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Tutorial Paint a digital portrait
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SECTION TWO: PROJECT 1
Paint a digital portrait
Painter offers all the natural media tools you need to create
traditional paintings. We show you how to use them…
hen working with a program as
vast and nebulous as Painter,
it’s often tempting to try and
use as many different tools
and effects as you can. Painter
provides a plethora of stunning natural
media simulation tools, and the key to using
them wisely is learning a little bit about
restraint. For a natural media painting to look
convincing, you should obey the rules of
traditional painting.
For this image, we researched what the
most common tools were for traditional
paintings of this nature. Oil paints have been
a favourite for hundreds of years; the fact
that they remain wet and pliable for so long
makes them ideal for any type of painting that
involves blending, such as skin. Acrylics are
another skin-tone favourite, although they
tend to dry much quicker. Such real world
limitations are lifted in Painter .
Layers are an indispensable tool for this
sort of work and the logic of using layers will
reveal itself to you soon enough as you work
through the tutorial. You’ll see how flexibility
is preserved via careful use of layers and
groups. But most importantly, you’ll see how
intelligent use of a few carefully selected
Derek Lea is a professional illustrator
based in Toronto, Canada. His work
draws upon disciplines as diverse as 3D
modelling, traditional painting, vector
illustration, image manipulation and
original photography. Derek regularly
contributes editorial content to Digital
Camera magazine as well as Computer
Arts . You can view a diverse cross-section
of his work at [w] www.dereklea.com
Part 1: Getting started
Create a pencil sketch to use as a guide, by tracing a scanned photo of your subject…
Locking layers
When working in an application
such as Painter, it's easy to get
lost in the creative side of the
process and end up painting on
the wrong layer accidentally. To
remedy this mistake before it
happens, it's a good idea to get
into the habit of locking layers
that aren’t currently in use. To
lock a layer, click in the empty
space to the right just under
the layers icon in the Layers
palette. A lock icon will appear to
indicate that it’s locked. Click on
the lock icon to unlock it.
The first thing you’ll need to do is launch
Painter and open the file face.jpg from the
cover CD. We’re going to make him face the other
way so choose Effects>Orientation>Flip Horizontal
from the menu. In the bottom of the Layers palette,
create a new layer by clicking on the New Layer
button at the bottom.
By default, the primary colour is black and the
secondary colour is white. Click on the colour
swap icon in the toolbox to switch them. With white
as your primary colour, select the Paint Bucket tool
and click on your new layer to fill it. Reduce the
opacity of the layer in the Layers palette to about
55 per cent.
This layer of white is here to soften the effect
of the underlying image. You only need to
use the photo for tracing purposes at this point.
Softening it helps you to see the sketch lines better.
To begin creating the sketch lines, select Pencils as
the Brush Category in the Brush Selector bar.
Naming layers
During this project you’ll build
up a lot of layers within your
document. This is a good thing
because it preserves many
aspects of your painting and
makes them editable at any
point. The caveat when working
this way is that the Layers palette
can become quite cluttered and
confusing. Getting into the habit
of naming your layers and layer
groups will help you recognise
your desired layers instantly
within the palette. To name a
layer or group, double-click
the icon in the Layers palette.
A layer attributes box will open
with a field that enables you to
type in a name.
Select 2B Pencil from the Brush Variant menu
in the Brush Selector bar, although it doesn’t
really matter which variant you choose
because the sketch is only used for a guide. In the
Properties bar, set the size to 3 pixels, and set the
opacity and the grain to 2 per cent.
Click on the colour swap icon in the toolbox
or the Colours palette to make black the
primary colour again. Now use the Zoom tool to
come in closer on the face. With your new layer
selected in the Layers palette, take your time and
do a thorough job of tracing the outlines of the
facial features.
Be sure to draw some lines that differentiate
areas of highlight and shadow. Also, feel free to
switch the white layer off or reduce the opacity
of it when it obstructs your view of certain areas.
Choose a lighter grey from the Saturation/Value
triangle in the Colours palette, and use it to slightly
darken shaded areas on your sketch layer.
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Tutorial Paint a digital portrait
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Tutorial Paint a digital portrait
Part 2: Preparing paint
Get ready to paint the skin by carefully mixing a series of different colours in the Mixer palette…
Colour
management
Painter 8 provides you with a
quick and easy way to manage
colour for a number of individual
devices such as press output,
printers, monitors and scanners.
The Colour Management window
can be found at the bottom of
the Canvas window. This is an
unlikely place as most users will
probably look for it under the
Preferences options. Anyway, in
the Colour Management window,
each device has a pull-down
menu that lists preset profiles, or
you can import a custom profile
of your own. It would be nice
if the monitor section had the
flexibility of Photoshop’s colour
settings, but it still works well.
Select the white layer and return its opacity
to 100 per cent in the Layers palette. Hold
down the Shift key and click on the sketch
layer to select them both. Select Group from the
Layers palette menu to group them. With the layers
grouped you can enable or disable their visibility
together, as well as change the opacity of them
together.
Switch off the visibility of your sketch group in
the Layers palette for the moment and select
the Eyedropper tool from the toolbox. Use it
to sample a skin colour from the image and make it
the primary colour by clicking on it. Select the Apply
Colour tool in the Mixer palette and add the current
colour to the mixer.
Go back to the image and sample another
colour and add it to the mixer using the same
technique. Repeat this until you've filled the mixer
with a nice cross section of skin-tones in varying
hues and values. It’s okay if your colours touch. If
you find that you're running out of room, use the
Pan tool to move around within the mixer.
Brush tracking
When you start using Painter,
one of the first things you should
do is set up the brush tracking.
The Brush Tracking dialog is
found under the preferences
sub-menu. You will be presented
with a scratch pad on which
to draw a brush stroke. Using
typical pressure and speed,
draw a single stroke. Painter
interprets the stroke and
creates a blueprint for how the
application will respond to the
way you paint when using the
natural media tools.
In the Mixer palette, select the Mix Colour tool
and use it to push neighbouring colours into
each other within the mixer. By blending colours
in this manner you’ll be able to create a stunning
amount of skin-tones that would have been a lot
more work to create in the Colours palette.
You don’t have to limit yourself to the available
colours in the reference image, so enable the
visibility of the sketch group in the Layers
palette
to hide the reference image underneath. Once
you’ve achieved a nice representation of skin-tones,
use the Colours palette to create an unrealistic
Pan in the mixer to a clear area and add this
new colour to it. In the Colours palette, create
an unrealistic red and add it to the mixer. Repeat
this process to add a bluish black and a slight olive
green. Having a few unconventional colours to use
in various places will help to make your painting
anything but mundane.
Part 3: Painting skin
Oils, the traditional artist’s choice for skin, are combined with water to create a convincing effect…
Create a new layer in the Layers palette and
set the Composite Method to Default. Select
the Brush tool from the toolbox. Select Oils
from the Brush Properties bar. Because we’re going
to block in large areas of colour, choose the Smeary
Round brush variant. This preset provides good
coverage and a convincing bristle.
Based on the underlying reference image,
select a mid-tone skin colour from the mixer
using its sample colour tool. Make sure that
the ‘Pick Up Underlying Colour’ option for your
new layer is not enabled. Roughly begin to paint the
colour you’ve chosen into the appropriate areas, but
stay away from the eyes and the lips for now.
Continue to sample some lighter colours from
the Mixer palette and use the current brush
to paint them in the appropriate areas on the
current layer. Continue consulting the reference
image often by switching off the sketch group and
paint layers to see it. Then switch them back on and
add more paint.
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Mixer contents
The Mixer palette is probably
one of Painter’s most important
recent advancements. One thing
that makes this better than any
traditional paint-mixing palette is
that the paint never dries and you
can save the contents to use later
once you’ve cleared the mixer.
Choose Save Mixer Colours from
the Mixer palette menu to create
a preset file for your current
contents. Choose Load Mixer
Colours from the palette menu
and navigate to your preset file to
reload them at any point.
You’ll notice that colours begin to blend
together nicely as you use different paints on
top of each other with repeated strokes. Go
ahead and blend a little, but your priority here is to
get the proper ranges of colour into the proper areas
of the face. Select a darker colour from the mixer
and add it on to the current layer.
Continue painting with some darker colours.
The smeary round oil brush is ideal for skin
because it drags underlying pixels more than
it applies new paint. Each stroke that overlaps
another blends realistically and provides all of the
advantages of working with traditional oil paint,
which has always been ideal for painting faces.
To get more of the paint and less underlying
pixels, reduce the bleed slider in the Properties
bar, which is currently set at 100. This will help if
you simply want to block in basic colour quickly, but
the trade-off is a less than genuine effect. Only do
this for blocking in simple colour, and when finished,
return the bleed amount to a higher value.
Custom palettes
Another great interface feature
is the ability to create custom
palettes containing just the
brushes you use frequently. To
create a custom palette, simply
click on a Brush Category
icon and drag it out into the
workspace away from the Brush
Selector bar and release it. A
floating palette will be created.
You can add additional brushes
to it by dragging them over from
the Brush Selector bar.
Also, reducing the Feature setting to a lower
value in the Properties bar will remove the
bristle appearance of the brush and enable you
to create basic strokes of colour. Again, this should
only be reduced to maximise your colour placement
and then be returned to a higher value to preserve
the excellent natural media simulation.
Create a new layer and enable the ‘Pick Up
Underlying Colour’ option. From the Brush
Selector bar, choose Blenders as the Brush
Category and Just Add Water as the Brush Variant.
Increase the size to about 56.6 in the Properties bar
and paint over your underlying oil paint on the new
layer using the Just Add Water blender.
This method of adding colour and then
blending it together is an essential basis for
creating convincing skin. When you’re happy with
your blending, select the skin and the blended skin
layer in the Layers palette and group them. Create a
new layer in the Layers palette and select Oils once
again from the Brush Selector bar.
Part 4: Detailed skin
The technique is the same, but smaller brushes and extra care is needed for the more detailed areas…
Select Smeary Round as your variant again
to pick up underlying paint when painting
over existing colour. Reduce the size to about 15.6
and reduce the feature to 2.9 in the Properties bar.
Carefully paint in some colour around the eyes
– take your time and don’t be afraid to blend the oil
paint more aggressively this time around.
Use this small brush to paint oil into many
other detailed areas, such as the nose. Use a
variety of colours from the mixer and also use
the Eyedropper to sample colours from the existing
skin. Feel free to reduce the size of the brush more
for sharper detail. Also, reduce the opacity of the
brush and use it to paint over and blend colours
slightly
Also, spend some extra time on the lips.
Getting them right is very important. Use
more reddish hues than you did for the skin.
Sample some new colours from the reference
image or create them in the mixer if necessary. And
don’t forget about the unconventional colours you
created earlier – add a few strokes of them here
Tutorial Paint a digital portrait
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Tutorial Paint a digital portrait
Part 4: Detailed skin continued...
The hints of other unconventional colours will
help make sure that the face doesn’t appear
too monochromatic, which is often a risk when
painting skin. When you’ve finished with the fine
details, increase the size of the brush, select a dark
colour from the mixer or the canvas and paint some
sharp shadows in areas like his temple.
Create a new layer in the Layers palette. Ensure
that ‘Pick Up Underlying Colour’ is enabled.
Select blenders from the Brush Category pull-down
in the Brush Selector bar. Select Detail Blender 5.
Like the name suggests, this blender is designed to
be used with finer details like those we’ve created.
In the Properties bar, increase the size to
around 10. On your new layer, use the blender
to paint over the top of your new finer detailed
work and blend it into the rest of the skin. Increase
or decrease the size of the blender as needed. When
you’re finished, select this layer and the detail layer
in the Layers palette and group them.
Part 5: Glazing skin
Saturate selected areas of the skin-tones by using a translucent acrylic glaze…
Click on an area where you’d like colour
slightly more saturated (like the area on his
cheek between the highlight and shadow) to
sample it as the primary colour. Now choose
Window>Show Brush Creator from the menu.
Click on the General section at the left. Change
the sub-category to Soft Buildup from Grainy Soft
Buildup, for a softer effect.
Paint over the area where you sampled the
colour on the new layer. The build-up of the
glaze will saturate the paint on the underlying
layers. This effect can be easily overdone. If you
find the saturation is too great when you’re finished
painting your glaze, reduce the opacity of the layer
in the Layers palette until it becomes more subtle.
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Create a new layer and select Acrylics from
the Brush Selector bar. Select Glazing Acrylic
10 as the Brush Variant. In the Properties bar,
increase the size to about 52 and be certain that the
opacity is set low, somewhere around 2 or 3. Hold
down the Option key to temporarily access the
Eyedropper.
Part 6: Adding sparkle to the eyes
Use acrylic brushes to provide your subject with a pair of striking eyes…
Create a new layer, leave the Brush Category
set to Acrylic but change the Brush Variant
to Opaque Detail Brush 5. Use the Colours
palette to create a grey colour and add it to an
empty area of the mixer. Create a number of greys,
cool and warm, and add them to the mixer. Use the
Mix Colour tool to blend them together.
Consult the reference image for highlights
and shadows and begin to use different greys
to paint in the whites of his eyes on the new
layer. Take your time and get the appropriate colour
values in the proper areas. You can reduce the
opacity of the brush in the Properties bar to achieve
a more subtle blending effect between highlights
and shadows.
Pan within the mixer back to your skin-tones.
Select some nice pink tones and paint in his
tear ducts. Then create a new layer with ‘Pick
Up Underlying Colour’ enabled and select Blenders
from the Brush Selector bar. The Detail Blender 5
variant should still be selected – choose it if it’s not.
Reduce the size to around 6 in the Properties bar.
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