d20 Top Fashion Games Stupid Fantasy Laws Vol. 4.pdf

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STUPID FANTASY LAWS, VOL. 4:
Credits:
Written And Edited By David Woodrum
Published By Top Fashion Games
CONTACT:
Game Label:
Top Fashion Games
594 Stoney Battery Road
Marion, VA 24354
Author:
David (Dave) Woodrum
Original Graphics:
David (Dave) Woodrum
About The Author:
Dave Woodrum has worked in the role playing game industry for over seven years. Most of
his success, however, has been over the last two years writing on various related products.
Dave lives in the Eastern part of the United States.
Copyright Information:
The contents of this product are copyright 2004, Top Fashion Games.
UNIVERSALLY COMPATIBLE:
This product contains information that is designed to be universally compatible with most
forms of paper and dice, fantasy role playing games. Information regarding coinage, etc.
has been explained within the text of the product to allow ease of conversion.
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EXPLORING THE MOST WONDROUSLY STUPID AND QUITE
CERTAINLY PERHAPS THE MOST OPPRESSIVE LAWS OF THE
LAND:
While murder, rape, exploitation, theft, and abuse are certainly novel selections for crimes
appropriately punished these infractions against society are rather… well, terribly bland and a bit
too straight to the point. So straight to the point, in fact, that any true, red blooded village
wracked with superstitious idealizations should have little to fear from the threat of such obvious
crimes. Real villages and communities need crimes rooted from pathetic inner fears. Real
villages need stupid, oppressive laws.
Based on both the superstitions of the past and the inactive laws still written on the books
throughout the real world comes Stupid Fantasy Laws, Volume 4. In this role playing product
you will find a dozen different laws that are based on the erratic judgment of rulers, the irrational
fears of villagers, oppressive social customs, and the unusual outcomes of very seldom occurring
situations.
THE SYSTEM:
The laws are presented in a manner that makes them truly universal with most role playing
products of a fantasy nature. For the most part actual game statistics are avoided. For fines where
a currency value is set, consult the below notes regarding the relative values of listed currency
amounts.
1copper= a small amount of money, equal in value to the purchase of a simple torch, a very small
loaf of bread, or the petty offering to a beggar.
1silver= a staple monetary sum, equal to a poor, unskilled laborer’s work for one day or a plain,
simple meal at a small inn. One silver coin is worth around ten copper coins.
1gold= a sum of money mostly used by skilled craftsmen, merchants, and aristocrats. One gold
coin is worth around ten silver coins.
In addition to monetary fines, various forms of punishment are also listed. This might range from
a day in the stocks to execution or exile. Also provided in the notes is a section called Probable
Cause. This area reflects upon a possible reason as to why the law might have been established. If
desired the game master should feel free to develop their own reasoning for the establishment of
such a law.
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THE LAWS:
Below are the dozen laws presented in Stupid Fantasy Laws, Volume 4.
Bloodstock Restriction:
It is unlawful for anyone to prepare a soup,
stew, broth, or other similar recipe with
bloodstock that was not obtained from a
domestic livestock source.
Punishment: Any individual found guilty of
this crime shall be fined 5 silver coins and
required to spend two weeks of
imprisonment.
Probable Cause: This law was made
effective in order to keep cheap taverns and
inns from serving soups and broths made
from the blood of rats and other foul, sickly
creatures.
and weapon is likewise expected to pay a
fine of 5 silver coins. Should the sheath or
weapon be soiled from blood or gore then
the owner is expected to pay a fine of 2 gold
coins instead.
Probable Cause: As weapons requiring a
sheath are used in slaughter and bloodshed
then it is believed that these weapons (and
hence their sheaths) could carry the diseases
of foul monsters.
Free Bleeder Law:
It is unlawful for a free bleeder to be found
within the territory of the community.
Punishment: Should an individual within
the territory of the community be or become
a free bleeder then the individual shall be
immediately exiled. Should the individual
attempt to return then the individual shall be
put to death.
Probable Cause: It is believed by the
superstitious folk that the presence or touch
of free bleeders cause miscarriages and a
host of diseases.
Dirty Faces Law:
It is unlawful for any individual, citizen or
commoner, to be caught with a dirty face in
public.
Punishment: Any individual caught with a
dirty face shall have mud or sewage ground
violently into their face before being sent to
the stocks for three days.
Probable Cause: This law was brought into
effect to promote a more decent appearance
within the community.
Garlic And Wound Law:
Any wound that causes bleeding must be
treated with garlic.
Punishment: Should an individual’s wound
be found untreated with garlic then the
individual shall be hung upside down from a
tree until the blood from the wound stops
pouring.
Probable Cause: It is believed by the
superstitious folk that the presence of such
untreated blood invites the presence of
vampires.
Dirty Sheath Law:
It is unlawful for the sheath of any sword,
dagger, or knife of sufficient size to be
found in soiled or dirty condition when such
a sheath is located within the territory of the
community.
Punishment: Any sheath found to be soiled
or dirty shall be subject to destruction. The
weapon of such a sheath shall also be
confiscated and destroyed or kept by the
ruling government. The owner of the sheath
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Punishment: Upon discovery of such an
individual the guilty party shall be
immediately put to death.
Probable Cause: This is a fairly common
law devised to keep the breeding of orcish
blood down.
Horse Burial Law:
It is unlawful for a horse to be buried in a
manner other than on their side.
Punishment: Should a horse be buried feet
down or feet up then the individual
responsible for such a burial shall be
sentenced to a full two years of
imprisonment and/or hard labor.
Probable Cause: It is believed by the
superstitious that horses buried in a manner
other than on their side causes the carcasses
of these creatures to rise from the grave as
nightmares.
Outdoor Fire Law:
It is unlawful for any individual to be caught
building an open, outdoor fire for the
purpose to cook foods or for warmth when
such a fire is within half a mile of a village
inn or other dwelling of lodging .
Punishment: Upon discovery of this crime
all gathered around the fire shall have
buckets of cold water dumped upon their
hands before being put into the stocks for a
duration of two days.
Probable Cause: In addition to
discouraging the homeless it is believed that
“camping out” detracts from the profits of
local inns and taverns.
Newt Law:
It is unlawful for any individual to be in
possession of a live or dead newt.
Punishment: Upon discovery of such
possession the guilty party shall be subject
to no less than fifty lashes with a whip.
Probable Cause: It is believed that such
creatures are used in the brews of witches.
Nightmare Restriction Law:
Any non-citizen who admits to having bad
dreams shall not be permitted to sleep at an
inn or any place of lodging within the
territory of the community.
Punishment: Any individual who admits to
such dreams and is not a citizen shall be
required to sleep outside of the territory of
the community. Should such an individual
be found sneaking into the village afterwards
for the purpose of gaining a peaceful rest
shall be subject to four constant days and
nights of horrid, skillful torture.
Probable Cause: It is believed that the bad
dreams of strangers call forth monsters.
No Whistling Law:
It is unlawful for any individual other than a
member of the respectful aristocracy or
nobility to be caught whistling in public.
Punishment: Upon discovery of such an act
the guilty party shall be struck an amount no
less than twenty times with a cane.
Probable Cause: It is believed that
whistling is another outlet that the poor and
uneducated use to make an unnecessary
nuisance of themselves.
Orcish Blood Ban:
It is unlawful for any individual with orcish
blood, whether they be whole orc or merely
part orc, to be found within the territory of
the community.
Pink Law:
It is unlawful for any male to be caught
wearing a pink garment or a considerable
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