Skyrim ESSENTIALS.pdf
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ESSENTIALS
Learn how to create your character, choose your class and craft your profession! Every stat explained and every perk detailed.
1Song of the Dragonborn
1.1
Song of the Dragonborn
2Character Creation
2.1
Character Creation Introduction
2.2
The Races of Skyrim
2.3
Racial Advantages
3Skills and Perks
3.1
Skills and Perks Overview
3.2
Improving Skills
3.3
The Trainers of Skyrim
3.4
Impoving with Skill Books
3.5
Augmentations
3.6
General Advice on Improving Skills
4Skill Constellations
4.1
Skill Constellations Introduction
4.2
Combat Skills: The Path of Might
4.3
Stealth Skills: The Path of Shadow
4.4
Magic Skills: The Path of Sorcery
5Character Archetypes
5.1
Overview & Legend
5.2
The Warrior
5.3
The Mage
5.4
The Archer
5.5
The Berserker
5.6
The Spellsword
5.7
The Necromancer
5.8
The Assassin
5.9
The Battlemage
5.10
The Weaponmaster
5.11
The Rogue
6Combat & Development
6.1
Character Advancement
6.2
Combat Improvement
6.3
Shouts and Powers
6.4
Other Powers and Abilities
6.5
Diseases
6.6
Lycanthropy
6.7
Vampirism
6.8
Crime and Punishment
7Crafting
7.1
Alchemy
7.2
Enchanting
7.3
Smithing
7.4
Other Crafting Activities
8Adventuring Across Skyrim
8.1
The Holds of Skyrim
8.2
Dungeon Exploration
8.3
Other Sites of Interest
8.4
Shadowmarks
8.5
Books
8.6
Improving Your Standing in Skyrim
8.7
Followers
8.8
Services, Collectibles and Items of Interest
9General Inventory
9.1
Spells
9.2
General Weapon Data
9.3
Weapon Properties
9.4
Armor and Clothing
9.5
Daedric Artifacts
9.6
Skill Books
9.7
Common & Functional Books
9.8
Spell Tomes
9.9
Standard Potions
9.10
Poisons
9.11
Thieves' Guild Compound Potions
9.12
Quest Potions
9.13
Other Items
10Crafting Inventory
10.1
Crafting Ingredients
10.2
Alchemy Effects List
10.3
Soul Gems
10.4
Base Enchantments
10.5
Derived Enchantments
11The Bestiary of Skyrim
11.1
Bestiary Advice
11.2
Afflicted
11.3
Alik’r
11.4
Animals
11.5
Bandits
11.7
Chaurus
11.8
Daedra
11.9
Draugr
11.10
Dwarven Automatons
11.11
Falmer
11.12
Forsworn
11.13
Frostbite Spiders
11.14
Giants
11.15
Hagravens
11.16
Horses
11.17
Hunters
11.18
Penitus Oculatus
11.19
Sailor
11.20
Skeletons
11.21
Soldiers & Guards
11.22
Spriggan
11.23
Thalmor
11.24
Trolls
11.25
Vampires
11.26
Vigilants of Stendarr
11.27
Warlocks
11.28
Wisps
11.29
Witches
11.30
Dragons
12Favors
12.1
Activity Favors
12.2
Favors for Citizens
12.3
Crafting Tutorials
12.4
Thane Tasks
13World Interactions and Encounters
13.1
World Interactions
13.2
World Encounters
14Appendices
14.1
Appendix I: Achievements and Trophies
14.2
Appendix II: Traders
14.3
Appendix III: Shrines
14.4
Appendix IV: Unique Weapons
14.5
Appendix V: Unique Armor and Items
14.6
Appendix VI: Skill Books
14.7
Appendix VII Other Reference
14.8
Language of the Dragons
14.8
Dragon Phrases
1.1 Song of the Dragonborn
(Chorus)
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!
(Chorus)
Dragonborn, Dragonborn, by his honor is sworn,
To keep evil forever at bay!
And the fiercest foes rout when they hear triumph’s shout,
Dragonborn, for your blessing we pray!
Huzrah nu, kul do od, wah aan bok lingrah vod,
Ahrk fin tey, boziik fun, do fin gein!
Wo lost fron wah ney dov, ahrk fin reyliik do jul,
Voth aan suleyk wah ronit faal krein!
Hearken now, sons of snow, to an age, long ago,
And the tale, boldly told, of the one!
Who was kin to both wyrm, and the races of man,
With a power to rival the sun!
Ahrk fin zul, rok drey kod, nau tol morokei frod,
Rul lot Taazokaan motaad voth kein!
Sahrot Thu’um, med aan tuz, vey zeim hokoron pah,
Ol fin Dovahkiin komeyt ok rein!
And the voice, he did wield, on that glorious field,
When great Tamriel shuddered with war!
Mighty Thu’um, like a blade, cut through enemies all,
As the Dragonborn issued his roar!
(Chorus)
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!
(Chorus)
Dragonborn, Dragonborn, by his honor is sworn,
To keep evil forever at bay!
And the fiercest foes rout when they hear triumph’s shout,
Dragonborn, for your blessing we pray!
Ahrk fin Kel lost prodah, do ved viing ko fin krah,
Tol fod zeymah win kein meyz fundein!
Alduin, feyn do jun, kruziik vokun staadnau,
Voth aan bahlok wah diivon fin lein!
And the Scrolls have foretold, of black wings in the cold,
That when brothers wage war come unfurled!
Alduin, Bane of Kings, ancient shadow unbound,
With a hunger to swallow the world!
Nuz aan sul, fent alok, fod fin vul dovah nok,
Fen kos nahlot mahfaeraak ahrk ruz!
Paaz Keizaal fen kos stin nol bein Alduin jot,
Dovahkiin kos fin saviik do muz!
But a day, shall arise, when the dark dragon’s lies,
Will be silenced forever and then!
Fair Skyrim will be free from foul Alduin’s maw,
Dragonborn be the savior of men!
(Chorus)
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fodnust vok zin dro zaan,
Dovahkiin, fah hin kogaan mu draal!
(Chorus)
Dragonborn, Dragonborn, by his honor is sworn,
To keep evil forever at bay!
And the fiercest foes rout when they hear triumph’s shout,
Dragonborn, for your blessing we pray!
2.1 Character Creation Introduction
The Character Creation section of the Training Chapter has been designed to give you tactical advice in the same order as you make
decisions while adventuring across the wilds of Skyrim. To begin with, we reveal the benefits of choosing a particular Race. Then all
18 of the Skills -- and the Perks associated with each of them -- are thoroughly explored, so you know what each Skill does, how you
increase it, and what Perks to select based on your playing style. Finally, we present a host of Character Archetypes; exceptional
explorers tailored to a specific role; renowned heroes that use the very best combinations of Skills and equipment to suit a particular
play-style.
Tip
Please read through the Instruction Manual that you received with your game, and familiarize yourself with the tenets of this
adventure. This training pre-supposes you have already read and digested this information
2.2 The Races of Skyrim
As you begin your adventure across Skyrim, the historic Elder Scrolls mantra -- “you are what you play” -- still rings true:
Although statistically, an Orc Wizard or a High Elven Thief may not be the optimal character choices based on starting Skill bonuses
and racial powers, this doesn’t matter in the long run:
Choose the race that most appeals to you, and don’t worry about statistics and abilities.
You can overcome low starting Skill values just by using the Skills you wish to become more proficient in; such minor deficiencies are
easily overcome. No Races have any intrinsic shortfalls that will prevent you from becoming the type of hero you want to be.
However, there are certain advantages to picking a particular race.
For those adventurers that wish to maximize every single advantage, it is useful to know which Favored Skills each race begins with
bonuses to, and understanding the unique Racial Powers they possess that can aid you when choosing a particular style of play.
In short, this section reveals which Races are best suited to a particular style of adventuring, whether favoring melee weapons, magic,
stealth, or some combination of these styles.
Racial Skill Advantages
The following table shows the starting Skill statistics for each Race. The higher the number (over the base level of 15), the better.
Values of 20 indicate this is a Favored Skill of the race. Values of 25 indicate this is a Primary Skill of the race.
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