ReadMe.txt

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A Note About 3D Canvas 8.1
--------------------------

A number of features that were part of 3D Canvas 7 are not included 
in 3D Canvas 8.1. These features are in the process of being re-written
and will be released in later versions of 3D Canvas 8.

Features not currently supported include:

o) Snapshots and video recording
o) Several import/export functions, including POVRay and those related
   to Train Simulators.
o) A number of Operations, including some deform operations and the 
   Particle Operation.
o) Surface Shape Building Tool


3D Canvas(tm) 8.1
-----------------

3D Canvas is a freeware real-time 3D modeling and animation tool
that incorporates a drag-and-drop approach to 3D modeling.

Complex models can be constructed from simple 3D primitives,
or created using 3D Canvas' Object Building Tools.

Creating an animated scene is as simple as positioning
the objects within your scene for each point in time in
your animation. 3D Canvas will ensure that the resulting
animation runs smoothly. No complicated scene timelines
are required. Your animation can be stepped through a
frame at a time, viewed in real-time, or recorded to a
Video (AVI) file so that you can distribute your creation.


Minimum System Requirements
---------------------------

Microsoft Windows 7/Vista/XP
DirectX 9


Installation
------------

To install 3D Canvas double-click the 3DCanvas Windows Installer file 
provided.


To install 3D Canvas for all users:

1) Logon as an administrator
2) Select "Run" from the Start Menu
3) Type the following in the "Open" entry box:
       msiexec /i "path\3DCanvas.msi" ALLUSERS="2"
   where "path" is the location of the 3D Canvas installation file.
4) Click "OK", and follow the installation instructions
5) Run 3D Canvas. 3D Canvas will make a number of registry entries needed
   for the next step.
6) Run Regedit using the Start menu's "Run" function.
7) Right click on the key "HKEY_LOCAL_MACHINE\SOFTWARE\Amabilis\3D Canvas"
   and select "Permissions" from the popup menu.
8) Select "Users" and click the "Allow-Full Control" check box.
9) click "OK"

Please note that beginning with 3D Canvas 7.1.1.1 the train related features of 
3D Canvas are disabled by default, since they are not used by the majority of 
3D Canvas Pro users. To enable these features:

o) Select Options... from the Tools menu.
o) Click the Misc. tab.
o) Check Enable Trainworks Features
o) Close and re-open 3D Canvas Pro

Note that when this feature is enabled an alternate "extras" download is available 
on the Help menu that includes sample models specifically for people modelling trains.


What's New in 3D Canvas 8.1
---------------------------

o) Completely Revised User Interface

   3D Canvas' user interface has been fully revised.


o) New Integrated Tutorials

   Tutorials are now available directly on the Properties & Information Panel


o) Improved Docking and Pinning

   The Construction and Properties & Information panels have been improved to 
   provide better docking/undocking and pinning/unpinning.


o) Resizable Undocked Panels

   Undocked panels can now be resized.


o) Expandable Docked Panels

   Docked panels can now be expanded in size.


o) New Component Properties Shortcuts

   The properties of components can now be reached by double-clicking.


o) Improved Bone Skinning

   Parameters for bones can now be adjusted while a skeleton is not relaxed.


What's New in 3D Canvas 8.0
---------------------------

o) Enhanced Component Selecting

   It is now possible to have an arbitrary selection of scene components. 
   It is no longer necessary to select an entire group, or entire hierarchy.


o) Point, Edge and Face Selection Across Multiple Shapes

   It is now possible to select points, edges and faces across multiple shapes.


o) Improved Undo/Redo

    Undo and Redo now work on changes made to the scene by scripts and plug-ins.


o) Increased Plug-in Capabilities

   Plug-ins can now work on bones, lights, animation cameras, and groups


o) Selectable Groups

   Groups now have a representation within the scene that can be selected.


o) New Properties Panel

   Properties, including the hierarchy, are now located on a panel separate
   from the construction panel. This panel provides a quicker way to the 
   properties of a shape. It also allows for the hierarchy to be fully visible
   while adding shapes to a scene.


o) New Selection Keyboard Shortcuts

   New keyboard commands are available for selecting groups, and hierarchies.


o) Un-dockable Panels

   The Construction and Properties panels can now be undocked. This allows for
   panels to be moved to a separate monitor in a dual-monitor situation.


o) Un-pinnable Panels

   The construction and properties panels can now be unpinned so that they
   automatically slide away when not in use. This provides more modelling space.


o) Improved Rectangle Selection Tool

   The Rectangle Selection Tool (formerly the Group Selection Tool) now can be
   used to select shapes, lights and cameras as well as points, edges and faces. 
   Selection performance has also been improved considerably.


o) Improved Outline Mode

   The outline mode now more clearly displays individual faces.


o) View-Specific Draw Modes

   Draw modes can now be applied to individual views rather than to all views. 
   For example, a perspective view could be rendered in outline mode, while an 
   orthographic view could be rendered in wireframe.


o) View-Specific Grid Modes

   Grid modes can now be applied to individual views rather than to all views. 
   For example, the grid for a perspective view could be solid, while the grid 
   for an orthographic view could be rendered in wireframe.


o) Shape-Specific Draw Modes

   Individual shapes now can be drawn in a mode independent of the view display 
   mode. For example, a shape can be drawn in wireframe when all other shapes in 
   the view are being rendered flat.


o) Display as Box Draw Mode

   Individual shapes can be drawn as simple bounding boxes in order to speed 
   display times.


o) Draw Points Mode

   The points that make up shapes can be drawn regardless of the shape's current
   display mode.


o) Draw Normals

   Normals (creasing angles) can be drawn for shapes. 


o) Render Double-Sided

   A new Double-Sided option is available for materials. When applied to a shape
   or faces, the shape or faces will be rendered two-sided.


o) Draw Translucent

   Individual shapes can be rendered translucent.


o) Improved Object Based Scripting Interface

   The scripting interface has been enhanced to be truly object-based, permitting
   comparison of object to object, such as "Object1 is Object2".


o) Improved Selection Highlighting

   Highlighted selections are now more visible and less obtrusive.


o) Text auto-selection

   Text in entry boxes is now automatically selected when the cursor enters the 
   entry box. This eliminates the need to select and delete the existing text 
   before typing new text.


o) Selection Details Panel

   The details of the current selection is displayed on the Selection Details 
   Panel.


o) Default Component Scripts

   Components now have default scripts that can be simply modified.


o) Render Texture Alpha as Transparency

   A new material option allows for any texture alpha of any level to be rendered
   as transparent. This allows more efficient texture transparency.


o) Support for the Direct3D Alpha Test

   The Direct3D Alpha Test is now a material attribute that can be modified to 
   give finer control over the rendering of alpha within textures.


o) Custom Texture Alpha Channel Usage

   The primary texture's alpha channel can now be ignored, used as a bump map, 
   specular map, environment map, or as a translucency map.


o) Faster Undo/Redo Performance

   Performance of Undo and Redo has been dramatically improved.


o) Improved Cut/Copy/Paste Performance

   Performance of Cut, Copy and Paste has been improved.


o) Arbitrary Selection Export

   An arbitrary selection can now be exported. In previous versions, only the 
   full scene or a hierarchy could be exported.


o) Enhanced Bridge Operation

   The Bridge Operation can now bridge between to separate shapes.


o) Enhanced Weld and Weld-To Operations

   The Weld and Weld-To operations now are capable of welding between separate 
   shapes.


o) Improved Texture Application

   Textures now automatically orient themselves when applied to a selection of 
   faces.


o) Texture Application Preview

   Texture application can now be previewed prior to applying the texture. 
   Precise changes to the texture application direction and orientation can be 
   made before any changes are made to the shape, eliminating the need for 
   re-mapping or reapplication.


o) Improved UV Mapping

   While using the Unwrap, ReMap and UVMap operations, multiple points can now 
   be selected and moved.


What's New in 3D Canvas 7.1.2
-----------------------------

3D Canvas 7.1.2 is maintenance release with no new features.


What's New in 3D Canvas 7.1.1
-----------------------------

o) Default Scene Background Color

   A default background color for scenes can now be selected.


o) Library Background Colors

   Background colors can now be set for object, material and texture libraries.


o) Enhanced Scene Details Plug-in (3D Canvas Pro/Plus Feature)

   The Scene Details plug-in now displays additional scene inf...
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