Compute's_Commodore_64_and_128_Collection.pdf

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COMPUTE! S
COMMODORE
c
SIXTY FOUR &)
COLLECTION
COMPUTE! Publicationsjnc.^
One ol theABC Publishing Companies
Greensboro, North Carolina
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The following article was originally published in COMPUTE! magazine, copyright
1983, COMPUTE! Publications, Inc.: "Ultrasort" (September—originally titled
"Ultrasort for Commodore").
The following articles were originally published in COMPUTE! magazine, copyright
1985, COMPUTE! Publications, Inc.: "Advanced Sound Effects on the 128" (Feb
ruary—originally titled "Advanced Sound Effects on the 64"); "Mindbusters" (April);
"TurboDisk: High-Speed 1541 Disk Loader" (April—originally titled "TurboDisk:
High-Speed Disk Loader for Commodore 64 and Expanded VIC-20").
The following articles were originally published in COMPUTE!'* Gazette, copyright
1983, COMPUTE! Publications, Inc.: "Disk Defaulter" (November—originally titled
"VIC/64 Disk Defaulter"); "UnNEW: Program Lifesaver" (November—originally ti
tled "VIC/64 Program Lifesaver); "Foolproof INPUT" (December—originally titled
"Foolproof INPUT for VIC and 64").
The following articles were originally published in COMPUTEl's Gazette, copyright
1984, COMPUTE! Publications, Inc.: "Making Calendars" (April); "Ultrafont +"
(July); "Campaign Manager" (August); "Sprite Magic: An All Machine Language
Sprite Editor" (August—originally titled "Sprite Magic: An All-Machine-Language
Sprite Editor"); "Quiz Master" (October—originally titled "Quiz Master for the 64");
"Function Key" (November).
The following articles were originally published in COMPUTEl's Gazette, copyright
1985, COMPUTE! Publications, Inc.:'"Debugging BASIC Programs" (January and Feb
ruary—originally titled "Debugging BASIC: Part 1 and Part 2"); "Trap 'Em" (January);
"Commodore 128 Peripheral Ports" {March—originally titled "Commodore Peripheral
Ports"); "Disk Directory Sort" (March); "Heat Seeker" (March); "Commodore 128
CP/M Plus" (April—originally titled "What Is CP/M?"); "NoZap: Automatic Program
Saver" (April); "Triple 64" (April); "Inside the Commodore 128: A Hands-On Look"
(June—originally titled "Inside the 128: A Hands-On Look at Commodore's Newest
Computer"); "Squares" Oune).
The following article was originally published in COMPUTEl's Machine language
Routines for the Commodore 64, copyright 1984, COMPUTE! Publications, Inc.: "64
Freeze."
The following article was originally published in COMPUTEl's Second Book of Com
modore 64 Games, copyright 1984, COMPUTE! Publications, Inc.: "Writing Text
Adventures for the Commodore 64 and 128" (originally titled "Puzzles, Palaces, and
Pilgrims: Writing Text Adventures for the Commodore 64").
Copyright 1985, COMPUTE! Publications, Inc. All rights reserved
Reproduction or translation of any part of this work beyond that permitted by
Sections 107 and 108 of the United States Copyright Act without the permission of
the copyright owner is unlawful.
Printed in the United States of America
10 987654321
ISBN 0-942386-97-3
COMPUTE! Publications, Inc., Post Office Box 5406, Greensboro, NC 27403, (919)
275-9809, is one of the ABC Publishing Companies and is not associated with any
manufacturer of personal computers. Commodore 64 and Commodore 128 are trade
marks of Commodore Electronics Limited.
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Contents
Foreword
v
Chapter 1. Inside the 128
1
Inside the Commodore 128: A Hands-On Look
Charles Brannon
3
Commodore Peripheral Ports
Ottis R. Cowper
13
Commodore 128 CP/M Plus
Charles Brannon
22
Chapter 2. Programming
27
Debugging BASIC Programs
Todd Heimarck
29
Foolproof INPUT
Charles Brannon
46
Ultrasort
John W. Ross
49
Writing Text Adventures
Gary McGath
55
Chapter 3, Recreation and Education
75
Trap 'Em
Jon Rhees
77
Mindbusters
Ned W. Schultz
82
Squares
Douglas Fish
86
Quiz Master
George W. Miller
90
Making Calendars
Paul C. Liu
102
Heat Seeker
Jeff Wolverton; Version by Tim Victor
121
Campaign Manager
Todd Heimarck
138
Chapter 4. Sound and Graphics
177
Sprite Magic: An All Machine Language Sprite Editor
Charles Brannon
179
Ultrafont +
Charles Brannon
199
Advanced Sound Effects on the 128
Philip I. Nelson
219
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