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PRIMA’S OFFICIAL STRATEGY GUIDE
Keith M. Kolmos
primagames.com ®
Based on
a game
rated “M”
by the
ESRB
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Prima’s Official Strategy Guide
Keith M. Kolmos
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
800-733-3000
www.primagames.com
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The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and
other countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United
States.
© 2001-2004 by Prima Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or
by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval sys-
tem without written permission from Prima Games. Prima Games is a division of Random House, Inc.
Red Faction—Game and Software © 2001 THQ Inc. Developed by Volition, Inc. Red Faction, Volition, Geo-Mod, THQ and
their respective logos are trademarks and/or registered trademarks of THQ Inc. All Rights Reserved.
All products and characters mentioned in this book are trademarks of their respective companies.
Important:
Prima Games has made every effort to determine that the information contained in this book is accurate. However, the
publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the mate-
rial in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result
from using the information in this book. The publisher cannot provide information regarding game play, hints and strate-
gies, or problems with hardware or software. Questions should be directed to the support numbers provided by the game
and device manufacturers in their documentation. Some game tricks require precise timing and may require repeated
attempts before the desired result is achieved.
ISBN: 0-7615-3698-1
Library of Congress Catalog Card Number: 2001093735
Author Acknowledgements
Special thanks go out to all of the people who helped make this project come together. Volition created a great game and
was there to help out with questions. Thanks to Kirk Somdal for getting everything organized on that end. Jennifer, David,
and Deana from Prima helped organize everything while Sue turned out a great layout. As always, Lisa, Michelle, and
Michael have been supportive and provided the inspiration to put in the time and energy to make this book the best it
can be.
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CONTENTS
Contents
Submachine Gun (UAP-32/20 Ultor
Submachine Gun) ..........................................19
Automatic Shotgun (UAS-10 Ultor Automatic
Combat Shotgun) ...........................................20
1. Introduction..................................2
Assault Rifle (UAR-42 Ultor Military Assault
Rifle) ...............................................................20
Mars in the Near Future .......................................2
Guide Details........................................................2
Sniper Rifle (USG-50 Ultor Sniper Rifle)............21
Remote Charge (URC-15 Ultor Remote
Mining Charge)...............................................21
2. The Characters .......................3
Grenade (UHG-90 Ultor Offensive Hand
Grenade) ........................................................22
Parker ...................................................................3
Flame Thrower (UFT-1 Ultor Flame Thrower)....22
Eos .......................................................................5
Rocket Launcher (URL-6T Ultor Tactical Rocket
Launcher, a.k.a. “Big Earl”) ............................23
Hendrix .................................................................7
Rail Driver (FCA-26 Magnetic Rail Driver) .........23
3. The Bad Guys .........................10
Precision Rifle (MK/SG-1 Defender Precision
Rifle) ...............................................................24
Deputy Administrator Gryphon ...........................10
Heavy Machine Gun (JF60-HMG/BF Heavy
Suppression Machine Gun)............................24
Dr. Capek............................................................11
Colonel Masako—Head of the Mercenaries ......12
Fusion Rocket Launcher (F-1TL Fusion Rocket
Launcher) .......................................................25
Security Guards..................................................13
Bots ....................................................................14
5. Gameplay Basics ................26
Creatures............................................................15
Mercenaries........................................................16
Training Mode ....................................................26
Unarmed Ultor Employees .................................17
Head Shots.........................................................27
Movement...........................................................27
4. Weapons and Objects.....18
Stealth ................................................................28
Strafing ...............................................................28
Control Baton (UCB-24 Ultor Control Baton) .....18
Reloading ...........................................................29
Riot Shield (UBS-4 Ultor Riot Body Shield) .......18
Incoming fire.......................................................29
12mm Pistol (USP-16 Ultor Semi-Automatic
Pistol) .............................................................19
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PRIMA’S OFFICIAL STRATEGY GUIDE
The Rocket Launcher .........................................30
Level 5 Stage 1 ...............................................59
Be a Sniper ........................................................30
Level 5 Stage 2 ...............................................61
The Flame Thrower ............................................30
Level 6: Administrative Complex ........................63
Overhead Turrets and Sentry Guns ...................31
Level 6 Stage 1 ...............................................64
When in Doubt, Blow it Up .................................32
Level 6 Stage 2 ...............................................65
Buttons ...............................................................33
Level 6 Stage 3 ...............................................66
Vehicles ..............................................................33
Level 7: Escorting Gryphon................................68
Staying Alive.......................................................35
Level 7 Stage 1 ...............................................68
Pay Attention to the Messages ..........................35
Level 7 Stage 2 ...............................................71
Save Early, Save Often ......................................36
Level 7 Stage 3 ...............................................72
Level 8: Medfac ..................................................73
6. Level Walkthroughs.........37
Level 8 Stage 1 ...............................................73
Level 1: The Mines of Ultor ................................37
Level 8 Stage 2 ...............................................75
Level 1 Stage 1 ...............................................37
Level 9: Chasing Capek .....................................77
Level 1 Stage 2 ...............................................40
Level 9 Stage 1 ...............................................77
Level 1 Stage 3 ...............................................42
Level 10: Capek’s Zoo .......................................81
Level 2: The Barracks ........................................43
Level 10 Stage 1 .............................................81
Level 2 Stage 1 ...............................................44
Level 10 Stage 2 .............................................84
Level 3: Get to the Shuttle! ................................47
Level 10 Stage 3 .............................................85
Level 3 Stage 1 ...............................................48
Level 11: Capek’s Inner Sanctum ......................87
Level 3 Stage 2 ...............................................51
Level 11 Stage 1 .............................................88
Level 3 Stage 3 ...............................................51
Level 11 Stage 2 .............................................90
Level 4: In Search of the Red Faction Base ......53
Level 11 Stage 3 .............................................92
Level 4 Stage 1 ...............................................54
Level 12: A Canyon Ride to the Comm Center. ...93
Level 4 Stage 2 ...............................................56
Level 12 Stage 1 .............................................94
Level 5: Geo Thermal Plant ...............................58
Level 13: The Comm Center ..............................98
Level 13 Stage 1 .............................................98
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