Exalted Introductory Kit.pdf

(1139 KB) Pobierz
TM
Free
Introductory
Kit
908464504.019.png
O PEN YOUR EYES .
T HE R EALM IS IN CHAOS .
T HE D RAGON -B LOODED S
W YLD H UNT IS IN SHAMBLES .
T HEY CAN HOLD US BACK
NO LONGER .
A THOUSAND YEARS AGO , WE RULED THIS WORLD TOGETHER .
O UR MIGHT WAS SUCH THAT WE SLEW THE FOES OF THE GODS
WITH OUR BARE HANDS . A ND FOR OUR SERVICE , THE HIGHEST
AMONG THE GODS , THE U NCONQUERED S UN , GRANTED US
E XALTATION .
W E ARE THE E XALTED .
W E CHANNEL E SSENCE , THE POWER OF THE COSMOS , THROUGH
OUR FINGERTIPS , OUR FISTS , OUR FEET . O UR BLADES ARE CAST
OF ORICHALCUM AND SET WITH HEARTHSTONES , AND THEY
NEVER DULL .
Y ET OUR ENEMIES ARE MANY . A LTHOUGH THE E MPIRE OF THE
D RAGON -B LOODED IS DISTRACTED BY INTERNAL CONFLICT , ITS
SOLDIERS ARE STILL POTENT FOES . A ND THE OTHERS ARE
WORSE . D EATHKNIGHTS RISE FROM THE U NDERWORLD FOR
GODS KNOW WHAT PURPOSE . T HE F AIR F OLK SEE THAT THE
R EALM IS IN TURMOIL AND WAIT WITH COVETOUS HEARTS TO
UNDO C REATION ON THEIR MERCURIAL WHIM .
J UST THE WAY WE LIKE IT .
O UR TIME HAS COME AGAIN .
908464504.020.png
C HAPTER O NE • S ETTING
Exalted
Introductory
Kit
T ABLE OF C ONTENTS
I NTRODUCTION — W HAT IS E XALTED ?
2
S ETTING — T HE W ORLD OF E XALTED
2
T HE S OLAR E XALTED
3
O THER E XALTED : T HE L UNARS , S IDIREALS , AND T ERRESTRIALS
4
T HE T HRESHOLD AND ITS D ANGERS
8
C HARACTER C REATION — E XALTATION OF A S OLAR
14
T RADITIONS — T HE C ASTES
15
T RAITS — P OWERS OF THE E XALTED
18
H EALTH AND E SSENCE — P OWER B EHIND THE P OWERS
19
R ULES — P LAYING THE G AME
19
C OMBAT — P HYSICAL AND M AGICAL C ONFRONTATION
21
S TORY I DEAS — E XALTED A DVENTURE S EEDS
23
Because of the mature themes involved, reader discretion is advised.
Based on the Exalted game created by Robert Hatch, with Justin Achilli, Andrew Bates, Dana Habecker,
Sheri M. Johnson, Chris McDonough, Richard Thomas, Stephan Wieck. Phase 2 design by Geoffrey C. Grabowski,
Based on the Exalted game created by Robert Hatch, with Justin Achilli, Andrew Bates, Dana Habecker,
Sheri M. Johnson, Chris McDonough, Richard Thomas, Stephan Wieck. Phase 2 design by Geoffrey C. Grabowski,
Sheri M. Johnson, Chris McDonough, Richard Thomas, Stephan Wieck. Phase 2 design by Geoffrey C. Grabowski,
with Ken Cliffe, Richard Thomas, Stephan Wieck. Developed by Geoffrey C. Grabowski.
with Ken Cliffe, Richard Thomas, Stephan Wieck. Developed by Geoffrey C. Grabowski.
F OR A FREE W HITE W OLF CATALOG , CALL 1-800-454-WOLF.
C HECK OUT W HITE W OLF ONLINE AT WWW . WHITE - WOLF . COM ,
ALT . GAMES . WHITEWOLF AND REC . GAMES . FRP . STORYTELLER .
©2001 White Wolf Publishing, Inc. Reproduction without the written permission of the publisher is expressly forbidden, except for the purposes of review. White Wolf
is a registered trademark of White Wolf Publishing, Inc. All rights reserved. Exalted is a trademark of White Wolf Publishing, Inc. All rights reserved. All characters, names,
places and text herein are copyrighted by White Wolf Publishing, Inc. The mention of or reference to any company or product in these pages is not a challenge to the
trademark or copyright concerned. PRINTED IN CANADA
1
908464504.021.png 908464504.022.png 908464504.001.png 908464504.002.png 908464504.003.png 908464504.004.png
E XALTED I NTRODUCTORY K IT
Do not believe what the scientists tell you. The
natural history we know is a lie, a falsehood sold to us by
wicked old men who would make the world a dull gray
prison and protect us from the dangers inherent to free-
dom. They would have you believe our planet to be a
lonely starship, hurtling through the void of space, barren
of magic and in need of a stern hand upon the rudder.
Close your eyes to their deception. The time before
our time was not a time of senseless natural struggle and
reptilian rage, but a time of myth and sorcery. It was a time
of legend, when heroes walked Creation and wielded the
very power of the gods. It was a time before the world was
bent, a time before the magic of Creation lessened, a time
before the souls of men became the stunted, withered
things that they are today.
This is the story of that time.
This is the story of the Exalted.
Within the Realm, this is the stuff of myth and legend.
Even the tales of the Celestials’ greatest feats have been lost
to the common folk. The majority of the Realm’s inhabit-
ants believe only in what they see — the semi-mythical
Anathema, who lurk at the edges of Creation, the Terres-
trial Exalted, called the Dragon-Blooded, who rule, and the
mortal men, who are born to strive and die.
But the Celestial Exalted were real, and they had the
power to make the world tremble at their passing. And
now, they are returning. In the mad scramble for their
empire’s vacant throne, the Dragon-Blooded have failed
to maintain their age-old purge of the Celestial Exalted.
Now, the children of sky are surviving long enough to
realize their vast powers.
P OWERS OF THE E XALTED
The primary difference between human and Exalted
— Terrestrial or Celestial — consists of the ability of the
Chosen to channel the fundamental force of the universe,
called Essence. The power of the Exalted depends on both
their skill at manipulating Essence and having adequate
Essence to work with. Although humans are composed of
Essence and are ruled by its ebb, flow and vicissitudes,
they are unable to command its nature or direction
consciously. The power an Exalted has corresponds di-
rectly to the strength of her connection to the Essence
around her. A young and inexperienced Exalted may
seem like a moderately talented magician, capable of only
a few practical tricks or simple feats of sorcery. Older,
more experienced Exalted who have a greater under-
standing or command of Essence are like unto the Incarna
in their ability to shape the world.
The abilities of the Exalted are constrained, how-
ever, by the amount of Essence available to them. Without
Essence to command, even the greatest of the Exalted is
little more than human. Essence exists within all facets of
the natural world and flows through all healthy living
beings. Exalted typically breathe in the ambient Essence
that flows through the world, storing it up until they need
it. The amount of Essence an Exalted can hold within her
body at any one time is determined both by her magical
ability and her force of personality, and it is an important
measure of her strength.
The Essence powers of the Exalted take three forms:
innate abilities, Charms and sorcerous spells. The innate
abilities are talents that the Exalted exercise simply by
flooding their animas with Essence. For example, a Solar
Exalted of the Dawn Caste can use her anima to appear to
be a fearsome warrior, so terrifying that enemies literally
cannot bear to look directly at her.
Charms refer to the ways in which Exalted can
imbue their own actions with Essence. With the aid of
Charms, the Exalted uses Essence to empower her oth-
erwise normal skills or talents, thereby making them
W HAT IS A S TORYTELLING G AME ?
Storytelling is a sophisticated way for adults to play
make-believe. Rather than playing soldier or house and
running around in your backyard or the alley behind
your apartment, you and your friends sit in a comfortable
room and describe the heroic feats that your characters
accomplish. To help make sure that you all share the
same vision of what’s going on, a mediator and narrator
(the “Storyteller”) describes events and keeps the story
moving. In order to prevent arguments of who did what
first and whether an action is possible, there are rules
that describe what your character can and can’t do. In
order to prevent bitterness over someone beating some-
one else in a fight, the characters are usually allies against
imaginary opposition that the Storyteller tries to portray
as even-handedly as possible. In order to prevent jaded
adult imaginations from being bored quickly, the setting
is much more intricate and complex than most people’s
childhood fantasies.
T HE E XALTED
The Exalted command the fundamental forces of the
Tellurian. Additionally, their life spans are greatly length-
ened; the Dragon-Blooded live hundreds of years, while
the life spans of the Celestials are orders of magnitude
longer than those of humans. Some Celestial Exalted
even retain memories of the First Age.
The time when the Exalted embodied virtue was
called the First Age, and it was a golden age of peace and
wonder. But the virtue of the Celestial Exalted — those
Exalted who had been taught to harness the power of the
heavens — waned. It was eaten away by their decadence
and powers and, some whisper, by a terrible curse laid on
them by the enemies of the Five Elemental Dragons. They
became twisted, mad things — the Anathema — and they
were destroyed or exiled for the good of the world.
2
908464504.005.png 908464504.006.png 908464504.007.png 908464504.008.png 908464504.009.png
C HAPTER O NE • S ETTING
extraordinarily powerful. For example, an Exalted who
was a blacksmith can forge amazing weapons, an Exalted
warrior can perform mighty feats in battle, and an
Exalted leader can command anyone and expect to be
obeyed.
Spells are the most difficult and powerful means of
channeling Essence, and they can be devastating. When
an Exalted casts a spell, he manipulates Essence with his
words and gestures, according to the laws and principles
of magic, and in so doing, he reweaves reality itself.
S OLAR E XALTED
The Solar Exalted are the mightiest of the Exalted,
and during the First Age, they were the rulers of the world
and the leaders of the Exalted. Their great enlightenment
was intended to be a beacon and inspiration to all of
humanity — they shine brightest who are meant to be
seen by all. Their power flows from the sun, and the day
belongs to them. Logic, heroism, inspiration and nobility
are their spheres of influence.
The Dragon-Blooded murdered the Solars at the
fall of the First Age. Although a few continued to
reincarnate again and again, they were always dispatched
quickly by the forces of the Realm. Only since a year or
two after the disappearance of the Empress have the
Solars been reappearing in significant numbers. With
newfound numbers and the Realm beset by foes and
instability, the emerging Solars have an opportunity to
make their power known.
D AWN
Dawn Solars are fierce warriors, yet their ferocity
does not make them bloodthirsty or stupid. Of those who
have been recently Exalted to this caste, there have been
bloody-handed killers, but none who were without re-
deeming characteristics. Others are scholar-generals,
hard-bitten militiamen who fought to protect their homes,
monks who practiced the martial arts for spiritual reasons,
pit fighters, street warriors who led gangs rather than
armies, even heroic city guards who carried out their own
war on the corrupt officials and criminal parasites who
infest the cities of the world.
Dawn Castes are universally skilled in all forms of
fighting. They are natural masters of the bow, the sword
and unarmed combat. When they channel Essence to
manifest their anima, they seem to become terrifying
giants — harbingers of destruction with eyes like molten
gold, whom only the bravest of warriors can bear to
regard directly.
Z ENITH
The Zenith Castes are the priests and mystics of the
Exalted, and in terms of personality, they are the most
varied of the castes. Many were once shamans or priests of
the Immaculate Order, while others were simply passionate
individuals with a thirst for righteousness. Although they
are priests, Exalted of the Zenith Caste are more mission-
aries, evangelists and rough-jawed crusaders for justice
than self-righteous scholars or pretentious theologians.
Zenith Caste Solars excel in public speaking and
persuasion, but that is not their only forte. They are also
incredibly durable, able to resist immense hardship and
pain and to survive in the wilds as they pursue their
missions. By channeling Essence through their animas,
Exalted of this caste can cause fire to consume the bodies
of dead foes, so that those foes’ souls can reach the afterlife
rather than rising as hungry ghosts or walking dead. Also,
the Zenith Castes are fierce enemies of demons and the
undead, and they may channel Essence through their
auras to scorch and repel these horrors.
T WILIGHT
The Twilight Exalted are learners and doers, adven-
turer-scholars, warrior-mages and meddlesome cunning
men. Most Twilight Caste Exalted were learned before
their Exaltation, yet they are by no means all scholars.
Storytellers, architects, merchants and engineers have all
been Exalted to this caste. While there are a certain
number of bookworms in this caste, most of them are
durable enough to endure the hardships of campaigning
and the stress of life as powerful public figures.
The Twilights excel at sorcery, but they are more
than simple scholars. They are learners, meddlers, doctors
and tinkers. They not only work magic with Essence, but
with tools, needles and thread and with their wit and
insight. By channeling Essence through their animas,
they may protect themselves from attack, an important
power given their active and dangerous lifestyles.
N IGHT
Night Caste Solars are the spies, scouts and assassins
of the Solar Exalted. Night Caste Exalted are often
tricksters and vagabonds, but they are not necessarily
thieves and killers. They are often peddlers, hunters,
guides, police officers and the like — anyone partaking in
an active life for whom stealth and ingenuity are more
important than raw strength. Note that there are a fair
number of cutpurses and assassins among those who are
Exalted to this caste, but they are by no means the sole
members of the caste.
Night Caste Exalted are unparalleled in stealth,
acrobatics and getting where and what they shouldn’t.
These Exalted also possess a preternatural awareness of
their surroundings. By channeling Essence through
their auras, Night Caste Exalted may conceal their
presence, making them difficult to sense. Night Caste
Solars may also mute their animas, allowing them to
more easily use Charms without revealing their true
nature as Exalted.
3
908464504.010.png 908464504.011.png 908464504.012.png 908464504.013.png 908464504.014.png 908464504.015.png 908464504.016.png 908464504.017.png 908464504.018.png
Zgłoś jeśli naruszono regulamin