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The Vampire
The Vampire
An Undead scenario for Mordheim
Back in the mists of time when Mordeim was just a village, there lived a Vampire count
by the name of Otto Van Luthor who was, a terrible and evil bane upon the good farming
people of Mordheim. Otto was a powerful Vampire and at the time he was out terrorising
the world before the Carsteins were out of their, well whatever they used for diapers in
those days Unfortunately for Otto he didn't make it into the history books and as such has
never been heard of before.
By night Otto would transform into a giant Vampire bat and fly down to Mordheim. He
would get into young girls bedrooms. and generally make all of the villagers terribly
afraid. Fortunately at that time there was a great Vampire Hunter called Professor Cara
Van "How would you like your stake?" Hellfire. He was famed throughout the land for
hunting down Vampires and doing nasty things to them with wooden mallets.
Professor Cara Van Hellfire came into Mordheim and the peasants there told him all
about the evil Vampire. They told him how he flew down to the village and broke into
young girls bedrooms, how he scared the ?!*S&@?! out of sheep and how he would
calmly stop off in the tavern for his ale at night. Professor Cara Van Hellfire vowed to
destroy the Count and left for the evil Otto's castle at once.
The Professor fought with the Vampire for many long hours. Up and down the castle they
went, pitting crucifixes against hypnotic stares. As they fought they lashed each other
with their sharp wits.
"Die you evil hell fiend!" Cara shouted.
"I'm only following my natural instincts to hunt down and suck the blood from living
humans. It's not my fault that my hormonal carnivorous ways make me despised and
oppressed by your race." Replied Otto Van Luthor.
"Don't give me any of that political correctness nonsense, I'm going to kill you."
On and on they battled and finally Cara Van Hellfire used his extra strong garlic to send
the Vampire into a deep, deep sleep. Unfortunately for the prof, just as he was about to
put a stake through the evil counts heart. Otto' s servant Igor "I've got an original name"
The Hunchback - killed the professor with a well placed knife in the back.
During the years that followed Otto slept like a log and the world continued to grow and
change. Other Vampires became big and powerful, realms grew and tumbled, Wars
ravaged the world throughout the centuries that followed. The seasons came and went,
people lived and died in the bitter struggle that is life until at long last, the present day
finally arrived.
Otto woke up and shouted "Errrr! Garlic." The count saw the skeletal form of the very
late Professor and his faithful servant Igor. Otto asked for a cup of tea because he was
dead parched but Igor lay still. The faithful Igor had waited for his master and died at his
side. Calling upon his vast reserves of magic he reanimated Igor and proclaimed that he
would become the ruler of the world. He called forth a mighty host of Undead creatures,
which had lain at rest in his castle for eons and marched to war against any who would
stand in his way.
Professor Cara Van Hellfire was a married man and his wife had a son before Cara Van
fought the Vampire count and died. This son became a Vampire Hunter, got married and
also had a son and this son was also a Vampire Hunter and guess what, he had a son too
(he had a daughter as well but she became a seamstress). This continued for centuries
until just before Otto's rebirth, the Hellfire family had two sons and a daughter who all
became Vampire Hunters.
The Hellfire Vampire Hunters heard of the rebirth of Otto Van Luthor and decided to
intervene. The Doctor, Junior and Buffy Hellfire joined the warband led by a famous
Imperial noble which was travelling to Mordheim to stop the threat of the mad Vampire
count.
As the warband entered Mordheim they heard grim tales of the evil Vampire and at
sunset one day the warband arrived at a small square which was surrounded by the forces
of the dead. The Vampire Hunters set wards around the camp and the night passed with
only a few distant screams from the neigbourhood interrupting the black of night.
At dawn the warband prepared to charge into the area and they were greeted by the sight
of an Undead horde waiting the other side of the square.
The Vampire Hunters reminded the warband leader that only a stake through the heart
would despatch the Vampire forever and other methods of killing him would only delay
the Vampire's attention for a few centuries. As the sun rose above the abandoned ruines
of the City of the Damned the warband raced down into the square and the carnage of
battle commenced.
The Scenario
This is a Vampire Hunt. The warband are very likely to win if they kill Count Otto and
the Undead are most likely to win if the Vampire Hunters get their heads bitten off and
all of their blood drained. Still Mordheim is a funny old setting and anything could
happen.
The Battlefield
The battlefield needs to be set up with a square surrounded by five buildings in the centre
of the table. Both sides should be able to reach these buildings in their first turn provided
they run to them. So set them up 8" from the deployment zones. Other pieces of terrain
are placed according to the rules.
The Objective
In each of the five buildings is a young female of virginal quality whom the Count has
brought here from his nightly raids in the surrounding villages. The Vampire must enter
each building and suck out the blood of the maidens and the Vampire Hunters must
prevent this from happening. The Vampire Hunters and the great Count Otto himself are
also key objectives to winning this scenario.
The Square Special Rules
It will take the remainder of a turn for Otto to suck the blood of the young maiden
provided he has moved into the building with her inside during the movement phase.
While sucking the blood the Vampire may not do anything else. Attack, cast spells etc.
The Vampire Hunters may free the maidens by entering a building which still contains a
female and releasing her from the hypnotic spell which has been cast upon her. The
released young lady will follow the Vampire Hunter who is their rescuer around the
battlefield.
Should a Vampire Hunter subsequently die at the Vampires hands then the evil count gets
any maidens with them and scores the victory points for them. Should any other Undead
forces except the Vampire kill a Vampire Hunter any maidens with them are slain as well
and neither side gets the victory points.
When a maiden is rescued you should use a suitable miniature to follow the Vampire
Hunter around. The maiden may not attack or be attacked and therefore has no profile.
The maiden will move as far as her rescuer does.
The Warbands
This scenario has been written with the intention that you create your own warbands to
fight with. That's right we're not going to tell you which warband you must use, instead
you can use your own favourite Undead warband. There are, however a few restrictions
that we want to impose upon you.
The Undead warband must choose Otto and Igor. The Undead warband are free to choose
another Vampire but he cannot gain victory points for sucking the blood of the maidens.
The heroic warband must take the Vampire hunters special characters, included in this
article.
Vampire Hunter Special Rules
Each Vampire Hunter is armed with a Sword and a wooden mallet. The mallet does not
count as an extra hand weapon but is used for hammering stakes into Vampires. And
speaking of stakes each Vampire Hunter carries blessed wooden stakes.
Blessed Wooden Stakes: -1 to hit, Strength = 5, if the wooden stake does damage then it
causes 2 wounds against Vampires only.
Vampire Hunters may not be the warband leader. The Vampire Hunters move
independently (although its best to have them close together so that all three confront the
Vampire at once).
Magic Items
Each Vampire Hunter may carry three magic items. Two of these will always be
Professor Cara Van Hellfire's extra strong Garlic and the Silver Crucifix. Each specific
Vampire Hunter has their own third magic item.
Scenario Options
This scenario is easily adaptable to suit our own warbands and preferences. For example
you might have a friend who has an Undead warband but you might have a Dwarf
warband. It is perfectly alright to use the Dwarf warband by simply adding the Vampire
Hunter characters to the warband list.
The characters given in this scenario can be used in other games of Mordheim that you
play. So if you really want to take care of those pesky Vampires you could take one of
our special Vampire Hunter characters. I'm certain you will.
Victory Conditions
Both players gain the experience points as the normal Mordheim rules dictate. The
following special victory conditions apply to this scenario only. Note that the victory
points for the special characters included in this scenario are included here and no other
VP's should be added for them.
Heroes:
8 Vampire Hunters kill Otto Van Luthor with stake in heart.
4 Otto is put to sleep / Otto is killed by another model or weapon.
2 For every maiden rescued by the Vampire Hunters.
1 Per wound caused upon Otto Van Luthor.
1 If Igor is killed by any model in the Empire army.
Undead:
3 Per Vampire Hunter killed by Otto.
1 Per Vampire Hunter killed by anyone else in the Empire army.
2 For every maiden who has had her blood sucked from her by Otto.
1 If Igor stays alive to protect his master.
1 Per wound caused by Otto upon any of the Vampire Hunters.
Otto van Luthor (375 GC)
+ 25 points Bloodsword
+ 15 points Shadowcloak
+ 25 points Shapechanging scroll
Profile M WS BS S T W I A Ld
Otto 6 8 6 7 6 4 9 4 10
Special Rules
Leader
Otto Van Luthor is your warband leader and replaces the leader from the Undead
warband list. All models within 12" may take Ld tests using his Ld characteristic.
Transfixing Glare
Make a Ld test if failed the victim is transfixed.
Bite your neck
Otto may attempt to bite someone's neck. This may only be made on someone who is
transfixed. The person is drained of blood and suffers 1 automatic wound.
Wizard
Otto is a Level 3 wizard.
Magic Items
Otto may carry four magic items in total. Three of these will always be: Shapechanging
Scroll, the Shadowcloak and the Bloodsword.
Bloodsword
This sword drips with blood constantly and is believed to have had blood involved in the
forging process of the blade. The potent bite of the Bloodsword drains the victim of their
blood in no time at all.
The Bloodsword causes D3 wounds every time it inflicts damage with no armour saves
allowed except magic armour.
Shadowcloak
The Shadowcloak is made of the darkest fabrics and shifts magically, confusing the eye
and making the Vampire who wears the cloak a difficult target to hit.
A Vampire wearing the Shadowcloak is very hard to hit. There is a -1 to hit penalty
against him in hand to hand combat and shooting.
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