Model Railroader - Plug and Play.pdf

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A ‘plug-and-play’ industry
Raw materials storage silos
Rough roll furnace
Grinding and polishing
Yard
Shipping docks
Ware room
Office
PHOTO COURTESY OF PPG INDUSTRIES
By Henry Freeman
the glass factory. In fact, the plan only
varies from a traditional 4 x 8 design in
two ways: It has a three-foot single-
track tail serving as the drill track for
the plant and there is no loop.
When plugged into my B&O Cum-
berland Division during an operating
session, the PPG plant provides a steady
stream of incoming and outgoing traffic
for the rest of the railroad thanks to a
connecting track at the end of the inter-
change yard. When the session is over, I
unplug the 4 x 8 plant from the layout
and store it, freeing up valuable floor
space in my layout room for working
on other projects.
This is how Pittsburgh Plate Glass Works
No. 7 plant in Cumberland, Md., looked in
the late 1950s. At this point in its history,
the float glass system has yet to be
installed. Most of the plant could be kit-
bashed using various manufacturers’ stock
kits and styrene shapes.
I started with a basic loop of track
on a 4 x 8 sheet of plywood. Years
later, as my friend Bill Chapin and I
worked on designs to add a major
industry to my HO scale Baltimore &
Ohio Cumberland Division, we realized
the best approach to solve my space
problem was to return to the 4 x 8 lay-
out concept. As a twist on the tradi-
tional plan, however, our self-contained
industrial plant is made to “plug in” to
the rest of the layout when needed and
be moved out of the way when it isn’t.
turing technology. Once the furnaces
were fired, plate glass production went
on 24 hours a day, 365 days a year, and
consumed huge amounts of raw mater-
ial. PPG closed the Cumberland plant
in the 1970s.
A glass plant receives its raw materi-
als by rail and stores them in a series of
silos. An intricate system of conveyers
automatically gathers the materials
from storage, weighs each to a specific
formula, mixes them in a batch, and
carries them to the melting tank.
Timing and continuity of the rail-
road shipments are of vital importance
to keep a glass plant running. Soda ash,
limestone, and sand are all delivered in
A plug-and-play layout
By itself, my 4 x 8-foot Pittsburgh
Plate Glass Works No. 7 plant is a self-
contained industrial switching railroad,
complete with a small interchange yard.
The layout can provide hours of fun for
a switch crew moving cars of time-
sensitive raw materials in and around
The prototype
Pittsburgh Plate Glass started con-
struction on the Cumberland Works
No. 7 plant in 1954, installing a rough
roll, flat glass furnace with a chemical
polishing system. In 1963, PPG added
the world’s first float line furnace, open-
ing a new era in plate glass manufac-
L ike many young model railroaders,
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for your railroad An HO layout doesn’t have
to be a loop of track
PITTSBURGH
PLATE GLASS
Scale: 3 4 " = 1'-0"
12" grid
HO scale (1:87)
4 x 8 feet
Minimum curve radius 18"
No. 4 turnouts
3-
foot
tail
Grinding and
polishing
Office building
Power house
Ware
room
Switch
lead
Rough
roll
furnace
Shipping
docks
Batch house
To rest of layout
Lehr building
(annealing oven)
Interchange yard
Float line
bath
Raw materials
Float furnace
ILLUSTRATION BY JAY SMITH
covered hoppers. Salt cake, needed in
the manufacturing process, rouge (iron
oxide) and felt for the polishing process,
and packing material for outbound
loads are shipped in boxcars.
The Cumberland plant made plate
glass from 1 8 " to 3 4 " thick and shipped it
by truck, boxcar, and flatcar to cus-
tomers for installation in store fronts
and office buildings, processing by mir-
ror manufacturers, and fabrication into
automobile safety glass.
MAKING GLASS
factory in the United States producing plate glass using both the traditional flat
process and the new float technology side-by-side.
The major steps in traditional flat glass production begin with mixing and melt-
ing raw materials into molten glass. The molten glass is then rolled into a continu-
ous solid ribbon, ground to a uniform thickness, and polished. The final steps
include cutting, inspecting, and packing for shipment.
In the float glass plant, raw materials (largely sand and soda ash) are melted in a
gas-fired furnace at over 2,800 degrees Fahrenheit. The molten glass flows out of
the furnace as a continuous ribbon of flat glass that floats on a bath of molten tin
(which has a much lower melting temperature) until cool enough to hold its shape.
Final processing further cools the ribbon, then it is cut into uniform sheets which
are trimmed to sizes specified by customer orders.
Unlike the flat process which uses rollers to physically shape the glass, the float
system produces glass with a perfectly flat surface. – H. F.
Industrial layout potential
Though most of my PPG plant
would involve scratchbuilding or kit-
bashing structures, you could apply the
concept to other heavy industries. Cur-
rently there are structure kits available
for automobile plants and steel mills.
Perhaps a plug-and-play industry is
just what you need for your existing
layout. Or it could be the starting point
of your first model railroading adven-
ture with plenty of room to grow.
1
Henry Freeman is a newspaper execu-
tive in Westchester County, N. Y., and
was the founding sports editor of USA
TODAY . He is a member of the faculty of
the Model Railroad Skills Institute, and
his article on “Research in the Informa-
tion Age” appeared in Model Railroad
Planning 2001 . He got back into model
railroading 15 years ago when his wife
gave him a train set for Christmas.
A t one point in its history, Pittsburgh Plate Glass Works No. 7 plant was the only
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Decaling
Fig. 1 TOOLS AND MATERIALS. Along with
decals you’ll need a shallow container for
water, decal setting solution, brushes,
tweezers, hobby knife, and small scissors .
these days makes it possible to
model cars and locomotives from
hundreds of railroads and private own-
ers. Many of these aren’t available in
factory-painted versions, so learning to
decal your own equipment gives you
many additional model options.
Preparation
Figure 1 shows the tools and sup-
plies you’ll need, starting with a shal-
low, flat container for water. An
upside-down plastic can lid works well.
A dark-colored container makes it eas-
ier to see light-colored decals.
Always use distilled water. Tap water
has minerals that remain on the model
when the water evaporates. Try distilled
water and you’ll find that most of what
you thought was decal glue residue is
no longer a problem.
I use a hobby knife and scissors to cut
decals (fig. 2). A clear drafting triangle
works well as a knife guide, allowing you
to see exactly where you’re trimming in
relation to the lettering. Small scissors
are handy for cutting smooth curves.
You’ll need decal setting solution. I
recommend Microscale’s solutions for
thin-filmed decals such as Microscale,
Oddballs, and others, as well as
stronger solutions such as Champ
Decal-Set and Walthers Solvaset for
Champ’s and Walthers’ decals.
Fig. 2 CUTTING DECALS. A clear drafting tri-
angle works well for guiding the blade, and a
self-healing cutting mat is a good surface.
I use two brushes: one for water, one
for setting solution. They should be
decent-quality soft-bristle brushes, and
they should be used only for decals.
Adding decals
Only apply decals over a gloss or
semi-gloss surface. If the model has a
flat finish, start by spraying on a coat of
clear semi-gloss or gloss.
Trim the decals from the sheet.
Some decals have clear film over the
entire sheet; others (namely Microscale)
have film only under the lettering and
graphics. See fig. 3.
If the clear film covers the entire
sheet, cut the film as close to the letter-
ing as possible. If not, cut outside of the
film, as the outside edge will blend in
better with the model’s painted surface.
T he wide variety of decals available
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Fig. 3 DECAL FILM. Microscale decals (at
left) have decal film only under the lettering
and graphics. Other brands, such as Champ
(right), have film on the entire sheet.
Place the decal in the water and let it
soak for ten to 20 seconds until the
backing paper is completely saturated.
Take it out of the water and place it on
a paper towel for a minute. Let Cham-
pion and other thicker decals float off
the paper, then move the decal to the
model with tweezers.
In the meantime paint a small pud-
dle of Microscale Micro Set on the area
where the decal will go. Micro Set is a
weak solution that will begin to soften
a decal, but not to the point where
you’ll be unable to move it.
Position the decal over the car, then
slide the decal into place as fig. 4 shows
with your finger, a brush, tweezers, or a
toothpick. If you’re using tweezers, be
especially careful not to tear the decal.
If the decal doesn’t slide easily from the
backing paper, let it sit for a few more
seconds. If the decal doesn’t want to
move, add water or Micro Set with
a brush.
Once the decal is in place carefully
blot away excess Micro Set and water
with the corner of a paper towel. Don’t
blot the decal itself – just touch the area
near the decal.
Add a setting solution, such as Micro
Sol, with a brush around the edge of the
decal, being very careful not to disturb it.
Capillary action will draw the fluid
under the decal. Once you’ve added set-
ting solution, DO NOT touch the decal.
It may shrivel a bit at first, but that’s nor-
mal – it will straighten out as it dries. Set
the car aside for a few hours.
Fig. 4 REMOVING BACKING PAPER. Gently
slide the decal from the backing paper
to the model.
Fig. 5 AIR BUBBLES. Trapped pockets of air
show up as raised bubbles (at the point of
the knife) or silvery areas (on the right of the
F). Prick them with a knife.
Fig. 6 FINISHED DECAL. Keep pricking the
bubbles and reapplying solution until the
decal appears to be painted on.
blade, then apply more setting solution.
When the decal is dry, the lettering
will look as if it’s been painted on (fig.
6). Allow the car to dry at least 24
hours before applying a clear finish.
Then spray on a light, clear coat of flat,
satin, or semi-gloss to give the car a
uniform finish.
You’re now ready to turn more
undecorated models into custom cars
for your layout.
Final steps
After the decal dries you might see
air bubbles trapped underneath it
(especially around raised details) or a
silvery sheen on flat areas (fig. 5). Gen-
tly prick the bubbles or silvered areas
with a pin or the tip of new hobby knife
1
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PHOTOS BY JEFF WILSON
Personalizing
structures
S tructures can play a big role in
use the same building in multiple loca-
tions if you give it a different paint
scheme in each place.
As you build each structure, decide
what you want the building to be. For
example, is it going to be a furniture
store, drugstore, grocery store, or bar-
ber shop?
Signs are probably the most impor-
tant detail when it comes to providing
Fig. 2 WINDOW SHADES. Pieces of colored
paper or manila file folders work well for
simulating shades.
an identity for a structure. A wide vari-
ety of signs is available from compa-
nies like Bar Mills, Blair Line, JL
Innovative Design, Microscale (decals),
and Woodland Scenics (dry transfers).
You can also use individual decal or
dry transfer alphabet sets to make
signs, or you can take a photo of a real
sign and reduce it (or scan it into
a computer and resize it) to use it on a
model. [See Jeff’s feature on structure
signs in the May 2001 issue of M ODEL
R AILROADER . – Ed. ]
Window treatments make buildings
look lived in. You don’t necessarily have
to detail a building’s interior – you just
need to give the impression that it has
an interior. The grocery store in the
lead photo is an example. From the out-
side it looks busy, with all the signs on
the windows. However, the view in
fig. 1 reveals that the only interior
Fig. 1 FALSE INTERIORS. Sometimes by placing a few items close to the windows, we can
make a viewer “believe” the building has a full interior. This DPM grocery store has just a few
Preiser crates in the window (along with lots of signs) hiding its bare interior.
giving your layout personality.
Detailing and improving commer-
cial structure kits will make your build-
ings different from all of the otherwise
identical buildings on layouts across
the country.
First, paint all plastic structures to
kill the plastic shine and to make the
building more realistic. You can often
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