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A Classic Operatic Investigation Scenario for Warhammer Fantasy Roleplay
A N IGHT AT THE O PERA
T HE C LASSIC N ULN BASED O PERA I NVESTIGATION UPDATED FOR S ECOND E DITION WFRP
Night at the Opera is a Warhammer Fantasy Roleplay
adventure that revolves around the arrival and
performances of a Miragliano opera company in the city
of Nuln. For one reason or another, the characters find
themselves drawn to investigate when Adolphus von
Drakkesborg, the Impresario who arranged the tour, is
murdered during a performance.
Otenno
(An opera in four acts)
Dramatis Persona
Otenno, a Dwarf Admiral in the Miragliano navy:
Theobaldo Occoria (Bass)
The adventure comprises equal parts of cunning
detective work, the whirl of high society in the company of
the flamboyant people of Miragliano, rousing sword fights
and all the other trappings of overblown melodrama.
Although it is located in the Opera Imperialis (Imperial
Opera House) in Nuln, it can be relocated to almost any
city in the Empire; the travelling company of the opera is
itself the ‘ setting ’. More than anything, the adventure is
supposed to be flexible. As a result, several opportunities
are provided for the characters to become involved with
the company. Likewise, the plot is free form enough to
accommodate a wide variety of styles of play with equal
ease.
The adventure centres around a three-night performance
of the opera Otenno at the Imperial Opera House in Nuln.
It is a pair of murder mysteries – both carried out on
stage, and both carefully scripted. However, while one
appears real, it is not really a murder at all. Moreover, as
the characters attempt to unravel the mystery, they may
find themselves starting to side with the conspirators.
Adolphus von Drakkesborg, the impresario responsible
for arranging the Reikland leg of the tour, is a man in
love. In love with opera, in love with life and (most
importantly), in love with Ginevra Maria Pantaleoni, the
Prima Donna of the company.
Inago, his Ensign:
Paulo Corventi (Baritone)
Casino, Otenno’s Lieutenant:
Sebastino Rimini (Tenor)
Ludovicus, the Miragliano ambassador:
Giuseppe Foccacia (Bass)
Desdemonda, Otenno’s wife:
Ginevra Maria Pantaleoni (Soprano)
Roderingo, a gentleman in love with Desdemonda:
Jose Marconi (Tenor)
A Herald:
Victor Dupont (Bass)
Emilia, Inago’s wife and Desdemonda’s companion:
Julianna Terveli (Mezzo-soprano)
Unfortunately, Adolphus is married – and not to just
anyone. His wife, Francesca, is a daughter of the
Schimmelheim family, one of the most ruthless of the old
Nuln merchant houses. Any attempt to leave her would
disgrace them, and they would be forced to take drastic
measures.
Written by Piers Brown
With additional material by Anthony Ragan and Art by Gavin Lonercan
Updated for WFRP 2nd Edition by Alexander J Bateman
With additional input from Nathan Dowdell and Jason Lemster
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A Classic Operatic Investigation Scenario for Warhammer Fantasy Roleplay
Adolphus thus plans to be dramatically ‘ murdered ’ in the
middle of the final performance Nuln. The corpse will, in
fact, be a body procured from grave robbers. While
everyone fusses around it, Adolphus can quietly
disappear. As the company then travels onwards, he will
follow them incognito until they leave the Empire for
Bretonnia, after the final performance in Altdorf.
T HE P LOT ( OF THE O PERA )
Otenno is centred around a minor occurrence in
Tilean history and set in a time when Sartosa, the city
of pirates, was an outpost of the city of Miragliano.
Compared against the facts, the story is vastly
overblown. As history tells it, Otenno, a Dwarf brought
up in the city of Miragliano, became one of
Miragliano’s greatest admirals. He defeated a huge
fleet from Araby in a pitched sea battle. Afterwards,
as a reward, he was given the governance of
Sartosa. However, within a month of taking the post,
he, his wife and several of his lieutenants were dead
by the hand of his ensign Inago. Legend says that
Inago was a Chaos cultist, and that this was the first
time that evil came to Sartosa.
Unfortunately, he did not carefully think out the
consequences of his plan in advance. First, he has
neglected to inform Ginevra Pantaleoni of the plan.
Second, if somebody is murdered, there will be a search
for the culprits, which may not only turn Adolphus up, but
also which will expose secrets that certain members of
the company are hiding.
The baritone Paulo Corventi, for example, is fleeing from
an illegal duel in Tilea. Jurgis Hemmelheim, the stage
manager, was once tried for necromancy and fears
exposure of this more than anything. Jurgis’ brothers-in-
law, meanwhile, are intent on retrieving the money he
borrowed to fund the tour. They will send bounty hunters,
if necessary, to get it back.
As an opera, the story becomes much more: a story
of love and tragic jealousy. Inago is a loathsome
snake who personifies Chaos and its destructive
impulses. Early in the opera, Inago has a solo piece
one of the most terrifying in the Opera – in which he
sets forth his beliefs and those of Chaos as a whole.
As the plot progresses, Inago persuades Otenno that
his Wife, Desdemonda, is engaged in an affair with
Casino, one of his Lieutenants. Simultaneously, he
manipulates Casino, and Roderingo, another aide,
into animosity and eventually into open conflict – all
the while reinforcing the illusion. Eventually, stirred to
a jealous fury by Inago, Otenno smothers
Desdemonda in bed, ignoring her protests of
innocence. It is only then that Inago’s treachery is
revealed, compelling Otenno to commit suicide in
despair at his ruined love.
G ETTING I NVOLVED
A list of suggestions to introduce the characters to the
opera follows. It is important to lead into the adventure
without forcing the characters or making the whole
episode appear contrived.
M EETING ON THE R OAD
The characters are travelling toward Nuln when they
come across the opera company in the midst of a
problem. Depending on how bloodthirsty your players
are, this can be anything from a full-fledged bandit attack
to something as mundane as a broken in axle. Either
way, the characters will have a chance to put themselves
in the good books of the company. Rather than letting the
characters part from the opera company, keep them
together for a while. A large storm and a small inn work
nicely. Once safely inside, they are trapped for the rest of
the day, the night, and maybe longer with the vociferous
members of the opera. This sort of crowded mayhem is a
perfect setting in which to acquaint the characters with
the highly-strung nature of Tileans in general – and these
Tileans in particular.
For one reason or another (gratitude for yet another
rescue comes to mind) they invite the characters to a
party hosted by the Countess Emmanuelle von Liebewitz.
If the characters complain that they do not have the
correct clothes, the pair raids the opera company’s trove
of costumes. The effect of the drinks and whatever
transpires at the party leads to a close acquaintance with
other members of the opera. This scenario works well
with the one presented above. (‘ Look! Our friends... hic!
Mebbe they wanna come to the party? ’)
I N THE C ITY
If the characters do not travel, have them meet the Paulo
Corventi and Theobaldo Occoria at an inn in Nuln. Drunk
on the success of the first performance (and a variety of
beverages) Paulo and Theobaldo are making a display of
themselves.
L EST A ULD A CQUAINTANCE B E F ORGOT
The characters know someone in the opera company
who invites them to see the Nuln performance, then asks
for help. Set this up ahead of time by introducing this
character into an earlier adventure.
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A Classic Operatic Investigation Scenario for Warhammer Fantasy Roleplay
T AILORING THE A DVENTURE
Tailoring the adventure to your group is important; while it
is good to give players a change from time to time, each
group has its own style. Some players prefer violence,
others interaction and role-playing, and so on.
This adventure is mainly a character-based mystery. It is
quite possible – even easy – to get through it without a
fight. On the other hand, you can pick up the pace if
necessary.
To do this, cut back on the investigative elements of the
adventure and beef up the action. For example, the
investigating guard captain may leap to wild conclusions
about the player characters’ role in the murder, thus
precipitating wild clashes with the watch and perhaps
even a midnight escape from the city by river. (That
should get the blood pumping.)
The adventure is suited for characters who are on their
second or third Basic Career, or who are part ways into
their first Advanced Career. However, there is little in the
adventure that actually needs tests.
T HE C OMPANIA
The Compania della Opera Miragliano is a travelling
operatic company: a designation that most settled
operatic companies would consider a pejorative. In fact, if
an opera singer has any talent, he or she should be able
to find a stable position at one of a city’s opera house.
Those with lesser talent are forced to take to the road –
and must hope to precede their reputation.
Normally a travelling company, already forced to endure
the dangers and indignities of the road, is further
humiliated by being forced to play in towns and cities too
poor or too small to merit a company of their own. They
become a mere provincial company – just about the
deepest of humiliations. Fortunately, there is a difference
between any company of the Empire and a true Tilean
opera company. After all, Tilea is the true home of opera.
All things considered, the Compania isn’t that bad, and
the singers are rather talented. Of course, there are
reasons why they ended up in this company – reasons
that have little to do with talent.
On the surface, the company is happily dysfunctional.
The artists and director seem happy to vent their petty
grudges and foibles on one another. Practices are
missed, sheet music torn to shreds, and slurs about each
other’s ancestry fly furiously.
This is normal behaviour for a Tilean opera company.
Given a few days and the earnest and frustrated
diplomatic rounds of the director, a strained reconciliation
will take place. Another few days and everything will be
fine... until the next crisis. Underneath it all though, there
are real tensions, particularly among the principals of the
company.
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A Classic Operatic Investigation Scenario for Warhammer Fantasy Roleplay
R EHEARSALS
There are only two days between the arrival of the
company in Nuln and the first night’s performance. A
substantially longer rehearsal period had been planned,
but delays en-route has cut rehearsal time back to the
barest minimum. As a result, the rehearsal is full-fledged
chaos. Any sort of vague support on the characters’ part
is more than welcomed. Even if they do not volunteer
their help, if they hang around they will be dragooned into
running errands. These can comprise anything from
picking up the new wigs from the wig makers or costume
from the tailor, to tracking down Jose, Sebastino and
Giuseppe, who were last seen heading off to get drunk.
To those with a hangover or those unused to awakening
at such an hour, it is torture. However, for anyone else
(except for those who hate Opera) there is little better to
be had outside a great opera hall. Or at least, that is what
Theobaldo tells those who complain. If they do not listen
to reason, he simply drowns them out.
S ETTING THE S CENE
If the characters are hanging around the theatre in
between performances, they are sure to see Jurgis
Hemmelheim and the stagehands busy with the set. Even
to the unpractised eye, it appears somewhat skeletal. All
the hands say that it always looks better at night, with the
lights and atmosphere. If the characters are in the theatre
late in the night, they find Jurgis down on his knees on
the boards, working with chalks and candles, sketching
out the Shadow Lore ‘ Illusion ’ spell he will use. If
confronted, he admits to using magic, but will not speak
except in the most general terms about where he learned
it or what he can do, unless he truly trusts the characters.
Mostly though, the characters will be used as go-
betweens. Under the tension of the shortened setup time,
tempers begin to flare. Halfway through the first day, an
argument breaks out. An angered Paulo Corventi informs
Ginevra Pantaleoni that ‘ a pregnant pig could probably
sing better and would certainly look better in that
dress ’.
Her subsequent fainting is followed by another argument
in which Theobaldo Occoria accuses Paulo of
deliberately trying to sabotage the opera. Corventi denies
anything of the sort, but Theobaldo is past placation. A
fight breaks out as half the cast tries to hold Theobaldo
off a calm Corventi, while Maestro Ludovicus looks on as
if the end of the world has arrived. To top it off, Adolphus,
previously comforting Ginevra, walks over and slugs
Paulo in the face.
S TRANGERS IN THE N IGHT
One evening before the final performance, the characters
observe someone in hushed conversation with a pair of
darkly cloaked figures near the opera house. Moments
later, the group separates. The pair of cloaked figures
disappears into the night and the other person walks back
towards the opera house. As this figure comes into the
light, his face can be seen, grim and determined: it is
Adolphus. He disappears through a side door, locking it
behind himself. If questioned later, Adolphus claims that
the characters must have mistaken him for someone
else. No matter how hard they push him, he refuses to
talk, continually insisting on his innocence. Attempts to
follow the mysterious figures will likely prove equally
fruitless. They are the grave robbers from whom
Adolphus intends to buy a corpse. More can be found on
them in the section The Grave Robbers.
Around this chaos, try to interweave a couple of the
following scenes, either as presented, or in part as
opportunity arises. The idea is to give a few clues as to
what is going to happen and also to sow the seeds of
confusion.
F INANCIAL W ORRIES
In conversation with members of the Company, finances
come up. Apparently, the performers have been getting
good crowds and have been paid well. They are worried,
however, about having enough money for the winter. One
of the company members is afraid that Adolphus has
been doctoring the books and stealing from the company.
Most of the members of the company, however, say that
they trust Adolphus; he has always been honest and
open with them.
P ERFORMANCES
Otenno will play for three nights at the Opera Imperialis –
the greatest opera house in the Empire, founded in 1347
by the Emperor Isoard the Poet. Performances begin at 7
pm, and most nights the house will be full half an hour
before the curtain rises. With the exception of the third
and final evening (and the usual everyday calamities) the
performances run comparatively smoothly. On the first
night, the Countess Emmanuelle von Liebewitz, ruler of
Nuln, attends with most of her court. Afterward, she
invites the entire cast to one of her famous parties. The
second and third nights bring out those who come to the
opera less for its social cachet, and more for the joy of it.
Some enthusiasts will attempt to take in all three nights.
T HEOBALDO AT P RACTICE
Most of the company prefers to sleep in, but not
Theobaldo Occoria. The Dwarf is habitually awake at
dawn, and practicing. For several hundred yards around
the inn where he is quartered, sleepers awaken to the
sound of his resonant tones billowing out over the city.
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A Classic Operatic Investigation Scenario for Warhammer Fantasy Roleplay
T HE C RITIC
Among those individuals who attend all three nights,
there is one who could not be called an enthusiast: Urval
Ulrikson, priest of Ulric and opera Critic. Urval is from
Norsca, and, in addition to his religious persuasions, he is
an almost stereotypical example of those hard-drinking,
hard-fighting Wolf-Kin – or at least he was in his youth.
Now that he is going on sixty, his massive frame has
dwindled; he no longer spends days drinking, wenching
and fighting in taverns. He is (within the church of Ulric)
famous for the incoherent but emotional sermons with
which he often bombards the congregation. Urval has
become accustomed to civilization as a whole, despite his
youthful excesses. In particular, he has come to love
opera with a passion equalled only by his faith in his god.
In some circles, his opinion as to the merits of a particular
production can make or break it.
Urval is rather set in his ways, stoutly defending Empire
opera as the height of the art and condemning Tilean
productions for their lack of seriousness or deep lyrical
meaning. Most of those acquainted with him are well
aware of his prejudice, and discount his opinions. Furious
at this, he has become more and more meticulous in his
attempts to discredit Tilean productions, even going so far
as to use his magic to observe exactly what is going on
behind the scenes (see the sidebar Clear the Fog of
Battle). The game master can introduce Urval by having
the members of the opera company rave about his
unfair ’ reviews of Otenno. Any member of the cast can
point him out in the audience. On the night of the tragedy,
Urval is watching the stage with this spell and sees
something that may provide the hinge to the whole
mystery. Or maybe not.
P ARTY
The characters are unlikely to be invited to the party after
the first performance. They will, however, have very little
trouble in crashing it so long as they are with members of
the opera company and are dressed appropriately for the
occasion. The party provides the characters with an
opportunity to interact with the principals of the opera. In
addition, the comic possibilities of a bunch of uncouth
adventurers, in disguise at a ball, are endless. It lets them
hobnob with the crème of Nuln society, and gives them a
chance to see Adolphus with his wife.
T HE C OUNTESS
Francesca is the very picture of a suspicious, shrewish
wife, worried that her husband betrays her. With her are
two of her brothers, Frederick and Gustav, both rich and
obviously pompous bores of the worst sort. They take
pleasure is consorting with nobility on an equal basis,
even if the aristocrats look down on these obvious
nouveaux riches. Adolphus’ chagrin at this state of affairs
is obvious, but he tries to put on a good face to reassure
his wife. It is possible that, later in the evening, he will slip
off in an attempt to be with Ginevra Pantaleoni. However,
unless someone runs interference, it is equally likely that
he will be caught by his wife.
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