debug(1).txt

(4 KB) Pobierz
      Moorhuhn 3
  2009-03-21 08:48:51

open data file: moorhuhn3.dat
color shift: 11 6 0
load animation: "gfx\loading1"
load animation: "gfx\loading2"
load animation: "gfx\chickleft1"
load animation: "gfx\chickleft2"
load animation: "gfx\chickleft3"
load animation: "gfx\chickleft1"
load animation: "gfx\chickleft2"
load animation: "gfx\chickleft3"
load animation: "gfx\dchickleft1"
load animation: "gfx\dchickleft2"
load animation: "gfx\dchickleft3"
load animation: "gfx\shell1"
load animation: "gfx\shell2"
load animation: "gfx\shell3"
load animation: "gfx\mousecursor"
load animation: "gfx\font"
load animation: "gfx\shell1_initial"
load animation: "gfx\shell2_initial"
load animation: "gfx\shell3_initial"
load animation: "gfx\titelcard"
load animation: "gfx\highscore"
load animation: "gfx\bossscreen"
load animation: "gfx\highscore1"
load animation: "gfx\cave1"
load animation: "gfx\cave2"
load animation: "gfx\cave3"
load animation: "gfx\tree01"
load animation: "gfx\splash1"
load animation: "gfx\splash2"
load animation: "gfx\splash3"
load animation: "gfx\cousin_fly1"
load animation: "gfx\cousin_fly2"
load animation: "gfx\cousin_fly3"
load animation: "gfx\cousin_fly1"
load animation: "gfx\cousin_fly2"
load animation: "gfx\cousin_fly3"
load animation: "gfx\cousin_die1"
load animation: "gfx\cousin_die2"
load animation: "gfx\cousin_die3"
load animation: "gfx\poll01"
load animation: "gfx\turtle"
load animation: "gfx\turtle_hit"
load animation: "gfx\shoot01"
load animation: "gfx\rinde"
load animation: "gfx\karte"
load animation: "gfx\haseupdown"
load animation: "gfx\haseshoot"
load animation: "gfx\igelupdown"
load animation: "gfx\igelshoot"
load animation: "gfx\ballon"
load animation: "gfx\boot_gameani"
load animation: "gfx\boot_hit"
load animation: "gfx\specht"
load animation: "gfx\spechthit"
load animation: "gfx\fischerboot"
load animation: "gfx\fischerboothit"
load animation: "gfx\fish_jump"
load animation: "gfx\nickpic"
load animation: "gfx\stone"
load animation: "gfx\leuchtturm"
load animation: "gfx\clockshot"
load animation: "gfx\gewitter"
load animation: "gfx\hai"
load animation: "gfx\hai"
load animation: "gfx\haihit"
load animation: "gfx\haihit"
load animation: "gfx\electrohuhn1"
load animation: "gfx\electrohuhn2"
load animation: "gfx\electrohuhn3"
load animation: "gfx\electrocousin1"
load animation: "gfx\electrocousin2"
load animation: "gfx\electrocousin3"
load animation: "gfx\gold1"
load animation: "gfx\gold2"
load animation: "gfx\gold3"
load animation: "gfx\birdhiding"
load animation: "gfx\bg05gruen"
load animation: "gfx\licht1"
load animation: "gfx\astlinks"
load animation: "gfx\astrechts"
load animation: "gfx\moorfrosch"
load animation: "gfx\moorfroschhit"
load animation: "gfx\moorhitheart1"
load animation: "gfx\moorhitheart2"
load animation: "gfx\moorhitheart3"
loading targets: "gfx\blaetter"
load sounds
load sound effect: "sfx\game_over.mp3"
load sound effect: "sfx\gun reload.mp3"
load sound effect: "sfx\gunblast.mp3"
load sound effect: "sfx\time_running.mp3"
load sound effect: "sfx\chicken close.mp3"
load sound effect: "sfx\chicken mid.mp3"
load sound effect: "sfx\chicken far.mp3"
load sound effect: "sfx\ambientloop.mp3"
load sound effect: "sfx\empty magazine.mp3"
load sound: file sfx\game start not found
load sound effect: "sfx\ballon_gas.mp3"
load sound effect: "sfx\ballonshot.mp3"
load sound effect: "sfx\fishshot.mp3"
load sound effect: "sfx\gun reload3.mp3"
load sound effect: "sfx\leafshot.mp3"
load sound effect: "sfx\lesshuhnbuzzer.mp3"
load sound effect: "sfx\shipmoves.mp3"
load sound effect: "sfx\stoneshot.mp3"
load sound effect: "sfx\thunder.mp3"
load sound effect: "sfx\turtleshot.mp3"
load sound effect: "sfx\watershot.mp3"
load sound effect: "sfx\woodshot.mp3"
load sound effect: "sfx\chickenmetal.mp3"
load sound effect: "sfx\clockdefect.mp3"
load sound effect: "sfx\event1.mp3"
load sound effect: "sfx\event2.mp3"
load sound effect: "sfx\flash.mp3"
load sound effect: "sfx\houseshot.mp3"
load sound effect: "sfx\lesshuhnshot.mp3"
load sound effect: "sfx\moretime.mp3"
load sound effect: "sfx\woodpecker.mp3"
load sound effect: "sfx\gunblast2.mp3"
load sound effect: "sfx\picknickshot.mp3"
load sound effect: "sfx\popup.mp3"
load sound effect: "sfx\popupshot.mp3"
load sound effect: "sfx\chickenheartattack.mp3"
load sound effect: "sfx\roswellhuhn.mp3"
load sound effect: "sfx\extrabad.mp3"
load sound effect: "sfx\extragood.mp3"
load sound effect: "sfx\wallshot.mp3"
load sound effect: "sfx\shipsinks.mp3"
load sound effect: "sfx\woodpeckershot.mp3"
load sound effect: "sfx\stone_on_boat.mp3"
load sound effect: "sfx\tree.mp3"
load sound effect: "sfx\treebranchshot.mp3"
load sound: file sfx\frog shot not found
create streaming buffer
sound initialized
terminate sound
release sprites
release dd
saving highscores
terminate sound
release sprites
release dd
Moorhuhn 3 end
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