and
weaknesses. The name of the race is followed by a brief description, then any inherent
attributes, skills, hindrances, or edges.
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Golden-haired, blue-eyed, bearded barbarians clad in chain hauberks wielding axes and wooden
shields. Vigor d8; +1 to Intimidation and Tracking rolls.
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Tall and powerful, with broad shoulders, curly hair and long beards, their brown skin wrinkled by
harsh wind and sun. Agility d8; +1 to Climbing and Stealth rolls (but only outdoors).
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A tawny-haired, grey-eyed, fair-skinned people. Str d6, +1 Charisma; +1 to Ride and Diplomacy
rolls.
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These dark-skinned people have thick, curly, dark hair and short, stocky bodies. Agility d6, +1
Charisma; +1 to Boating and Piloting rolls.
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Stocky, with fair skin and blond hair. Agility d6, Spirit d6; +1 to Survival rolls; receive the Beast
Bond Edge for free.
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Dark-haired, bronze-skinned hillsmen, bare-chested with steel shields and battle-axes. Agility d6,
Vigor d6; +1 to Climbing (outdoor only) and Tracking rolls.
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Dark-skinned as Hyborians go, due to intermixing with the Zamorans, with a stout build and tawny
hair. Vigor d6, Spirit d6; +1 to Streetwise rolls.
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Tall, unnaturally thin, fair-skinned folk with light brown-blonde hair and blue-green eyes. Smarts
d6; +1 to Intimidation rolls; get the Arcane Background (Magic) edge for free.
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Horsemen with hooked noses, black hair and eyes, and deeply tanned skin; riders wear steel and
silk and gold. Agility d8; +1 to Riding; ignores Unstable Platform penalty of –2 when firing bow
from horseback.
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