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Pantheon Building
A Guide to Constructing a Fantasy Pantheon for Games or Fiction
Written by Julie Ann Dawson
©2008 Bards and Sages
http://www.bardsandsages.com
Illustrations courtesy Oldbookillustrations.com
http://www.oldbookillustrations.com
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One of the most important parts of building
your own fantasy setting is building a consistent,
functional pantheon. In most fantasy settings,
the gods are real entities that often directly
interfere in the affairs of mortal. But even if
your gods and goddesses are more myth than
reality, crafting a pantheon that fits into your
worldview will help provide a sense of place and
purpose in your setting.
Unfortunately, often when people sit down
to design pantheons, they tend to think of them
in terms of how they relate to player classes and
skills. World designers come into the process
attempting to reverse engineer gods to fit some
pre-conceived notions of what types of gods are
needed to meet the needs of the players or
characters. This leads to a stilted, often
fragmented pantheon of unrelated gods and
goddesses with little cohesiveness.
Pantheon Building is designed to provide a
way of thinking about designing your pantheon.
Use the information in this product to get a
better understanding in order to develop a more
organic feeling pantheon for your game world.
This information can be used by both game
designers looking to bring variety to their
campaign settings, or by writers hoping to
develop a believable pantheon for their fantasy
fiction.
Maslow’s Hierarchy of Needs
In order to determine the nature of the gods
that will populate your pantheon, you need to
have a firm understanding of the needs of the
people in your setting. The gods of a culture
reflect what is most important to the culture, and
what is most important to the culture depends on
how far up the pyramid of needs the culture has
evolved.
In 1943, Abraham Maslow published his
book A Theory of Human Motivation , in which
he stated the Hierarchy of Needs. Though
considered a bit oversimplified by modern
scholars, the concepts provide a good working
basis for understanding cultural development.
While all needs have importance to people, the
dominant needs are those that must be met first
in order for the person to focus energy on other
needs. When these dominate needs are the
primary focus of the culture, they will impact the
types of gods that are worshiped.
Physiological needs:
These are the most basic needs of food,
water, air, and other bodily needs. Raw survival
is the dominant goal of someone at this level of
the pyramid. The fight for food is the primary
focus of the individual. What little culture exists
is in the form of small hunting parties, which
work together to bring down game and find
other sustenance.
Security Needs:
Closely associated with the physiological
needs are the security needs, and they often go
hand in hand. Humans, at their most basic level,
desire order and stability. Because order and
stability ensures that the physiological needs are
met. A person at this level on the pyramid is
concerned with protection from the elements,
safety from the wilds, and general security.
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Roaming hunting groups begin to stake out
territories that they patrol frequently to ensure
security. Over time, the group has come to
recognize the travel patterns of the herds they
hunt, and they develop their territories in order
to take advantage of this pattern.
Evolution of a God
Social Needs:
Social needs refer to a sense of belonging.
Humans develop friendships and form family
units. The hunting group has become a tribe,
with each person clearly understanding his place
in the social order. This order provides
members with a sense of belonging, while also
ensuring the needs of the physiological and
security levels. Social standing in the tribe is
determined by ones ability to maintain the
security and physiological needs of the group.
Here, the strong rule, whether that strength is in
physical strength of magical power.
Esteem Needs:
Over time, the individuals in a society begin
to develop their esteem needs. It is at this point
that the notion of civilization begins to take
form. Often, at this point the tribe has ceased to
be nomadic, taking to developing agriculture and
raising livestock instead of constantly hunting
and gathering. The ability to secure the culture
no longer rests on the most physically powerful,
but the most resourceful. Individuals begin to
develop a sense of self-esteem outside the most
basic brute strength or might. People begin to
desire respect, and develop respect for others.
As civilization becomes more complex, people
find new niches to fill that help society. And
these niches provide venues to demonstrate
accomplishment beyond merely providing food
and water and shelter.
The Physiological God
The gods of a people still at the most basic
level of the pyramid reflect the most primitive
needs. The most ancient people did not pray to
human-looking metaphysical beings, but very
real creatures around them. When the hunting
party downs a deer, they pray to the spirit of the
deer, offering thanks that it sacrificed itself so
that the hunters can survive. Over time, the deer
itself becomes revered for its life-giving flesh.
Self-actualization:
At the pinnacle of a culture, true self-
actualization takes hold. Education, fine arts,
ethics, creativity, and philosophy become
important concepts to the people. Having
developed an intricate system by which to
ensure the more basic needs, the members of the
culture now have the leisure to pursue individual
goals and desires.
The Security God
Over time, the people begin to develop a
more uniform group. They have begun to notice
how the deer move through the woods, and more
importantly, how the stags will move to protect
their mates or fight over mates. The people
begin to gain a new respect for the animal,
recognizing the strength of the dear to fight.
The deer no longer represents just food, but the
hunter aspect itself. The cult of the spirit begins
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to stop thinking of the deer as a spirit itself, but
as a gift from a hunter-god to protect the people.
The people begin to think of the stag as a sacred
animal to the hunter god, and begin to revere the
god.
Government Structures
The Social God
At this point, the social structure of the tribe
becomes important. The Potnia Theron, The
Mistress of Animals or the Great Huntress,
blesses the tribe (and particularly, the Chieftain).
The Chieftain in such cultures is often viewed as
a mortal consort of the goddess, blessed by her
to oversee the tribe. In this manner, the worship
of the deity evolves to not only encompass the
act of hunting, but also to promote the social
order by offering divine backing to the ruler.
When the tribe prepares for war, the goddess is
invoked to bless the tribe in battle. In this
aspect, she also becomes a war deity.
The Esteem God
At this point, the Great Huntress has become
Artemis, goddess of the hunt. But she is no
longer revered as a benevolent goddess that
brings game to the tribe. Now, she comes to
represent the competitive spirit of the hunt. Her
myths often involve contests between mortals
vying to demonstrate their superior skills. She
becomes more dangerous, punishing those that
fail…as well as those that succeed and become
too boastful over it. In many ways, she becomes
an embodiment of the dangers of becoming
overly concerned with personal esteem, possibly
as a way for the established rulers to protect
their own interests.
Another important consideration when
developing a pantheon is the type of government
structure the people employ. The nature of the
government does have an impact on how people
perceive themselves, and by extension their
place in the greater universe and by further
extension their relationship with the divine.
This list is by no means exhaustive, but it
does touch briefly on the major forms of
government that one would expect to find in a
fantasy setting. While the explanations may be
oversimplified, they are meant to merely give a
framework, not a full history lesson.
The Self-Actualization God
Artemis becomes a patron to young women
that wish to be free of the confines of what has
become a patriarchal culture. Her worshippers
view her as the embodiment of self-
actualization. Her virginity becomes important
because it is a personal choice, at a point in the
culture when young women are often seen as
commodities used as trade goods in arranged
marriages that deny them their own self-
actualization. Her cult spreads as the Cult of
Diana throughout Europe even as Christianity
takes hold, due to a rebellion against what is
viewed as a denial of self-actualization.
Democracy
A government structure in which all citizens
have an opportunity to impact the government.
Generally, democracies only develop when a
culture has reached the level of self-
actualization. While a democratic society may
have a dominant religion, it can support a wide
variety of faiths, many which may even seem to
oppose or contradict each other.
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Matriarchy
A government structure in which the mother
figure has the power. Unlike a monarchy in
which the ruler happens to be female, a
matriarchy holds that women are the ones who
have the right to hold power. Most
anthropologists agree that the existence of a true
matriarchy has never been proven. If it did ever
exist in human culture, it would have been at the
physiological and security levels, at a point
when the process of giving birth was still
considered a mystical act and women therefore
were viewed as possessing some power over
life. In a matriarchy, religions will focus on the
feminine aspects.
common in tribal cultures, where raw strength is
valued above all else. Many monarchies are
also patriarchies.
Republic
A government structure in which at least a
portion of the population has a say in matter of
government. Republics generally do not
develop until a culture has neared the level of
self-actualization, in which the desires of
individuals begin to become more important.
Historically, the primary reason for the rise of a
republic was to allow more freedom of religion.
By negating the power of a monarch, a republic
could allow individuals more freedom to
worship as they wished. Pantheons are
portrayed as more cooperative, or at least with
having the semblance of cooperation.
Matrifocal
A government structure in which the mother
figure is given priority, but not necessarily
power, in the culture. Many tribal cultures are
both patriarchal and matrifocal, whereas the
males are considered the proper rulers of the
tribe, but the women are to be treated in a certain
manner out of respect for their role as mothers
and nurturers of the next generation. In such
cultures, feminine gods that served as mothers
and nurturers would be revered, though still
subservient to the male gods of strength and war.
The Role of the Environment
Monarchy
A government structure in which one person
has absolute authority. Generally, rule is handed
down from father to son. Strict hierarchies
develop, with a person’s “place” in the hierarchy
determining his personal worth.
In a monarchy, you will generally find a
“state sanctioned” religion, with only those
faiths accepted by the monarch being granted the
right to exist. Monarchies generally develop as
a culture moves out of the Social level and into
the esteem level. Most of the gods will focus on
respect for and development of authority,
acceptance of one’s place, and the development
of crafts. The pantheons of a monarchy are
often rather limited, with “official” deities being
afforded large temples, while “unofficial” deities
become vilified or treated as evil demons.
Along the coast, where people depend on the
ocean to survive, storms would be a disastrous
event. Here, a Gods of Storms would be feared,
and sacrifices would be made to appease the evil
deity to prevent storms. In the desert, where
sources of water are limited and the people
Patriarchy
A government structure in which the father
figure or males have the power. Patriarchies are
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