YourCommodore_HardwareBuyersGuide1988.pdf

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GRAPHICS
SOUND
COMMUNICATIONS
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FROM THE PUBLISHERS OF YOUR COMMODORE
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TM COMPUTERS
Dealers for Commodore, Atari, Amstrad, Roland,
Xerox, Epson, Brother, Philips, Star, NEC,
Canon, Kyocera, Mannesmann, Citizen, Toshiba,
Oki, Panasonic, Cherry, Polaroid Pallette, Acco,
Elliot James, Rexel, and Hantarex monitors. We
also supply a full range of computer system
;
consumables: from disks to desks.
We combine system support,
with a friendly service and
helpful staff.
Tri Computers
161-169 Lliblidge Road Ealing London W13
9AU
01 840 6136
1 0% DISCOUNT VOUCHER
Present this voucher at our showrooms before 31st December 1987 and get 10% off of your
purchase.
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1988
COMMODORE
Editor: Stuart Cooke
Assistant Editor: Sue Joyce
Editorial Assistant: Kirk Rutter
Advertisement Manager: Stuart
'Thy
lor
Advertisement Copy Control: Laura
Champion
Typesetting: Project 3
Design: ASP Art Studio
HARDWARE
BUYERS GUIDE
Argus Specialist Publications Limited Editorial
& Advertisement Office, Your Commodore, No
1 Golden Square, London WM 3AB.
11-lephone; 01437 0626_ Rim 8811896.
CONTENTS
The Commodore 64
Is this the computer of the decade?
4 Fixtures And Fittings 4 8
What can you give the computer buff who has everything?
Art Gallery 8
Some hardware needs great software to put you in the picture
53
Heavy Metal Hardware
SID has a good voice but MIDI means more music
Printer Buyers' Guide
1
4
Which features do you really need?
Life In The Fast Lane 5 8
A new DOS can make your disk drive really motor
A Change Of Face 1 9
The lowdown on upgrading your 803 printer - Avon calling
On-line Line-up
6
2
Choose a modem to broaden your horizons
Facing Up To Printers
A look at the range of interfaces and their special features
20
Fresh Chips 6 7
Getting down to descenders on the 801 printer
Precision Printing
Precision prove that four heads are better than one
24
Net Benefits
6
8
What do the networks offer modem users?
Printer Printout
Sixteen popular printers under scrutiny
Machine Mania
A Who's Who of Commodore computers
Of Mice & Pens
The alternatives to keyboard control
26
Interfacing With The RS232
7
2
A do•it•yourself interface for the Commodore 64
37
Talking Through Your RS232
Off the peg interfaces from York Electronic Research
82
41
RS232 On The Plus 4
No need to search the shops, make your own
84
A La Cart
The cartridge revolution has arrived!
44
Commodore — Past And Present
Who is Commodore? CBM profiled
91
Red Boxes
Let your computer do the working
92
Spanner In The Works
What can you do with a dead computer?
94
Contacts
Addresses for your file of facts
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TEL:
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expert
Printed by:
Garnet Print, Rotherham
Distributed bys
5,11 Distribution Lid, 16-18 Trinity Gardens. London 5W9
4111111MMIEIR 11,111MIERInom
TAPE T O o isc T O M SC T O T APE
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COMPUTERS
The Commodore
Few computers can approach the success
that the CM has enjoyed. Why has is it
remained so success/hi Thr so long?
by Norman Doyle
T
h
s
maintained a high profile in the market since it was first launched
in August 1982. Despite the better sales perthrmance of the
Sinclair Spectrum (now under Amstrad
.
a
tar superior machine with a 40 column, 16 colour display.
provision fur eight sprites and probably the best sound chip in
any home computer_
Really. 1 should refer to the C64 by the name of its latest
incarnation, the 64C, because the production line in Germany
has been turned oxer to the production of this handsome
restyling. However, the C64 by any other name still smells as
sweet.
In the early days most of the programs written thr the C64
were upgrades from earlier VIC 20 programs. With the passage
of time more and more programming tricks have been exploited.
graphic designers have gone to town with animation effects and
a new breed of musician has appeared to transform the sound
chip into a voice simulator one minute and a high class
synthesiser the next. For the most part, the net result is that
games today bear little resemblance to their predecessors and
this has had a knock on effect to serious software.
has been heavily exploited by games programmers.
Hi-res mode
This is the Commodore's graphics mode giving a screen
resolution of 320 by 2(X) pixels. This is similar to the normal
text mode and frees the user from fixed character positions
allowing hi-res pictures to be drawn_
Ili-res multicolour mode
Once again this mode gives a blockier appearance because
the horizontal resolution is halved to 160 pixels.
In addition to these modes there is the extended colour mode
which splits the character set into groups which can have
differently coloured backgrounds. Because of the subsequent
reduction to only 64 characters in the set. it limits what can
effectively he done but some nice effects can result.
In addition to these displays there is provision lin
- a
maximum of eight sprites to he displayed at the same time. Each
sprite can he switched to normal or multicolour mode
independently of one another and totally free from the screen
mode selection.
The advantage of sprites is that they don't have a transparent
background colour. This gives them an appearance as though
they were painted on a transparent sheet and anything they pass
What do the programmers play with?
There are essentially four modes of operation tiff the screen
display:
Normal text mode.
This is the power up mode which only allows three colours
to be used simultaneously. The screen comprises 40 columns
by 25 rows giving a total of ItXX) character squares on the screen.
Each character square comprises of an eight by eight pixel matrix
and all characters can he redefined.
The three colours are border, background and foreground
(character). All sixteen colours can be used on one screen but
each character square can only exhibit two of these colours:
background and threground _
Multicolour text mode
A Pew deft pokes and the character square can exhibit a total
of four colours, including the background colour. This is subject
to the swings and roundabouts syndrome. what you gain in
colourfulness you lose in horizontal resolution. Each multicolour
character square is thrilled by a matrix of thur by eight pixels.
Once again the character set is redelinable and this mode
YOUR COMMODORE HARDWARE BUYERS GUIDE
4
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COMPUTERS
64
cable to a wide assortment of printer interfaces. cartridges.
modems, disk drives and a host of other add-ons. Ranged along
the back from left to right you'll fi nd a cartridge socket. TV
output. composite monitor socket, serial port. cassette interlace
and an RS232—type user port. These are supplemented by two
ports for j()ysticks. paddles. graphics pads. light petis. track balls
or mouses (mice?).
Internally the whole juggling act is held together by a 6510
microprocessor which is essentially a modified 6502, When it
is not accessed directly through a machine co(le program it is
driven by the Basic ROM containing the necessary coding to
execute Basic V2.
After much had been made about the 64K RAM. it came
as a great disappointment and source of confusion to early buyers
when the power up screen declared only 38K of Basic RAM.
Far from being a commercial con trick there is 64K of RAM.
all of which is available to the user hut at the cost of the full
operating svstein.
Parts of the memory are overlaid by the OS chips in a
piggyback fashion which means that access can only he gained
to the extra RAM by bank selection, This has been exploited
to the 11,111 by commercial machine code programmers. vastly
improving the quality of software.
The real Achilles heel of the system is the Basic
implementation w hich is archaic and contains no direct
commands (Or sound or graphics control. The bad news is that
this makes sophisticated programming a pig hut the good news
is that all the PEEKs and POKEs form a good introduction to
machine coding and there are not so many Basic keywords and
structures to memorise!
The apocryphal story of C64 Basic is that Commodore
commissioned a fully comprehensive implementation hut it didn't
see the light ()I' day. Instead we got Simon's Basic in the form
of a plug-in cartridge at extra cost. David Simon was only 16
years old when he devised the program with its 114 extra
comnumds and_ despite the desirability of a comprehensive
Basic, it never really set the C64 world on fire.
Other companies have produced add-on Basics and the
apparent weakness of the 64 can be turned into a strength because
the machine can he converted into a dedicated computer with
the correct handling routines.
Another area of criticism has centred around the slow
operation of cassette and disk loading. Much has been done in
software modification to overcome the deficiencies of the loading
systems and users often wonder why the operating system didn't
do this in the first place. There are two answers to this question.
Conmiodore claim that the slow load is more reliable and it
certainly does appear to have a higher success rate than most
fast loaders. The second and more plausible reason is that
Conmu)dore just didn't realise what could he achieved!
On the outside the machine doesn't seem to have changed
at all prior to the 64C redesign but internal changes have been
goinu on all of the time and the latest version of the component
board is the slickest yot.
In computer history there has never been a machine to equal
the Commodore 64 in popularity, price and style, If this model
doesn't see its tenth birthday Ell hang up mv pen and inkpot for
, •
over can be seen through the spaces between the sprite design.
They are moved independently of the screen and are an absolute
boon to game writers.
For the benefit of programmers the screen can he relocated
to any part of the 64s memory. This means that two or more
screens can be used at once to allow special effects by switching
from one to another in quick succession.
The sprite limitation can also be overcome by expert
programmers using split screen techniques_
Sound Technology
The audio capabilities of the C64 are provided by the Sit) 4 Sound
Interlace Device) chip which gives three independent sound
channels. With each channel you get full ADSR envelope shaping
and a choice of three waveforms or white noise plus limited ring
modulation, fi ltering and resonance.
This means that three part harmonies are easily achievable
hut careful programming can make this seem like a small group.
The sound from a well tempered C64 can beat many synthesisers
for range and colour.
Peripherals abound !Or the C64 and every orifice can spew
YOUR COMMODORE HARDWARE BUYERS GUIDE
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