This is a player activated pin output entity. Only opperates when active. switch_type: --------------------- Manual Buzzer : on while player is within area and holding up Manual Toggle : cycles between on and off when player is in area and presses up Manual Trigger : turns on when player is in area and presses up, never turns off again Auto Buzzer : turns on when player is inside area, and off when outside area Auto Toggle : toggles on/off when player goes inside area Auto Trigger : turns on when player is inside area, never turns off again
grzesiek3183